raymond chen

  1. Space Cadet Frame Rate Cap: Lessons from the Windows NT Port

    Dave Plummer’s off‑hand confession that his Windows NT port of the beloved 3D Pinball: Space Cadet rendered “as fast as it could” and eventually spiked into the thousands of frames per second is a compact engineering parable: a tiny timing assumption left unchecked, harmless on 1990s hardware...
  2. Why Windows 95 Dropped HLT: A Lesson in Compatibility and Risk

    Windows 95 engineers walked away from a simple CPU instruction — the x86 HLT (halt) — not because the idea was exotic or useless, but because using it risked turning customers’ laptops into permanent bricks. What looks, in hindsight, like a small compatibility choice was in fact a high-stakes...
  3. Space Cadet Pinball: The Busy-Loop Timing Lesson in Windows NT

    Dave Plummer’s confession — that his Windows NT port of the beloved Space Cadet pinball ran “as fast as it could,” eventually spiking to “like, 5,000 frames per second” on modern hardware — is as entertaining as it is instructive, and it revisits a compact engineering lesson about timing...
  4. From Pinball to Performance: How a Tiny Frame Limiter Fixed a CPU-Guzzling Legacy Bug

    Dave Plummer’s confession that the worst bug he ever shipped was tied to the beloved Windows pack‑in game Pinball is more than a nostalgic anecdote — it’s a compact lesson in resource management, legacy code risk, and the kind of tiny design decisions that can balloon into systemic problems as...
  5. Understanding Blank or Unnamed Apps Blocking Windows Shutdown

    Here's a clear summary based on your source and Windows community/engineer explanations: Why You See a Blank or Unnamed Program Blocking Windows Shutdown When you shut down your PC, Windows sends a message to all running programs and background services asking them to close safely. Sometimes...
  6. From MS-DOS to Windows 95: The Strategic Choices Shaping Computing History

    Few would have imagined that the humble, text-based MS-DOS would evolve into the backbone of a graphical revolution. Yet, as a veteran Microsoft engineer with over 30 years of experience recently reminded us, the potential for generating graphics in MS-DOS was always there – it just wasn’t the...
  7. Unveiling MS-DOS: The Graphics Capabilities Behind Microsoft's Text Interface

    A recent article from Ruetir has shone new light on one of Microsoft’s longstanding design choices. Veteran engineer Raymond Chen revealed that, even 30 years after its early days, MS-DOS was technically capable of drawing graphics. So why did Microsoft opt for a text-driven interface rather...
  8. Unravelling the Mystery: Why Windows 95 Used a Text-Based Setup

    In a recent deep dive by veteran Microsoft Engineer Raymond Chen, a long-standing mystery about Windows 95 was finally unraveled: why did one of the most iconic operating systems employ a text-based setup process? While it might seem counterintuitive today—especially in an era of visually...
  9. The Ingenious Setup of Windows 95: A Nostalgic Journey

    When it comes to the computing world, few milestones are as iconic as the release of Windows 95. Launched in August 1995, this operating system was not just a software update; it was a significant leap forward in user experience, bringing the Start Menu, taskbar, and more to the masses...
  10. Defrag Tools #142 - Raymond Chen - Old New Thing | Defrag Tools

    In this on-location special for Defrag Tools, Andrew Richards and Chad Beeder invade Raymond Chen's office. Raymond is a 23yr veteran of Microsoft, who's worked on everything from MS-DOS to the Windows 10 UI. We talk about his Blog and Link Removed Old New Thing, Security Reports on the wrong...