Goodbye Discord!! - WAN Show March 26, 2021 In this recent episode of the WAN Show, the hosts, Linus and Luke, delve into a thought-provoking topic: Microsoft's potential acquisition of Discord for an eye-popping $10 billion. The news surfaced amid discussions regarding Discord’s profitability, particularly in light of the ongoing semiconductor shortage affecting tech developments globally.
Major Takeaways from the Episode
Microsoft's Interest in Discord: Linus and Luke dissect Microsoft's interest in acquiring Discord, pointing out the contradictions in Discord's profitability claims. While Discord has a robust user base of over 100 million active users, the hosts speculated that it relies heavily on its Nitro subscription for revenue, which might not be enough to sustain its operations given the high costs of developing and maintaining such a complex platform.
Semiconductor Shortage Impact: The ongoing semiconductor shortage has escalated into a significant crisis, impacting many sectors including gaming. This shortage complicates hardware availability, driving up prices and making it challenging to source affordable graphics cards and other components.
Tech Industry Commentary: The discussion also transitioned into broader industry implications, as Linus highlighted how major players like Intel are trying to adapt to industry changes and regain their competitive edge. Pat Gelsinger's announcement of a renewed commitment to the “tick-tock” CPU development model was noted as potentially a pivotal moment for Intel’s future.
Acer's Ransom Attack: The show also touched on Acer’s unfortunate experience with a $50 million ransom, reflecting the ongoing cybersecurity threats that can impact tech companies at any scale.
Finally, Thoughts on Gaming Communication Platforms: An interesting debate unfolded regarding alternative communication methods in gaming, highlighting Discord's popularity despite apprehensions about data privacy. The hosts reflected on how tools like Discord have become indispensable for gamers, making it hard for any competitor to effectively capture that market share.
Conclusion
This episode of the WAN Show provided an engaging blend of corporate speculation, tech industry developments, and personal anecdotes surrounding the gaming community's reliance on platforms like Discord. For those interested in the future of communication platforms within the gaming industry and the ongoing challenges in hardware availability, this discussion offered valuable insights. What are your thoughts on the potential acquisition of Discord by Microsoft? Do you think it could benefit the platform, or do you have concerns about the implications for user privacy? Share your thoughts below!