A game designer studies a branching concept board surrounded by fantasy artwork, development studios, and gaming hardware.
Satya Nadella has given Microsoft's gaming business a new job description. On the Sources podcast, Microsoft's CEO said Xbox now has to "invent" a sustainable business model. He said this one week after another round of layoffs and a studio reorganization. He also called the cuts made under Xbox CEO Asha Sharma "great to see." Supporters will say he is backing a turnaround. Critics will say he is praising the demolition before anyone has seen the plans for the new building.

What Nadella actually said​

The Xbox part of the interview is short. According to Insider Gaming, Nadella was interviewed by Alex Heath on the Sources podcast, and towards the end of the interview, the focus shifted to the current state of the XBOX brand and its massive reset.

His main points:

  • On the portfolio: "If I look at the studios, the IP portfolio we have, and our ability to then take that and produce great games going forward, I feel fantastic," he said.
  • On the cuts: "There's some amount of streamlining the team is doing, and Asha is doing, which is great to see."
  • On the business model: "And then we have to invent the right sustainable business model that allows us to deliver gaming to more and more people."
  • On strategy: "That has always been the goal, which is we want to be a great publisher and a great platform provider for games across both PCs and Xboxes."
  • On results: "And I think Asha and team have said that Xbox is going to get back to growth this next fiscal year, and that's the plan they're executing on."

The timing of the recording is a little unclear. Pure Xbox said the interview seemed to have been recorded earlier this week at a Copilot event in Seattle (although there's a chance it might have been earlier in the month as well).

Section summary: Nadella said he is confident in Xbox's studios and IP, supports the cuts, and wants Xbox to remain both a publisher and a platform on PC and console. He did not describe what the new business model will be.

The restructuring he called "great to see"​

The comments follow a year of heavy cuts. GamesIndustry.biz reported that Xbox announced plans in July to lay off 3,200 staff, with about half of those cuts made immediately, and to divest five studios.

The next step came on September 22. In an employee memo published on Xbox Wire, Microsoft Gaming chief content officer Matt Booty said Microsoft was cutting 268 roles across Halo Studios, other first-party studios, and the Xbox Game Studios management and central functions layer. He said the actions taken since July, including the studio divestitures, left Xbox roughly three-quarters of the way through its previously announced restructuring.

The memo also moved studios between Microsoft's publishing groups:

Receiving organizationWhat it takes on
ActivisionWorld's Edge (Age of Empires), Rare, and the next Halo game, made by a new, purpose-built team separate from Call of Duty
BethesdaObsidian, including Grounded and a new Fallout project made with Bethesda Game Studios
KingMicrosoft Casual Games
Playground + Turn 10Merged into one studio focused on Forza and Fable

Booty said a small team at Halo Studios will keep supporting the Halo community and the Halo games already on sale.

Here is where the studios that left, or may leave, currently stand, according to the memo:

  • Compulsion Games and Double Fine became independent in August, keeping their IP, back catalogs and runway funding.
  • Undead Labs went independent on similar terms. A new publisher will release State of Decay 3 day one on Game Pass.
  • Ninja Theory: two separate deals fell through. Microsoft is starting consultation with employees on a proposed closure while it keeps looking at other options.
  • Arkane: consultation is still underway and is expected to continue through the end of 2026.

PC Gamer summarized it bluntly: Xbox laid off 268 people on top of the 1,600 jobs it cut earlier this year, and is primed to close Hellblade developer Ninja Theory.

Section summary: "Streamlining" covers several different actions: layoffs, studio mergers, sales of studios back to independence, and at least one proposed closure. Nadella was endorsing all of it.

This isn't new: the June "subsidy" remarks​

The phrase "sustainable business" first appeared in June. GeekWire reported that during a taping of The New York Times' Hard Fork podcast, Nadella described two pressures on the business. One is temporary: a run-up in prices driven by the shortage of semiconductors and memory, which is squeezing PCs, phones and other consumer electronics, and which he said Microsoft will get through. The other is lasting — the question of what the Xbox business model should be going forward.

He was unusually frank on that show. According to Wccftech's transcript, Nadella said: "The challenge we have is that we've not been monetizing that entertainment. If anything, we've been subsidizing that entertainment. In fact, there's more monetization of Xbox games happening on YouTube than at Microsoft." Even then, GeekWire noted that Nadella didn't detail what the new model would look like.

That is the key context for this week's comments. Three months after saying Microsoft had been subsidizing Xbox rather than profiting from it, the CEO still describes the business model as something that has to be invented, not something already in place.

