Techland has quietly moved the Dying Light: The Beast release date forward by 24 hours — from September 19 to September 18, 2025 — as a fan-facing reward for passing a major commercial milestone: more than one million pre-orders across platforms.
Background
Dying Light: The Beast began life as a...
24 hours
beast
beast mode
castor woods
co-op
dying light
four player
gaming
kyle crane
launch date
marketing
million
open world
platform parity
pre-order
pre-release
ps5
release date
survival horror
xboxseries
Microsoft Build 2025 arrived with a flourish, setting the stage for a new era in the company’s bold efforts to redefine productivity, cloud, AI, and the Windows experience itself. At the heart of this year's developer conference in Seattle, the theme echoed clearly: agentic AI, with an emphasis...
administrator protection
agentic ai
ai ethics
ai security
build conference
cloud gaming
developer tools
digital sovereignty
github copilot
microsoft build 2025
microsoft copilot
multi-agent orchestration
npu integration
openai partnership
surface devices
visual studio code
windows insider
windows security
xboxseries
The way users interact with apps on different devices has gotten much more personal lately, thanks to a variety of new Natural User Interface features in the Universal Windows Platform. These UWP patterns and APIs are available for developers to easily bring in capabilities for their apps that...
adventure works
app development
cognitive services
gestures
inkcanvas
inking
inktoolbar
interactivity
machine learning
project rome
social media
speech recognition
speech synthesis
user experience
user interface
uwp
voice commands
windows 10
xboxseries
The Universal Windows Platform is filled with powerful and unique capabilities that allow the creation of some remarkable experiences on any device form factor. This week we are looking at an experience that builds on top of the Adventure Works sample we released last week by adding a social...
adventure works
app development
camera apis
cloud computing
coding
cross-device
device connectivity
facebook integration
geolocation
maps app
photo sharing
programming
project rome
remote management
second screen
social integration
social media integration
user experience
uwp toolkit
xboxseries