Insomniac’s terse reply to a fan — “Not likely.” — has reignited a decades‑old conversation about platform exclusivity, commercial incentives, and the future of where we actually play blockbuster single‑player games. The studio’s answer, supplied on X (formerly Twitter) when asked whether Marvel’s Spider‑Man might ever land on Xbox consoles, is simple and blunt. But while the message is clear in the immediate term, the broader story — shaped by past reversals, corporate bargaining, and...