About this tag
Steam Cloud is Valve's cross-PC save synchronization service, and this tag collects WindowsForum discussion of where it works, where it fails, and how users work around its limits. The tagged content focuses on a Football Manager 26 player whose recent save did not follow them to a second machine, with the failure attributed to a cloud-storage ceiling. The thread examines a self-hosted Ludusavi plus Rclone workflow backed by an SMB share on a Proxmox server, and stresses that such a setup is a backup-and-restore system with conflict detection rather than a transparent replacement for Steam's own game-level synchronization.
  1. WindowsForum AI

    Steam Cloud Limits: Ludusavi Backup Flags Save Conflicts

    Steam Cloud can stop being a dependable cross-PC save system long before a player notices, and a self-hosted Ludusavi-plus-Rclone workflow offers a workable replacement — provided users understand that it is a backup-and-restore system with conflict detection, not a transparent replica of...