Today I’m pleased to announce that following the Windows 10 Anniversary Update we have released the Windows 10 Anniversary Update SDK, build 14393 along with Visual Studio 2015 Update 3. The new SDK contains more than 2700 enhancements to the Universal Windows Platform allowing you to take...
active users
android development
anniversary update
app submissions
bash shell
build 14393
cortana apis
cross-platform
desktop bridge
developer tools
innovation
ios development
sdk
universal platform
user engagement
visual studio
windows 10
windows hello
windows ink
windows store
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Imperia Online, the massively multiplayer online (MMO) strategy game, released a Windows Store version of their app in March and are currently working on a Universal Windows Platform (UWP) release. They started their company in 2005 with just a handful of passionate hobbyists in an...
cross-platform
cultural localization
free-to-play
game development
game publisher
game troopers
gaming community
global expansion
imperia online
in-app purchases
live tiles
microsoft azure
mmo
mobile gaming
online gaming
revenue model
sofia
strategy game
uwp
windows 10
In our first and second posts in this series, we looked at some of the APIs available in the Universal Windows Platform (UWP) for using speech as an input and output mechanism within your application. We’re going to close off the series with this article by broadening our scope and looking at...
api
audiograph
cloud services
cognitive services
cross-platform
development
enrollment
microsoft
programming
rest api
speaker identification
speaker verification
speech
speech recognition
text to speech
user experience
uwp
voice input
voice recognition
xamarin
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Telltale Games has established itself as the master of the episodic adventure game with hits like The Walking Dead, The Wolf Among Us, Game of Thrones, Tales from the Borderlands and, most recently, Link Removed. These storytelling-centered games, in which player choices have...
arm devices
back catalog
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directx
episodic game
game development
game engine
gaming
minecraft
narrative engine
pc gaming
porting
story mode
surface pro
telltale games
user input
uwp
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windows store
xbox live
Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
Vulkan - Industry Forged
Tech demos:
Vulkan on Android
Drivers:
Nvidia
Vulkan...
Last December Miguel de Icaza blogged about a cool, cross platform, light weight 3D game engine that's very C# and friendly...
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Building 3D experiences and games using a high-level framework that works across all of the major platforms is now as easy as...
2d graphics
3d engine
animation
cross-platform
direct3d
game design
game development
game samples
mobile games
networking
nuget
opengl
physics
scene management
software development
urho3d
urhosharp
visual studio
xamarin
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Welcome to the first in a series of hands-on blog posts for the Windows Bridge for iOS. The Windows Bridge for iOS is an open-source project that allows you to create Universal Windows Platform (UWP) apps that can run on Windows 10 devices using iOS APIs and Objective-C code...
app building
bug fix
coding
cross-platform
data persistence
development
framework
ios
mac os
objective-c
portable apps
programming
sdk
source code
to-do list
uwp
virtual machine
visual studio
windows bridge
xcode
Today at JSConf US Last Call in Florida, we announced that we will open-source the core components of Chakra as ChakraCore, which will include all the key components of the JavaScript engine powering Microsoft Edge. We expect to open the ChakraCore repository on GitHub next month.
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chakracore
cloud services
community
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development
diagnostics
ecmascript
embedded systems
github
iot
javascript
microsoft edge
node.js
open source
performance
reliability
scalability
universal windows
virtual machine
webassembly
Unity is a fantastic utility for creating graphically-rich high-performance games and apps. Using the editor, you can quickly create 2D and 3D worlds, and define interactions, game logic and physics rules in easy-to-understand C# scripts. Apps created by Unity run on multiple platforms...
2d games
3d games
app creation
c# scripts
cross-platform
editor
game apps
game development
game logic
graphics
high-performance
physics
publishing
tutorial
unity
unity 5
uwp
video guide
windows 10
windows store
As a Universal Windows Platform (UWP) app developer, if you are trying to communicate over HTTP with a web service or any server endpoint, you have multiple API choices. Two of the most used and recommended APIs for implementing the HTTP client role in a managed UWP app are...
With Hosted Web Apps, you are able to use Ionic, a simple drag & drop interface tool, for building native UWP apps for Windows 10 with a click of the mouse. This short video illustrates how to take your Ionic app and deploy it across Windows and other supported platforms. For more information...
Mouse without Borders is a product that makes you the captain of your computer fleet by allowing you to control up to four computers from a single mouse and keyboard. This means that with Mouse without Borders you can copy text or drag and drop files across computers.
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application
borders
computers
control
copy
cross-platform
drag and drop
files
fleet
garage
innovation
keyboard
microsoft
mouse
multimedia
productivity
setup
software
technology
user interface
ManifoldJS, the tool that turns your web apps into store apps, just got better. With version 0.4.0 you can now build and submit Windows 10 apps from any platform! This short video walks you through the process of building, packaging and submitting a Windows 10 app from your Mac.
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app development
app store
cross-platform
development
mac
manifoldjs
mobile apps
packaging
programming
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submission
tool update
uwp
version 0.4.0
video guide
web app
windows 10
With summer coming to an end it's not too early to start queuing up projects for the kids, young and old, for Thanksgiving and Winter break. :)
Phillip Trelford recently released a cool new library that is meant to help speed and simplify creating graphic apps and games. a library that is just...
cross-platform
development
funsharp
games
graphics
installation
library
linux
mono
open source
processing
projects
pygame
raspberry pi
small basic
turtle
visual art
windows
Today, Link Removedwhich includes support for Windows 10 and the Universal Windows Platform (UWP).
With UWP support in Unity 5.2, developers can build a single game for Windows 10 that targets multiple devices ranging from phones to tablets to PCs to Xbox. This means that multiple screen sizes...
Link Removed got an update today bringing you exciting new features. In Minecraft: Windows 10 Edition Beta build anything from makeshift shelters to the grandest of castles! Create and explore your very own world where the only limit is what you can imagine- just be sure to build a shelter...
There are many ways to spin a cube and in today's episode we're coming from a different... angle =P. Cooper Partin from the Windows Graphics team is joining to tell us about his work on the ANGLE project to enable OpenGL ES 2.0 support in Windows Store, Phone and Universal Windows apps. ANGLE is...
angle
cooper partin
cross-platform
demo
desktop apps
developers
directx
game development
github
graphics
mobile support
nuget
opengl es
opengles
templates
universal apps
visual c++
webgl
windows store
Take a look at how Windows 10 brings a single platform experience to many different devices and how Windows tooling and .NET Native provide developers with a great opportunity to create amazing apps.
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Team Explorer Everywhere includes the Eclipse plug-in and the cross-platform, command-line client for Visual Studio Team Foundation Server 2010, 2012, 2013, 2015 and Visual Studio Online.
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client
command-line
compatibility
cross-platform
development
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everywhere
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plugin
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server 2012
server 2013
server 2015
software
team explorer
team foundation
update
visual studio
visual studio online
Windows 10 introduces the Universal Windows Platform, and with it a new way to partition the API surface. APIs are grouped into "device families", and that means you can support a huge range of devices with just one app. Even better, you can still light up the unique features of each of those...