Gears of War: Reloaded landed as a high‑polish remaster that aims to modernize visuals and frame‑rates, but for some players the experience was undermined by aggressive camera motion — a problem the Windows Central reviewer solved by turning off a single setting: camera shake.
Background /...
120fps multiplayer
60fps campaign
accessibility
accessibility options
camera shake
comfort settings
field of view
game pass
game qa
gaming accessibility
gears of war
gears of war reloaded
head bob
motionblurmotion sickness
remaster
screen shake
windows central
Gears of War: Reloaded hit my PC with all the polish and performance of a modern remaster — and also with a nasty, unexpected side effect: I felt nauseous within minutes until one toggle in the game settings changed everything.
Background / Overview
Gears of War: Reloaded is the newest remaster...
120fps multiplayer
4k assets
60fps campaign
accessibility
accessibility options
camera shake
comfort settings
cross play
cross progression
field of view
fov
frame rate
game pass
game qa
game remaster
gaming accessibility
gears of war
gears of war reloaded
hdr
head bob
motionblurmotion sickness
pc gaming
remaster
screen shake
video game accessibility
windows central
NVIDIA.COM Demos and Games hysX Supersonic Sled Demo
GamePhys | DirectX 11 Tessellation NVIDIA PhysX Supersonic Sled Demo
Technical Notes:
• Rendered using DirectX 11.
• Supports 3D Vision.
• Dynamic tessellation is used to define a vast but interesting landscape for the test.
•...
I know some forum users are playing this game so when I saw this post I thought it may come in handy?
Hidden away .. I wonder why. If you're running Borderlands on a Windows 7 platform, chances are you aren't actually running the game in DirectX 10. Why? The bro's over at ShackNews posted a...
borderlands
configuration
depth of field
directx
fix
game tweaks
gaming
graphics
high quality
motionblur
pc gaming
performance
render path
video settings
visual effects
windows 7