The detailed tier breakdown was first transcribed by Final Weapon. VGTimes independently confirmed the main points: four tiers, a GTX 1660 minimum, 33 GB of storage, and Windows 11 for every tier except the minimum. Ubisoft has also posted an official news item titled "PC System Requirements for Rayman Legends Retold." Its full text could not be read as plain text for this report, so the individual figures below rely on those outlets' transcriptions.
Rayman Legends Retold's four PC requirement tiers, from GTX 1660 to RTX 4080
Ubisoft now publishes the requirements as target experiences instead of the usual minimum/recommended pair. VGTimes reports that the game now has four sets of system requirements: 1080p, 1080p at high settings, 2K, and 4K. All four configurations require 33 GB of storage space. Each tier targets 60 fps with upscaling set to Quality mode.
| Tier | Target | OS | CPU (Intel / AMD) | RAM | GPU (Nvidia / AMD / Intel) |
|---|---|---|---|---|---|
| Minimum | 1080p, 60 fps, Low, Quality FSR or XeSS | Windows 10 64-bit | Core i3-8100 / Ryzen 3 3100 | 8 GB dual-channel | GTX 1660 6 GB / RX 5500 XT 4 GB / Arc A580 8 GB |
| Recommended | 1080p, 60 fps, High, Quality DLSS, FSR or XeSS | Windows 11 64-bit | Core i5-8400 / Ryzen 5 3600 | 16 GB dual-channel | "RTX 20260S" 8 GB (as printed) / RX 5700 8 GB / Arc A750 8 GB |
| Recommended 2K | 1440p, 60 fps, High, Quality DLSS, FSR or XeSS | Windows 11 64-bit | Core i5-8400 / Ryzen 5 3600 | 16 GB dual-channel | RTX 3070 8 GB / RX 6750 XT 12 GB / Arc B850 12 GB |
| Recommended 4K | 2160p, 60 fps, Ultra, Quality DLSS or FSR | Windows 11 64-bit | Core i5-9400 / Ryzen 5 3600 | 16 GB dual-channel | RTX 4080 16 GB / RX 7900 XTX 24 GB |
All tiers list an SSD with 33 GB free and DirectX 12. The 4K tier has no Intel GPU option and does not include XeSS among its upscalers.
The Nvidia entry in the 1080p High tier is printed as "RTX 20260S (8GB)" in the Final Weapon transcription. That GPU does not exist. The 8 GB figure and the "S" suffix point toward an RTX 2060 Super, but that is our inference and not a confirmed reading. VGTimes adds to the confusion by saying playing at 1080p on high settings will require an RTX 3070. In the Final Weapon table, the RTX 3070 sits in the 1440p tier. If your card is near that boundary, wait for a clean copy of Ubisoft's table before deciding anything.
Why the Steam listing and Ubisoft's new PC specs disagree
The new figures replace a much lighter set that had been circulating since the game was announced. Databases that copied the earlier listing, such as Gamepressure, still show Intel Core i3-7100 3.9 GHz / AMD Ryzen 3 1200 3.1 GHz, 8 GB RAM, graphic card 4 GB GeForce GTX 1650 / Radeon RX 5500 XT, 10 GB HDD, Windows 10 64-bit. When this report was researched, the Steam store page still listed a 10 GB install and Windows 10 64-bit for both tiers. It also had a recommended tier built around a Core i5-8400 or Ryzen 5 3600X with an RTX 2060 6 GB, RX 5600 XT 6 GB or Arc A750 8 GB.
VGTimes treats the new table as a replacement. It reports that the requirements have increased noticeably compared to the specifications previously listed on the game's Steam page. The previous minimum called for a GTX 1650 and 10 GB of storage, while the recommended configuration featured an RTX 2060 and the same 10 GB of storage. Neither Ubisoft nor Valve has said whether the Steam page will be updated. The newer tiered table carries Ubisoft's name and date, though, so it is the better planning baseline.
Here is what changed between the two listings:
- The install size more than tripled, from 10 GB to 33 GB, and the new table explicitly asks for an SSD. The older listing summarised by Gamepressure said HDD.
- The Nvidia minimum moved up from a GTX 1650 4 GB to a GTX 1660 6 GB. The AMD RX 5500 XT and Intel Arc A580 minimums stayed the same.
- The minimum CPUs moved from a Core i3-7100 or Ryzen 3 1200 to a Core i3-8100 or Ryzen 3 3100.
- The operating system for the upper tiers changed from Windows 10 to Windows 11.
- The recommended AMD GPU changed from an RX 5600 XT to an RX 5700, and recommended RAM is now 16 GB.
The bigger jump makes sense given what Ubisoft is building. This is a reimagining, not a port. Worthplaying describes it as a remake of the 2013 platformer that adds a new world to explore, a new villain, 3D visuals and 1-4 player couch co-op, along with a brand-new story and fully voiced cinematics. The original's hand-drawn 2D look was light on hardware. A remake with 3D backgrounds and cinematics is a different workload.
Windows 11, dual-channel RAM and ReBAR are the setup details that decide your tier
Three details in the table matter more than the model numbers.
The first is the operating system. Windows 10 64-bit appears only in the minimum tier. VGTimes also noted that Windows 11 is now required for all profiles except the minimum configuration. Publishers often use the recommended OS line to mean the platform they tested on, not a hard launch block. Ubisoft has not said whether the game will refuse to start on Windows 10 with a high-end GPU. The practical reading is that Windows 10 is the minimum-spec platform, and anyone chasing the 1080p High tier or above is expected to be on Windows 11.
The second is memory layout. Every tier specifies RAM "running dual-channel mode," so 8 GB means two matched sticks, not one 8 GB module. This matters most on prebuilt budget desktops and some laptops, which can ship with a single stick. Task Manager's Performance tab shows the number of memory slots in use. If only one is populated, adding a matching second module is a cheap way to meet the spec as written.
