Skate. Early Access is landing on PC with a surprisingly accessible set of system requirements: the developers have published a four‑tier spec table (Minimum → Medium → Recommended → Ultra) that targets everything from 1080p/30 on low settings to 4K/60 on ultra settings, and the headline...
Borderlands 4’s launch has delivered the series’ trademark mayhem and a spike in player numbers — but the conversation this week has been dominated less by loot and boss fights than by stuttering frame rates, crashes on PC, and a CEO publicly telling frustrated players to “code your own engine.”...
Borderlands 4 arrives on PC alongside consoles on September 12, 2025, and Gearbox’s published PC system requirements make one thing clear: this is a modern‑PC title that expects eight physical CPU cores, fast NVMe storage, and a GPU with 8–12+ GB of VRAM just to be comfortably playable at...
Rogue Factor’s Hell is Us ships with surprisingly specific PC demands: the studio has published clear minimum, recommended and ultra tiers that lean on modern upscaling tech to make the game playable on mid-range rigs while reserving native 4K/ray-traced fidelity for very high-end GPUs. The...
Battlefield 6’s PC system requirements draw a clear line between playable mid‑range rigs and the high‑end hardware needed for native 4K and competitive high‑refresh play — and they pair those performance tiers with strict platform‑security demands that will shape upgrade decisions and...
Battlefield 6’s updated PC specs make one thing clear: you can play the game on a surprisingly wide range of hardware, but maxing it out will still demand modern, high-end components — and you’ll need to meet new security requirements that affect compatibility and system configuration...