head tracking

About this tag
Head tracking on WindowsForum.com covers using sensors like Kinect v2 and VR headsets to control in-game camera or view based on head movement. Discussions include Lenovo's VR hack for games like Rise of Flight, Kinect-based head tracking for holographic windows, and using RUIS toolkit with Unity for avatar control. The tag focuses on practical applications of head tracking for immersive gaming and virtual reality, leveraging Microsoft Kinect and other hardware to enable natural view control without traditional input devices.
  1. MikeHawthorne

    Windows 10 New VR option looks interesting?

    Hi Lenovo's clever hack to bring VR to every game This looks interesting to me, I'd love to be able to play some games that I do play in stereo and have my head movement control the view. One is Rise of Flight, a very realistic WWI flight sim. In this game you sit in the cockpit of an...
  2. News

    One Kinect v2, Multiple Devices

    Tango Chen, Friend of the Galley, provides an amazing inspirational post... I don't think I've seen anything like this! Motion Server – One Kinect v2 on Multiple Devices One day I felt that using one Kinect on one PC isn’t enough. There could be more interesting things to do with multiple...
  3. News

    VIDEO Kinect Controlled Unity Avatars with RUIS Toolkit

    I had to search the blog here a couple times before posting this. I just couldn't believe I've not highlighted this previously! Link Removed I've seen several topics about Kinect controlled Avatars in Unity, so I'll bring to your attention our RUIS toolkit which is intended for creating...
  4. News

    Holographic Window using Kinect V2

    I found today's project via Link Removed Link Removed and once I watched the video, there was no question about me highlighting it here as soon as possible... While Hololens might make this look like child's play, we don't have them yet and we DO have Kinect's... :) Real life Portal; a...
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