A sleek gaming console and controller sit in a cozy living room before a TV displaying a colorful gaming interface.
Pure Xbox's Fraser Gilbert has published an opinion feature as the Xbox Series X|S turn six. The consoles launched on November 10, 2020. His argument is that 2026 is the best year yet to own one, and he calls this "in my personal opinion". Much of it holds up against Xbox's own announcements. Parts of it are rumor or speculation, and some "new" features are still Insider previews or developer-only tools.

A sleek gaming console and controller sit in a cozy living room before a TV displaying a colorful gaming interface. Console updates: real, but mostly Insider features​

Gilbert says console owners got a big run of new features in 2026. He names Mythic Achievements and new startup animations. Xbox's own posts back up both, with a catch.

  • Mythic Achievements. Xbox said on September 29 that Insiders could get an early look. Mythic status comes from completing all of a game's original achievements. DLC or later-added achievements don't count. Once earned, it stays. Xbox also said Mythic status had already been applied to eligible games completed in the past, Xbox 360 titles included. The Insider announcement doesn't confirm a general rollout.
  • Startup animations. Xbox's September 9 Insider post said players could pick which startup animation plays. Options run from Xbox One through the current generation. The setting is under Settings > System > Startup. You can still choose whether it plays with sound.
  • Other Insider features in that batch. These include showcasing up to five badges on a profile card, local search in My games & apps and in achievement lists, and a Remote Play preview. Remote Play streaming goes up to 1440p, and the preview is limited to Insiders in Alpha Skip-Ahead and Alpha. Downloads can continue while you stream from the cloud, and Voice Clarity noise reduction was in testing.

Xbox's leadership page lists Asha Sharma as CEO. That is a fact. Gilbert's claim that her team made console a "major focus" is his reading of events. Nothing I found measures it.

These features are quality-of-life improvements. They make daily use nicer, but they don't change what the hardware can do.

Games library and Play Anywhere​

Gilbert praises the back catalog, Game Pass, ID@Xbox indies and Play Anywhere. Most of that is taste, and I found no data showing the library is objectively better than ever.

One number can be checked. In a March 2026 GDC summary, Xbox's Jason Ronald said the Play Anywhere catalog had passed 1,500 games. He also said 500 development teams had shipped games with it. Xbox says you buy once and your progress carries across Xbox and Windows PC.

Gilbert says he can play "loads of my purchased Series X|S games on PC". That holds only for titles enrolled in Play Anywhere. It doesn't cover every Xbox purchase.

Exclusives: console-exclusive isn't Xbox-exclusive​

Gilbert calls Gears of War: E-Day the first permanent console exclusive Xbox has published in a long time. Xbox confirms the launch date was October 6, 2026, with early access from October 1 for Premium Edition buyers. But Xbox lists the game for Xbox Series X|S, Xbox on PC and Steam. It was also available on day one with Game Pass Ultimate and PC Game Pass.

So the game is exclusive to Xbox consoles only in the sense that PlayStation doesn't have it. It is not exclusive to Xbox hardware, and it is on Steam. Xbox also published full PC specifications for it. Gilbert's "powerful enough PC" line is a fair summary, but Xbox's spec list is the place to check what that means.

Gilbert also says Clockwork Revolution follows in 2027 as a similar exclusive. I couldn't verify that date or its platform plans, so treat it as unconfirmed.

GTA 6: confirmed platforms and date, unproven performance​

The Pure Xbox piece says Grand Theft Auto VI is "just around the corner". On the platforms, the pre-research brief does back him up. It cites Rockstar's support page, updated November 4, which lists PlayStation 5 and Xbox Series X|S. It cites Xbox's listing for a release date of November 19, 2026. I couldn't fetch the Rockstar page directly, so this comes from that brief and not from my own check.

As of today, that's 11 days away. Nothing I found lists a Windows PC version or date. Gilbert's guess that PC could arrive "well into next year" is speculation.

His other predictions are also unproven:

  • That the Series X version will look "basically the same" as base PS5.
  • That Rockstar will "surely" optimize well for Series S.
  • That it will be the biggest launch ever.

I found no official Series X versus Series S performance figures. Reviews and tech analysis after launch will settle these questions.

Longevity: Project Helix, FSR 4.1 and the pricing caveat​

Project Helix. Xbox's March GDC summary says the next-generation console is in development with AMD. It is designed to play Xbox console and PC games, and Xbox plans to ship alpha hardware to developers starting in 2027. It gave no consumer release date or price. Gilbert's "potentially 2028" and "well over $1,000" are rumors. His argument is that a very expensive successor makes the current consoles stick around longer. That is a plausible inference, not a fact.

Xbox also said it is committed to keeping games from four generations playable "for years to come". That is not a promise of new releases on Series X|S forever.

FSR Upscaling 4.1. AMD's October 20 announcement lists Xbox Series X|S as "coming soon". Xbox CTO Scott Van Vliet confirmed it in the announcement video. AMD says the technology reconstructs high-quality images from lower-resolution frames. Several outlets report that FSR Upscaling 4.1.2 is now in the hands of developers through the October 2026 Microsoft Game Development Kit. Windows Central says the effect on Series X|S will depend on each developer's implementation. Windows Central and Tech Times both report it won't be applied retroactively to existing games. TechPowerUp noted that neither company had given a release date or a list of supported games for consoles.

For owners, that means no toggle in settings. FSR 4.1 gets used only in games whose developers add it.

Prices. Gilbert points to a component crisis driving up prices, and he admits it's a bad time to buy a new console. I haven't verified current pricing, so I won't state any figures. His hope for Black Friday deals is a shopping aside.

Bottom line​

The case for "best time ever" is a mix of solid facts and opinion.

ClaimWhat the evidence supports
New console featuresReal, but many are Insider previews
Play Anywhere growthCatalog passed 1,500 games in March; applies to enrolled titles only
Gears of War: E-Day exclusivityLaunched October 6 on Xbox Series X
GTA 6Series X
Future outlookHelix alpha hardware in 2027; FSR 4.1 in developer hands, with no games or console release date announced

Gilbert is writing as a happy launch-day owner, and the cheerfulness shows. Series X|S owners have real reasons to be pleased this year, but "best time ever" is a taste call, and his own closing note admits the hardware is expensive to replace if it breaks.

 

References

  1. Five Reasons Why 2026 Is The Best Time Ever To Be An Xbox Series X|S Owner - Pure Xbox Pure Xbox 2026-11-08T14:00:00+00:00
  2. Available for XBOX Insiders: Mythic Achievements, One of our Most Player-Requested Features - XBOX Wire news.xbox.com
  3. Available for XBOX Insiders: More Ways to Customize, Play, and Connect - XBOX Wire news.xbox.com