The third is Resizable BAR on Intel graphics. According to the Final Weapon transcription, two asterisks means that ReBar must be enabled when using Intel GPUs. The note applies to the Arc A580, A750 and B850 entries. Resizable BAR lets the CPU address the GPU's whole memory at once instead of through a small window. On most systems it is turned on in the motherboard's UEFI firmware settings. Menu names differ between board vendors, so we can't give one universal path. Intel Arc owners should confirm the setting is on before launch day rather than troubleshoot poor frame rates afterwards.
The single asterisk is less clear. Final Weapon says it means anything better than the recommendation will work. In the transcription, it sits next to the AMD processor entries in every tier. The most likely reading is that faster Ryzen chips than the ones listed also qualify, which is standard. The note does not extend to anything else.
Upscaling is built into every Rayman Legends Retold performance target
None of these tiers promise native-resolution rendering. Every target, including the 1080p minimum, assumes an upscaler set to Quality mode. The minimum names FSR or XeSS. The two 1080p/1440p recommended tiers add DLSS. The 4K tier lists only DLSS and FSR.
In practice, "1080p/60 on a GTX 1660" really means the game renders internally below 1080p and upscales. The GTX 1660 doesn't support DLSS, which is why the minimum lists only the vendor-neutral FSR and Intel's XeSS. If you usually turn upscaling off, expect to need more GPU than a tier lists to hit the same frame rate. None of the published material says how much more.
The 4K tier is the steepest. It pairs an RTX 4080 or RX 7900 XTX with a Core i5-9400 or Ryzen 5 3600, which are modest CPUs next to those cards. That suggests the GPU does most of the work at high resolutions, and upgrading a mid-range CPU won't unlock the Ultra tier. This is a reading of the table's shape, not a measured result.
Release date, platforms and the Rayman Origins bundle
The December 3 date is itself a change. Gematsu reported that Ubisoft Montpellier and Ubisoft Milan pushed the game back from October 1. In Ubisoft's statement, the game had "officially gone gold" but the team was taking extra time for polish. Some spec databases still show the old date. GameSystemRequirements still lists the release as 2026. October 01.
On PC, Worthplaying confirms the game is coming to PS5, Xbox Series X|S, Nintendo Switch 2, GeForce Now, PC (Ubisoft Connect, Steam, Epic Games Store) on December 3, 2026 at $39.99. Ubisoft's store page also lists Blacknut streaming and an Ubisoft+ subscription option. Its standard edition includes Rayman Origins: Enhanced Edition. The Xbox Series X|S version and the GeForce Now listing give people whose PCs fall short of the minimum a route that doesn't depend on local hardware. Pricing and hardware needs for those routes are separate from the PC table.
On accessibility, the September 22 overview trailer revealed several options. They include Fairy Blessing, Golden Heart, Autoshoot, and various visual, input, and readability options, including High Contrast Mode, Arachnophobia Mode, enhanced subtitles, and full control remapping. Ubisoft's own accessibility post says Fairy Blessing can be turned on at any time by talking to Betilla or through the Settings menu. Ubisoft hasn't detailed how the other options work beyond their names.
What this means for you
Treat Ubisoft's tiered table, not the older Steam listing, as your guide for December 3, and check setup details as well as model numbers. Owners of GTX 1650-class cards and HDD-only PCs were covered by the old listing and fall below the new one. Owners of GTX 1660, RX 5500 XT or Arc A580 cards on Windows 10 can play at 1080p Low with upscaling. Anyone aiming higher should plan on Windows 11 and 16 GB of dual-channel memory.
- Keep 33 GB free on an SSD. The earlier 10 GB figure on Steam and in spec databases is out of date.
- Check that your RAM runs in dual-channel mode, meaning two matched modules, since every tier specifies it.
- If you use an Intel Arc A580, A750 or B850, turn on Resizable BAR in your motherboard firmware before launch, because Ubisoft marks it as required for Intel GPUs.
- Expect Windows 10 to support only the minimum 1080p Low tier. The 1080p High, 1440p and 4K targets all list Windows 11 64-bit.
- Every 60 fps target assumes Quality upscaling, so running at native resolution will need more GPU than the table shows.
- Don't read "RTX 20260S" as a real part number. Wait for a corrected table before deciding about the 1080p High tier on an Nvidia card.
With the game already gold and launching December 3, the published hardware targets are unlikely to change much, but store listings are likely to catch up. Until Steam and the spec databases show the 33 GB, four-tier table, the listing you see depends on where you look. The newer, heavier figures are the ones to plan around.
Update: Additional details (September 23, 2026)
Worthplaying’s requirements post adds that pre-orders include the Hoodlum Havoc Pack, with Rayman and Globox costumes inspired by Rayman 3: Hoodlum Havoc.
It also details the digital-only Deluxe Edition, which adds the Retro Pack and Art Gallery, plus a retail-only Launch Edition containing a Glade of Dreams printed map, three lithographs, and a slipcase.
Update: Prima Games identifies the garbled Nvidia recommendation as RTX 2060 Super (September 23, 2026)
Prima Games has published the same four-tier table with the previously garbled 1080p High Nvidia entry written clearly as an RTX 2060 Super with 8 GB of VRAM. That resolves the “RTX 20260S” typo in the earlier transcription and confirms that the RTX 3070 belongs to Ubisoft’s 1440p High target, not the 1080p High tier.
For PC buyers, the practical split is now clearer: an RTX 2060 Super-class card targets 1080p High at 60 fps using Quality-mode upscaling, while an RTX 3070-class card is listed for 1440p High under the same upscaling assumption.