A dim, modern office features gaming computers, a controller, plants, and wall calendars under warm lights.
Xbox's restructuring is not finished, according to a new Fortune report. CEO Asha Sharma is planning the next rounds of layoffs for this month, November, and January, according to people familiar with the plans. Fortune adds that layoff plans can change. The Verge and Notebookcheck both rewrote that account on October 20, 2026, and both point back to Fortune. That makes them echoes of one report, not three independent confirmations. Microsoft hasn't confirmed any of it.

A dim, modern office features gaming computers, a controller, plants, and wall calendars under warm lights. What is actually reported​

  • Timing: three more rounds, in October 2026, November 2026 and January 2027. No exact dates, teams, locations or per-round headcounts have been published.
  • Status: these are plans described by anonymous sources. They are not a Microsoft announcement. Notebookcheck notes that Microsoft has yet to confirm the plans or disclose how many additional jobs could be cut. One roundup of Fortune's report also says the report includes no company comment.
  • Source quality: Fortune's reporting rests on people familiar with the plans. That is a normal basis for corporate scoops, but it carries more uncertainty than an official memo. Treat the schedule as a strong lead, not a calendar.

The numbers so far​

The background figures come from several places, so it helps to keep them apart.

ItemFigureWho reports it
July 2026 plan3,200 roles over Microsoft's fiscal 2027Verge, Notebookcheck
Cuts at announcement1,600Verge, Notebookcheck
September 2026 layoffsAround 260 employeesVerge, Notebookcheck
Cut so far1,868Fortune

Fortune says Sharma has cut 1,868 people so far under the plan to reduce headcount by 3,200 over the next year. It also says she has cut several management layers.

The open question is whether the three new rounds sit inside the 3,200 total or on top of it. Notebookcheck says the report does not specify how many people the upcoming rounds will affect, or whether they are all included in the previously announced total. Don't assume either answer.

The arithmetic is suggestive, but only that. If 1,868 is the running count against a 3,200 target, about 1,300 roles would remain. That would fit three further rounds. It is my own inference, though, and no source says so. Fortune also doesn't say how the 1,868 relates to the 1,600 and 260 figures.

Context: the broader Xbox "reset"​

The layoffs are one part of a larger overhaul under Sharma, who took over in February 2026.

  • Studios: Double Fine and Compulsion Games have been allowed to become independent again, while Ninja Theory, the developer behind the Senua games, may face closure. A separate year-in-review entry on Wikipedia describes some other studio outcomes differently, so the studio picture is still moving. These outcomes are not confirmed by the layoff report itself.
  • Strategy: Fortune describes a shift of money away from smaller studios and toward Xbox's biggest franchises. It says studios now need a clear, commercial business case rather than blank-check funding.
  • Finances: Fortune puts the Xbox unit's profit margin at around 3%. It also says current-generation Xbox consoles have sold a little over a third as many units as the PlayStation 5, citing third-party estimates, and that memory-chip shortages are raising hardware costs. These points come from Fortune's wider feature. They are not Microsoft's stated reason for the layoffs.

The human side​

Fortune says the multi-wave approach has a cost. Some staff are demoralized and feel they are sitting under a yearlong cloud, waiting to see if their roles will be eliminated next. It also says some of those laid off had worked at Xbox for decades, which could mean lost institutional knowledge. It found at least one employee who was laid off and then offered a chance to stay.

There is a fair counterpoint. Fortune says some employees appreciated Sharma's transparency. Announcing a long timeline can also spare a company the surprise of repeated unannounced cuts. Whether staff experience a published schedule as honesty or as a slow drip is a matter of opinion.

Sale or spinoff speculation​

Fortune reports that several current and former staff believe Xbox could be prepared for a sale, spinoff, outside investment or conversion to a subsidiary. Some of them knew of a high-level presentation that explored such scenarios. The company's answer is on the record. The Verge says Judson Althoff downplayed the idea to Fortune. He said, "We would not have put her on a business we intend to sell." The Verge also notes that Sharma told The New York Times that Xbox is not for sale. None of this proves what Microsoft will do. It does show that the layoff story and the ownership story are separate questions, and neither is settled by this report.

Why Windows and PC readers should care​

This is gaming news with Windows implications.

