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Cooper Partin is a member of the Windows Graphics team who discusses his work on the ANGLE project, an open-source library initially developed by Google. ANGLE enables OpenGL ES 2.0 support in Windows Store, Phone, and Universal Windows apps by translating OpenGL ES or WebGL calls to DirectX 9 or 11. In this thread, Cooper Partin explains the changes made to ANGLE to support mobile devices and demonstrates the ANGLE NuGet package for Windows Store. The discussion covers how developers can use ANGLE to run OpenGL ES content on Windows platforms.
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Going Native 41: OpenGLES on Windows with ANGLE | C9::GoingNative
There are many ways to spin a cube and in today's episode we're coming from a different... angle =P. Cooper Partin from the Windows Graphics team is joining to tell us about his work on the ANGLE project to enable OpenGL ES 2.0 support in Windows Store, Phone and Universal Windows apps. ANGLE is...- News
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