A fantasy game disc emits glowing digital scenes beside a console and monitors showing download progress.
Final Fantasy VII Revelation director Naoki Hamaguchi says he fought to keep a physical edition—but keeping a disc in the box is not the same as keeping the complete game on it. In comments to Radio Times reproduced by GamesRadar+, he described advocating for a boxed release while acknowledging that Square Enix’s publishing team controls the product lineup and sales formats. His authority over those decisions, he explained, is limited.

For Xbox and PC readers, the practical question is less about collecting a box and more about what that purchase actually delivers. Square Enix lists Revelation for Xbox Series X|S, Xbox on PC, Steam and Epic Games Store, alongside PlayStation 5 and Nintendo Switch 2, with release scheduled for April 8, 2027. Its Japanese product announcement also explicitly warns that the packaged game requires an internet connection and additional downloaded data.

A physical release, not a complete offline copy​

Hamaguchi described the disc as containing the opening portion of the game and functioning as a key for downloading the remainder. GamesRadar+ reports that this is a single-disc release, contrasting it with Final Fantasy VII Rebirth’s two-disc edition. He also acknowledged players’ objections rather than suggesting that a partial disc satisfies everyone’s expectations.

The platform details need careful separation:

  • PS5: Square Enix’s Japanese notice confirms that the packaged edition requires an additional internet download.
  • Nintendo Switch 2: The same notice identifies a game-key card and specifies an internet connection and at least 130 GB of free space for the initial software download.
  • Xbox: TechPowerUp reports an opening-containing key disc for Xbox Series X. However, Square Enix’s Japanese standard-package listing names PS5 and Switch 2, not Xbox. That regional listing should not be treated as confirmation of every market’s physical lineup.

The distinction matters: a physical package can exist without being a self-contained archive. Buyers who require installation without downloading the remaining game should not assume that the word “physical” guarantees it.

The 200 GB estimate is not a final PC requirement​

There is stronger evidence for the reported size than a passing reference to an earlier interview. In VGC’s September 18, 2026 interview, Hamaguchi estimated approximately 200 GB, while explicitly saying that details were still being worked out. That establishes a development estimate—not a finalized Windows storage requirement or an exact download size for every platform.

VGC also asked about production advantages of digital delivery. Hamaguchi explained that a complete disc release requires advance scheduling and performance checks, whereas downloadable software can receive fixes much closer to launch. He presented that as a developer’s advantage, not proof that incomplete discs are preferable for customers.

Both concerns can be legitimate: developers want flexibility, while buyers want a copy that remains useful independently of a download service.

Sony’s cutoff is separate—and later​

Sony announced on July 1, 2026 that physical disc production for new PlayStation console games will end starting January 2028. Its PlayStation Blog statement says the transition does not affect games already released, or scheduled to release in disc format before that date.

Revelation’s announced April 2027 release therefore falls before that cutoff. More importantly, Sony’s announcement concerns PlayStation; it does not establish an equivalent policy for Microsoft or Nintendo.

What buyers should take away​

Before choosing a boxed edition, establish whether the specific regional product contains a disc, a key card or a download code, and whether its download requirements suit your connection and storage budget. Keep the approximate 200 GB figure separate from final platform-specific requirements.

Hamaguchi’s advocacy preserved a physical option, according to his account. It did not preserve the entire game on the disc. That is the consequential distinction—not a sweeping declaration that every platform has already abandoned physical games.


Update: Additional details (October 5, 2026)​

According to Game News Plus, Digital Premium and Premium Plus editions include 24-hour early access, while the standard edition is listed at $69.99 in the US. The outlet also reports physical Deluxe and Collector’s Editions, priced at $99.99 and $349.99 respectively, alongside a $84.99 digital trilogy bundle for PS5, Xbox, and PC.

Game News Plus further reports that save files from Final Fantasy VII Remake Intergrade and Rebirth unlock summon materia and weapon-skin bonuses on the same platform, but story progress, characters, equipment, and inventories do not carry over. It says Square Enix has not yet published final PC specifications, preload dates, or final download sizes, reinforcing that the previously discussed 200 GB figure remains an estimate rather than a Windows requirement.

 

References

  1. Final Fantasy 7 Revelation Director Says He "Did His Best" to Fight for a Physical Release - TechPowerUp TechPowerUp 2026-10-03T23:41:51+00:00
  2. Final Fantasy VII Revelation Launch FAQ: Date and Editions - Game News Plus Game News Plus 2026-10-05T13:09:55+00:00
  3. Final Fantasy 7 Revelation lead says he pushed Square Enix for a physical version of the JRPG, but physical media will eventually be "essentially disc-less" | GamesRadar+ gamesradar.com