Today Dwight Goins shares a great example on using one of the coolest features of the Kinect v2, heart rate detection...
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When the latest Kinect sensor was unveiled more than a year ago at Build 2014, demos showed how it could determine a user’s heart rate without attaching...
algorithm
blood pulse
computer vision
data processing
detection
dwight goins
facetracking
heart rate
ica
infrared
kinect
machine learning
microsoft
open source
project
r programming
rgb
signal processing
user interface
wpf
Last week I introduced you to the Unity Kinect of Rumen Filkov (aka RF Solutions), Unity Asset - Kinect [v1] with MS-SDK. As I said, here's another of his Unity Assets, today focusing on the Kinect v2.
Kinect v2 with MS-SDK
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Kinect v2 with MS-SDK is a set of Kinect v2 examples...
Link Removed, Friend of the Gallery, posted a short, but sweat Kinect C++ example;
Here's some of the other posts from Peter we've highlighted recently;
More on the openFrameworks and the Kinect
Unity 5 and the Kinect...
WebSocketing the Kinect
Custom Kinect Gestures in Unity3D? Here's how...
While I don't usually highlight commercial products, this product and others from Brekel deserve an exception...
Brekel Pro Face 2
For Kinect for Windows v2 & Kinect for Xbox One sensors
Brekel Pro Face v2 is a Windows application that enables 3D animators to record and stream 3D face...
3d animators
3d pointcloud
animation software
animation units
asymmetry tracking
audio sync
brekel pro face
directx 11
face mesh
facetracking
fbx format
kinect
mesh export
multi-person tracking
pointcloud data
real-time processing
streaming software
system requirements
usb 3.0
windows 10
Link Removed is back and continues to help us development Kinect for Windows v2 device applications without actually having a Kinect for Windows v2 device.
Here's a couple related posts...
Kinect without a Kinect
Two Kinect v2 Tips from El Bruno - Disconnected Dev and Body Counts)
Link...
Kean Walmsley, long time Friend of the Gallery and AutoCAD .NET integration guy (if you need to use AutoCAD and .NET you've got to read his blog), who in his spare time, is also a Kinect enthusiast, recently released a four part series on the Kinect for Windows v2 Device, SDK and AutoCAD...
3d scanner
autocad
coding
depth data
design
development
facetracking
integration
kinect
kinect fusion
kinect sdk
kinect v2
microsoft
point cloud
programming
rgb-d
sdk
technology
usb 3
windows
Peter Daukintis, Microsoft Technical Evangelist, recently posted about Face Tracking with the Kinect for Windows v2. What was a little different is that he posted both managed and native looks...
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Since working on the virtual rail project I haven’t had much chance to carry out...
application development
c++
color frames
directx 11
event driven
facetracking
kinect
managed code
multisourceframereader
native code
observable
programming
reactive extensions
skeletal tracking
thread pool
ui controls
windows
windows store
xaml
Friends of the Gallery, Ben Lower and Rob Relyea are hosting a free, live, day long Jump Start just for you, the Kinect for Windows v2 developer...
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Devs, are you looking forward to building apps with Kinect for Windows v2 this summer? In this Jump Start, explore the brand new...
accessibility
apis
applications
c++
demos
development
event
facetracking
fusion
gesture
javascript
kinect
live session
nui
programming
sdk
speech
visual studio
windows
With the coming release of the Kinect for Windows v2 device, which you can pre-order now, we should start seeing more of our favorite frameworks, utilities and tools being updated.
We've highlighted Kinect Common Bridge a couple times before, Kids, Kinect, Cinder and some C++ too... Meet the...
anatomical accuracy
apis
cinder
common bridge
creative development
development
facetracking
github
integration
kinect
ms open tech
multi-app support
openframeworks
sdk
sensor
voice recognition
windows 2
windows apps
Rob Relyea, a Principal Program Manager on the Kinect for Windows team joins us again on Channel 9 to discuss all of the new features with the 1.5 release of the Kinect for Windows SDK.
Download the 1.5 Release at Link Removed
[00:33] Overview of the Kinect for Windows SDK 1.5 Release
[03:00]...
3d visualization
avatar
color mapping
data recording
depth mapping
developer tools
facetracking
green screen
improvements
kinect
kinect studio
language packs
performance
sample code
sdk
skeletal tracking
speech recognition
user interface
windows
xna
Face recognition in video is an emerging technology that will have great impact on user experience in fields such as television, gaming, and communication. In the near future, a television or an Xbox will be able to recognize people in the living room, home video will be annotated automatically...
ai technology
algorithms
automatic recognition
communication
entertainment
face detection
facetracking
facial recognition
gaming
home video
hyperlinks
ilabs
innovations
media consumption
research
semi-automatic labeling
techfest
television
user experience
video technology