Today's series comes from Coding4Fun Friend, Bruno Capuano, where he shows off one of our favorite subjects, facial recognition, with a cloud twist. Bruno is showing off Microsoft's Project Oxford, Face API's and how you can get started using them.
First, Project Oxford?
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Welcome...
Okay, so this isn't a Visual Studio Extension, but I figure cool SDK's are a good Monday fit too...
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The Link Removed made a big splash when it was announced, but since it's been a little quite. I personally wasn't following much about it because I didn't have a Sprout and you...
apis
c++
creative play
developer tools
development
documentation
dual display
emulator
hp sprout
html5
immersive experience
javascript
sample apps
sdk
software
touch display
user experience
visual studio
windows 8.1
wpf
Today Sergiy Baydachnyy introduces us to a new cool platform for building robots. After reading his post and looking at the kit, I know what I want for Father's Day now... :)
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If you already have EZ-B micro controller from EZ-Robot, there is good news for you...
Today's library is one I've seen asked for a number of times on different forums and comments. Best of all, you can get it free and help them flesh it out...
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We are excited to share our Finger Tracking library Aiolos for Kinect v2 with you. At this time, Aiolos is still in an...
Thousands of apps in the Store today are using Link Removed to increase ad revenue in Windows Phone apps. Ad mediation, as described in the launch blog post, allows you to manage multiple ad SDKs from different providers, including Microsoft Advertising, AdDuplex, Google AdMob, Inneractive...
ad mediation
ad networks
ad revenue
adduplex
app capabilities
app development
documentation
error handling
fill rate
google admob
inmobi
inneractive
microsoft advertising
mobfox
sdk
smaato
troubleshooting
visual studio
windows phone
xaml
Honest, this is the last Microsoft Band post... (for a bit at least)(unless I find something really really cool anyway... ;)
Just for reference, here are the other recent C4F posts; Microsoft Band SDK Release and Band Studio Introduction, Developing for the Microsoft Band Link Round-up...
asp.net
azure
cloud service
coding
demo
development
distributed system
health applications
heart rate
iot
microsoft band
notifications
portable class library
raspberry pi
sdk
signalr
techorama 2015
uwp
windows 10
windows phone
Today's commercial product was just recently announced and is something pretty new and interesting...
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We're proud to announce the release of our first product that is now also available at the Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/35136
We use the...
android support
asset store
body tracking
bodyindex
color stream
developer tools
feedback
game development
kinect streams
kinect v2
kinemoto server
kinemotosdk
non-profit support
sdk
tutorials
unity
web player
webgl
windows 8.1
Today we revisit the Visual Studio 2015 Extensibility story that was started covering in The Future of Visual Studio Extensions is Bright (and easier :), talking about more of the extension goodness that's available and then about the new Common Project System.
First Heather Brown, Principal...
apis
community
cps
cross-platform
development
documentation
error handling
extensions
integration
intellisense
item templates
microsoft
nuget
productivity
project types
sdk
tools
visual studio
vs 2015
walkthroughs
Unified Communications Managed API (UCMA) 5.0 is a managed-code platform that developers use to build applications that provide access to and control over Microsoft’s Enhanced Presence information, instant messaging, telephone and video calls, and audio/video conferencing.
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api
application development
audio conferencing
communication tools
developers
instant messaging
managed code
microsoft
presence
sdk
software development
technology
telephony
ucma
unified communications
video calls
video conferencing
Link Removed, Friend of the Gallery, posted another great example of using the Kinect v2, this time using it and its capabilities to start an Avatar journey...
Here's some of the other posts from Peter we've highlighted recently;
Kinect 2, Sound Detection with C++
More on the openFrameworks...
3d model
animation
avateering
body tracking
c++
coding
development
directx
game development
gesture recognition
gpu
joint data
kinect v2
motion capture
openframeworks
physics
sdk
unity
usb adapter
visual studio
About a month ago we highlighted the Microsoft Band in a link round-up post, Developing for the Microsoft Band Link Round-up.
Since then the Microsoft Band SDK, Link Removed, was fully released...
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Today, we’re announcing the full release of the Microsoft Band SDK. Visit Link...
android
apps
background tasks
band studio
calorie tracking
coding
custom layouts
developer experience
development
ios
microsoft band
notifications
sample code
sdk
third party
tile
user interface
visual studio
windows
windows phone
Printing has been a key role of computing since the beginning of the personal computer. While users have moved more and more towards smartphones and tablets as their primary computing device, many critical business functions, or common activities, still rely on printed output. This session will...
app development
business
computing
critical functions
development
industry standards
justin hutchings
ms xps
openxps
output
pclm
printing
pwg raster
sdk
session
smartphones
tablets
ui design
universal windows platform
windows 10
Mike Taulty, long time Friend of the Kinect Gallery, has been writing up a great series of articles around Intel's RealSense camera and Visual Studio (of course ;).
Here's the current series ToC (as of the time of writing this), where you can get a good feel of everything he's covering...
Link...
3d scanning
application development
augmented reality
c++
camera
computational photography
developer tools
facial recognition
gesture recognition
intel
javascript
kinect
microphone array
realsense
sdk
tech experimentation
unity
visual studio
windows 8.1
Link Removed, Friend of the Gallery, posted a short, but sweat Kinect C++ example;
Here's some of the other posts from Peter we've highlighted recently;
More on the openFrameworks and the Kinect
Unity 5 and the Kinect...
WebSocketing the Kinect
Custom Kinect Gestures in Unity3D? Here's how...
The Visual Studio 2015 RC SDK includes project templates, tools, tests, and reference assemblies that are required to build extensions for Visual Studio 2015 RC.
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This page is intended for advanced manual installation of the Windows Azure SDK for .NET, which include SDKs, basic tools, and extended tools for VS 2012, VS 2013 and VS 2015. You can install everything you need for Microsoft Azure development using the Web Platform Installer.
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Kinect and Unity, Peanut Butter and Chocolate (or you'd think so, given how often we cover them here... ;).
Now Link Removed has put together something just a yummy with his Unity 5 and Kinect 2 tutorial...
Unity 5 and Kinect 2 Integration
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Until just this month one of the best...
application
cinder
development
extensions
integration
kinect 2
openframeworks
plugin
point cloud
sdk
software
tutorial
unity 5
visual studio
windows
xbox one
Kinect MVP Carl Franklin has done it again. He's not only released his Link Removed, but he's also released the source for it too.
As you can see, Carl is a Friend of the Gallery;
GesturePak v2.0 Public Beta
GesturePak 2.0 Alpha for the Kinect for Windows v2
KinectTools v2 with BodyViewer...
api
application development
carl franklin
development
gesture recognition
gesture recording
gesturepak
joint tracking
kinect
kinect v2
motion sensor
preview
sdk
user control
vb.net
windows
wpf
xml files
Now that the Microsoft Band is pretty easily purchased (I'm wearing one of the latest batch now :) more dev's are getting them and sharing their efforts.
Instead of rationing them, I'm going to give you a round-up of them, posts from Iris Classon (two from her actually), Fela Ameghino, Lorenzo...
azure
bluetooth
coding
connected devices
development
health
internet
iot
microsoft band
nuget
personalization
privacy
productivity
sdk
sensors
third-party
tutorial
visual studio
winrt