  • Windows and Xbox friction: Fortune reports a turf dispute over what software should run Project Helix, the next-generation hardware. Windows leaders wanted an upcoming handheld to use a trimmed-down version of Windows Home, while Sharma's team wanted to build its own software. Xbox now largely controls the direction of the operating system, though Sharma stressed the two teams still work closely.
  • Hardware roadmap: Fortune says Sharma plans a next-generation handheld by the 2027 holiday season and the next console by the 2028 holidays. The Helix console has internally been projected to cost consumers between $1,200 and $1,800 unless Microsoft subsidizes it. Fortune also says engineering deadlines for Helix have been moved up by at least several months.
  • Layoff risk: Cuts and fast deadlines at the same time are a real execution risk for any platform team. That is my own reading, not a finding from the reports.

What to watch next​

  • Microsoft's quarterly earnings report. Fortune calls it the next test of Sharma's moves. Executives may be asked about restructuring costs.
  • Any confirmation of timing or size. Layoff news at Microsoft often surfaces through employee reports and state filings. Whether this round follows that pattern is not yet known.
  • Whether the 3,200 figure is revised. If the new rounds fall outside the original plan, that would be a meaningful change.
  • Studio announcements. Ninja Theory's fate and other consolidations are separate stories to track.

Bottom line​

The supported claim is narrow. Fortune, citing people familiar with the plans, says more Xbox layoffs are coming in October, November and January, and that the plans could change. Microsoft has not confirmed it, and no per-round numbers are public. The Verge and Notebookcheck add context on the July plan and September cuts but no independent confirmation. Until Microsoft says more, treat the timetable as reported, not official.


Update: Additional details (October 21, 2026)​

The reported running total of 1,868 matches 1,600 roles eliminated in Xbox’s July 6 reset and 268 additional eliminations announced on September 22, according to DualShockers’ review of Xbox’s prior announcements. If all future rounds remain within the stated 3,200-role fiscal-2027 target, that leaves roughly 1,332 positions—not about 1,300—to be eliminated.

The report also says the July memo set the target for Microsoft fiscal 2027, which ends in June 2027, rather than a March deadline.

 

References

  1. Xbox Layoffs Reportedly Set for October, November and January as 3,200-Job Restructuring Continues dualshockers.com
  2. Xbox CEO is reportedly planning three more rounds of layoffs - The Verge The Verge 2026-10-20T19:06:40+00:00
  3. Xbox reportedly plans three more rounds of layoffs - Notebookcheck Notebookcheck 2026-10-20T21:13:00+00:00

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Xbox's restructuring isn't over. Fortune reports that more cuts are on the calendar, and they would come as a series of smaller waves over several months.
In an October 20 profile of Xbox CEO Asha Sharma, Fortune said she is planning the next rounds of layoffs for this month, November, and January, people familiar with the plans said, although layoff plans can change. DualShockers and OpenCritic picked up the report under the "Reaper is coming" headline. DualShockers also says Eurogamer has backed up the report. The basic facts are less dramatic than the headline: this is a reported plan from unnamed sources. Xbox has not published a schedule. As Notebookcheck put it, Microsoft has yet to confirm the reported plans or disclose how many additional jobs could be cut.

An Xbox console and controller sit on a desk in a modern office, beside a calendar and branded merchandise. What Fortune actually reported​

Fortune gives three key points:
  • The count so far: Sharma has cut 1,868 people as part of plans to reduce headcount by 3,200 during the next year, and she's slashed several management layers.
  • The reported timing: October 2026, November 2026 and January 2027. The last round falls in the new calendar year, so not all three waves are in 2026.
  • The caveat: the plans can still change. Fortune said so in the same sentence that gave the dates.
None of the reports say how many people each wave would affect, which teams or locations are involved, or whether the October round had started by October 21. Notebookcheck noted that the report does not specify how many people the upcoming rounds will affect or whether they are all included in the previously announced total.
Bottom line: This is a credible, sourced report from a major business publication. It is not an announcement, and the company hasn't confirmed any dates.

The numbers add up​

This is the most useful detail for readers, because Xbox's own announcements line up with Fortune's figure.
On July 6, Sharma's memo to staff, published on Xbox Wire as "Resetting Xbox," said the company would reduce the team by about 3,200 people during fiscal 2027. That included roughly 1,600 roles cut that day, and four studios were leaving Xbox for new management. The memo also said the change would take a year because not everything could be done in a single day.
On September 22, Xbox announced another 268 additional role eliminations in September as part of its restructuring. Those cuts hit Halo Studios, other first-party studios and the central Xbox Game Studios organisation.
The arithmetic:
MilestoneRolesRunning total
July 6 reset (immediate)~1,600~1,600
September 22 cuts268~1,868
Announced FY27 target—~3,200
Implied remaining~1,332—
Fortune's 1,868 is exactly 1,600 plus 268. That suggests Fortune's count is the publicly announced cuts and nothing hidden. It also means fewer than the "another 1,600" DualShockers says are still to come. If the 3,200 target holds and the upcoming waves count toward it, about 1,330 roles would be left to cut across the three reported rounds. That's our own calculation from public figures. Xbox hasn't confirmed how the remaining cuts will be split, and the plans could change.
One timing detail is worth getting right. GamesRadar suggested that for Xbox to hit its planned 3,200 job cuts by the end of March, these will need to happen. Microsoft's fiscal year runs from July through June, though, so fiscal 2027 ends in June 2027. Sharma's memo set the 3,200 target for the full fiscal year, not for a March deadline.
Bottom line: Fortune's count matches Xbox's own announcements, and the remaining number to reach the target is probably smaller than some coverage suggests.

