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ms-sdk
About this tag
The ms-sdk tag on WindowsForum.com covers discussions about Unity assets that integrate Microsoft's Kinect SDK, specifically the Kinect v1 and v2 with MS-SDK assets created by Rumen Filkov (RF Solutions). These threads provide tips, tricks, and examples for using these assets in Unity development, highlighting features like skeleton tracking and depth data. The content is aimed at developers working with Kinect in Unity, focusing on practical implementation and best practices for leveraging the MS-SDK within the Unity environment.
For the last couple weeks I've been highlighted the Kinect Unity Assets of Rumen Filkov (aka RF Solutions), Unity Asset - Kinect [v1] with MS-SDK and Unity Asset - Kinect v2 with MS-SDK.
Today I'm wrapping up the series by sharing a great blog post from Rumen on using his “Kinect v2 with...
3d modeling
animation
asset store
avatarcontroller
bodyjoint
depth camera
development
example
facepoints
gameobject
gui
kinect
movement
ms-sdk
programming
rgb camera
rumenfilkov
tips
tricks
unity
Last week I introduced you to the Unity Kinect of Rumen Filkov (aka RF Solutions), Unity Asset - Kinect [v1] with MS-SDK. As I said, here's another of his Unity Assets, today focusing on the Kinect v2.
Kinect v2 with MS-SDK
Link Removed
Kinect v2 with MS-SDK is a set of Kinect v2 examples...
Last week I was a little taken to task for not covering the many Kinect assets in the Unity Asset Store. Sure I've blogged about a few, but I'd never actually searched the Store for Kinect assets. I know, "Bad Greg..."
Link Removed
I have to thank Rumen Filkov (aka RF Solutions) for pointing...
3d modeling
animation tools
asset store
avatar control
developer resources
game development
gesture recognition
instructions
kinect
ms-sdk
playmaker
project updates
software integration
software package
troubleshooting
unity
user settings