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graphical games
About this tag
This tag covers discussions about graphical games, particularly in the context of C++ game development. Content includes interviews with developers like Boris Jabes, focusing on topics such as C++ Intellisense, Visual C++ tooling, and the complexities of building graphical games. The tag is relevant for programmers and enthusiasts interested in game development with C++, especially those using Microsoft's Visual Studio and VC++. It also touches on community feedback and technical challenges in creating graphical games.
Boris Jabes is fun guy to talk to about C++. He has the distinction of being the first guy to share the news about the removal of C++/CLI intellisense support in VC10. He also has a great perspective on why the decision was made and understands the complexity of intellisense projects and complex...
boris jabes
c++
c++/cli
community engagement
customer feedback
developer community
game development
graphicalgames
ide tips
intellisense
native development
open source
performance
programming
project
software development
tech discussion
vc10
visual c++