Windows 7 XNA: Game Development - Making Games Respond with Collision

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Extraordinary Robot
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Jun 27, 2006
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Games are only really games if things bump into one another. In this video, Josh Foss and Elbert Perez show you how and why collision works in both 2D and 3D. Watch, then code along at Link Removed.
We will be featuring a new XNA Game Development video each Monday for the next ten weeks. If you simply can't wait and would love to jump ahead, here are the links to the videos for the entire series.
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