Reading the fiscal-year fine print​

The growth promise can be confusing. GamesIndustry.biz glossed "the coming fiscal year" as 2027/28, and WN Hub repeated that. But Microsoft's fiscal year starts on July 1, so fiscal 2027 began in July 2026 and runs until the end of June 2027. WindowsForum's earlier coverage of Xbox's restructuring described the target as a commitment that Xbox is going to get back to growth this next fiscal year, with fiscal 2027 as the target year. The "2027/28" label looks like a loose way of saying FY2027, not a new timeline.

Two cautions:

  • "Return to growth" is a forecast, not a result. Nadella gave no revenue measure, no target figure and no date within the fiscal year.
  • The layoff numbers are totals that were announced or planned. Earlier WindowsForum reporting noted that those numbers are announced and planned totals. Not every planned cut had necessarily happened by late September.

There may also be internal leeway. According to Windows Central's sources, as cited in that earlier coverage, Nadella and CFO Amy Hood are giving Asha Sharma some breathing space on accountability margin expectations, in order to let the new strategy play out. That report is sourced, but Microsoft has not confirmed it on the record.

Is Xbox abandoning hardware? Not according to this​

Every time Microsoft says "sustainable," some people conclude that Xbox is about to become a publisher only. Nadella's wording works against that reading. Pure Xbox noted that there have been fears in some circles that Xbox might be planning to ditch the platform side of things and just become a full-on publisher, but that Nadella is once again highlighting the desire to be a "great platform provider".

For Windows users, the important detail is "across both PCs and Xboxes." In June, Nadella said PCs and consoles both have their place, mobile has people playing elsewhere, "and so we have to now bring it all together while staying true to what we've always done." Wccftech linked that idea to Project Helix, which will allow users to play PC games on an Xbox console. That is Wccftech's interpretation, though, not something Nadella said on Sources.

What this means in practice (analysis): Nothing in these comments changes what you can do today with the Xbox PC app, Game Pass on Windows, or your console. No change to pricing, subscriptions, hardware or distribution was announced. The comments tell you which direction Microsoft wants to go. They do not tell you what will actually change.

The counterargument: plans after demolition​

Reaction has been harsh. PC Gamer's take: the plan is to embark upon the most dramatic reorganisation of Microsoft's gaming division ever and then come up with the business model that it's going to pursue. Kotaku, according to earlier WindowsForum reporting, criticized the remarks for having no empathetic statement in them.

Microsoft could reasonably reply that cutting costs first gives Xbox time to try new approaches. That fits the Windows Central report about Hood and Nadella giving Sharma some leeway. Still, some basic questions have no answer yet:

  • How will Microsoft measure "sustainable"? Margin, revenue growth, or no longer needing money from the rest of the company?
  • How does Xbox invest in its own platform while also publishing its games on competing platforms?
  • Will the new model rely mainly on subscriptions, game sales, hardware, cloud gaming, or a mix?

The bottom line​

Nadella did three things on Sources. He praised Xbox's studios and IP. He endorsed a restructuring that has cost thousands of jobs, divested studios, and may close Ninja Theory. And he repeated that Xbox wants to be both a publisher and a platform holder on PC and console, with a return to growth promised this fiscal year.

He has not explained what the "sustainable business model" will be, and he said as much himself. The next place to look for detail is Booty's all-Xbox town hall on October 6, which he said will look at progress so far and the game lineup ahead. For now, Xbox fans have confidence from the CEO, a growth target, and a business model that Microsoft admits it still has to invent.


Update: Asha Sharma says Xbox is not for sale (October 1, 2026)​

Xbox CEO Asha Sharma has directly rejected speculation that Microsoft may sell or spin off its gaming division. According to Techloy and Gamereactor, both citing a New York Times interview, Sharma said: “Xbox is not for sale.”

She said Microsoft is willing to consider “the right partnerships” and “the right operating model” to put Xbox on a stronger footing, but did not announce a sale, spin-off, partnership, or specific new business model. That reinforces Nadella’s earlier position that Xbox remains a platform and publishing business, while confirming that major structural changes are still on the table.

Gamereactor also reports that Xbox’s accountability margin is about 3%, according to the primary report, underscoring the financial pressure behind the restructuring.

 

References

  1. Is Microsoft Selling Xbox? Asha Sharma Responds - Techloy Techloy 2026-10-01T09:59:44+00:00
  2. Microsoft's CEO Satya Nadella has stated that Xbox must develop a "sustainable business model" - WN Hub WN Hub 2026-09-28T09:18:49+00:00
  3. Microsoft boss Nadella says Xbox has to invent "sustainable business model" - GamesIndustry.biz GamesIndustry.biz 2026-09-28T09:05:32.310280+00:00