Why cut in waves?​

Sharma's July memo didn't soften the reasoning. She called the business unhealthy and said Xbox was running at margins 3 to 10 times lower than comparable platform and publishing businesses. She said Game Pass, going multiplatform and a broader content portfolio had not grown as quickly as expected. She also said that in some parts of the company, work passed through up to 14 layers of management. She committed to cutting that to no more than five layers, and three where possible.
Fortune describes what the waves are doing to morale. Some staff have praised the openness, but the decision to structure the layoffs in several waves has left some staff demoralized, feeling as if they are sitting under a yearlong cloud, waiting to see if their roles will be eliminated next. Fortune also found that at least one Xbox employee who was laid off but then given a chance to stay at the gaming unit.
Both sides have a point. Telling people in July that the cuts would last a year is more honest than a surprise every quarter. But it also means thousands of people spend that year waiting to hear about their jobs. A single big cut is brutal but quick. Monthly cuts drag on, and they can push out experienced staff who have other options before the company decides who it wants to keep.

Which studios could be hit?​

Nobody outside Xbox knows yet. DualShockers points to the reorganisation that came with the September cuts: Obsidian moved under Bethesda, and Rare and World's Edge were folded into Activision. The July reset had already returned Compulsion Games and Double Fine to independence, moved Ninja Theory and Undead Labs to new owners, and started a works-council consultation over Arkane's French studio. Xbox said at the time that no publicly announced first-party games were being cancelled as part of those cuts.
DualShockers also cites Eurogamer interviews with employees at The Coalition. They worry about their future after Gears of War: E-Day, which launched on October 6, reportedly sold below expectations. That is staff worry passed on secondhand, not evidence that the studio will be cut. Fortune's wider point is about strategy. Under Sharma, money is shifting away from smaller studios toward the biggest franchises and publishing groups, and game designer Brian Fargo told Fortune that studios now have to make an "investable business case."

Why this matters on Windows and PC​

The layoffs come with other changes that affect PC and Windows users:
  • Helix pricing: DualShockers says the next-gen Xbox Helix's $1,200 to $1,800 price was "announced." Fortune's actual wording is that the console has been internally projected at that price unless Microsoft decides to subsidise it. That is an internal estimate, not a price Microsoft has announced. Fortune says Sharma plans a next-gen handheld by holiday 2027 and the next console by holiday 2028.
  • Xbox vs. Windows: Fortune reports that the Xbox and Windows teams clashed over what software should run on Project Helix devices. Windows leaders wanted the handheld to run a cut-down version of Windows Home. Xbox wanted to control its own software stack to get the best gaming performance. Fortune says Xbox now largely controls the operating system direction for the project, although Sharma insists the teams still work closely together.
  • Game Pass overhaul: GameSpot, also drawing on Fortune, reports that Sharma is planning a "major overhaul" of the Xbox Game Pass service. Fortune describes it as a tiered, pick-what-you-want model with add-ons for console games, cloud gaming and multiplayer.
Fortune also covers the question of whether Microsoft wants to keep Xbox at all. Some current and former staff believe it is being prepared for a sale, spinoff or outside investment. Microsoft commercial chief Judson Althoff told Fortune that the company "would not have put her on a business we intend to sell." Readers can decide how much weight to give that.

What to watch​

  1. The October window. If the first wave arrives in the last week or so of the month, it supports Fortune's sourcing. If nothing happens, that suggests the plans changed, as Fortune warned they could.
  2. Microsoft's earnings this month. Fortune called the quarterly report the next test of Sharma's plan, and she expects financial improvements to start showing in fiscal 2027.
  3. The running total. Each confirmed cut should be checked against the roughly 1,330 roles left under the 3,200 target. Cuts well beyond that would mean the plan has grown.
Xbox has been open about why it's making cuts, but not about who is next. Until that changes, the right way to read this story is that a well-sourced report describes a likely schedule, and the dates could still move.