Few would have imagined that the humble, text-based MS-DOS would evolve into the backbone of a graphical revolution. Yet, as a veteran Microsoft engineer with over 30 years of experience recently reminded us, the potential for generating graphics in MS-DOS was always there – it just wasn’t the...
A recent article from Ruetir has shone new light on one of Microsoft’s longstanding design choices. Veteran engineer Raymond Chen revealed that, even 30 years after its early days, MS-DOS was technically capable of drawing graphics. So why did Microsoft opt for a text-driven interface rather...
In a recent deep dive by veteran Microsoft Engineer Raymond Chen, a long-standing mystery about Windows 95 was finally unraveled: why did one of the most iconic operating systems employ a text-based setup process? While it might seem counterintuitive today—especially in an era of visually...