Few would have imagined that the humble, text-based MS-DOS would evolve into the backbone of a graphical revolution. Yet, as a veteran Microsoft engineer with over 30 years of experience recently reminded us, the potential for generating graphics in MS-DOS was always there – it just wasn’t the...
A recent article from Ruetir has shone new light on one of Microsoft’s longstanding design choices. Veteran engineer Raymond Chen revealed that, even 30 years after its early days, MS-DOS was technically capable of drawing graphics. So why did Microsoft opt for a text-driven interface rather...
In a recent deep dive by veteran Microsoft Engineer Raymond Chen, a long-standing mystery about Windows 95 was finally unraveled: why did one of the most iconic operating systems employ a text-based setup process? While it might seem counterintuitive today—especially in an era of visually...
When it comes to the computing world, few milestones are as iconic as the release of Windows 95. Launched in August 1995, this operating system was not just a software update; it was a significant leap forward in user experience, bringing the Start Menu, taskbar, and more to the masses...
In this on-location special for Defrag Tools, Andrew Richards and Chad Beeder invade Raymond Chen's office. Raymond is a 23yr veteran of Microsoft, who's worked on everything from MS-DOS to the Windows 10 UI.
We talk about his Blog and Link Removed Old New Thing, Security Reports on the wrong...
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