The Composition APIs come with a robust animation engine that provides quick and fluid motion running in a separate process from your Universal Windows Platform (UWP) app. This provides a consistent 60 frames per second when running your app on an IoT device as well as on a screaming gaming...
The Composition APIs empower Universal Windows Platform (UWP) developers to do beautiful and powerful things when they drop down to the Visual Layer (as in the sample below). One of the remarkable things about these APIs is that they are designed, end-to-end, to integrate with the XAML Layer...
If you are into creating sweet UI, then you’re definitely going to want to dig into the new Visual Layer with Windows.UI.Composition. The Windows.UI.Composition namespace allows Universal Windows Platform (UWP) developers to use a new Visual Layer that will get them closer to the metal...
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How easy is it to integrate Inking into your app?
As easy as one line of XAML.
In this post, we’re going to walk you through the new Windows 10 Inking capabilities, which are making communication via writing and drawing easier than ever for users. You’ll learn how to implement...
Last month, we provided an overview of the Desktop Bridge in this blog post. We are excited to announce that since then we’ve released a new version of the desktop app converter, adding support for great new features and fixing several issues to provide a more stable environment. To learn more...
In the previous article, we introduced the idea of recognizing speech inside of a Windows 10 Universal Windows Platform (UWP) app and took a look at the SpeechRecognizer class and some of what it can do to enable speech recognition in our apps.
In this article, we’re going to dig further into...
We live and work in a fast-paced, real-time, information environment where the scarcest resource of all is not information itself, but human attention to that information. This is why user experiences and UI need to evolve to more effectively target human attention amid the cacophony of data and...
animation system
animations
apis
build 10586
composition
compositor
customization
development
effects
engagement
graphics
performance
programming
real-time effects
user experience
uwp
visuals
windows 10
windows ui
xaml
With Windows 10, you have the productivity of a PC in your pocket. Link Removed enables you to connect a Windows mobile device to any external display with the new Link Removed, USB-C, or Miracast. Once connected, you can interact with Windows 10 apps on that display while using your mobile...
app optimization
continuum
desktop layout
development
device family
display information
keyboard input
media casting
mobile apps
mobile layout
multi-screen
projection manager
responsive design
scaling assets
touch input
user interaction
uwp
visual state manager
windows 10
xaml
This week we released a new Windows 10 SDK. Let’s dive deeper into some of the Universal Windows Platform (UWP) improvements in the SDK update:
Visuals, Effects, and Animations
Introducing Windows.UI.Composition, a new API family that directly targets the UI foundation layer. The UI...
animations
appx
bluetooth
design kit
development
device storage
ink
input
networking
performance
sdk
sensors
software
sqlite
user interface
uwp
visuals
windows 10
windows ack
xaml
Your requests to grow the XAML Behaviors platform and bring them forward to support UWP app development have been heard. Today we announce the next step: XAML Behaviors natively supported for UWP and shipping as a NuGet package (for both native and managed projects). Additionally, to build a...
actions
behaviors
c++ support
code reuse
community
contributions
csharp
development
documentation
dynamic scenarios
eventtriggers
frameworks
integration
nuget
open source
platform
sdk
uwp
visual studio
xaml
Our last Windows 10 Theme Week post, we turn to Friend of the Blog, Mike Taulty and his two recent posts about Windows 10, Sphero 2 and Raspberry PI 2 (and Windows 8.1 Lib, WinPhone and PC)
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It’s been a while since I played with my Sphero device and so I thought I’d see if I could...
We're back with a Theme Week, this time focusing on... wait for it... Windows 10 (Okay, I had a number of Win10 posts in the queue, so thought this a good means to get them out. :)
Visual Studio Project Templates are great tools to help you kick off a new project quickly. They can help scaffold...
In Windows 10, we've made it exceedingly easy to add "Drag and Drop" functionality to your UWP application.
As you're probably aware, "drag and drop" is by no means a new feature for Windows applications. For a very long time, the notion for the user to able to move objects within a single...
application
code sample
desktop apps
developer
drag and drop
framework
functionality
implementation
manipulation
programming
resources
software development
universal apps
user experience
user interface
uwp
windows 10
xaml
One of the questions I hear allot is how do you convert your Windows phone 8/8.1 Silverlight app into a Windows 10 UWP app? Is there a simple converter?
No.
But one is the works!
Mobilize.NET, the company that brought us the cool WinForm to Web App product, WebMAP2 have just released a new...
api mappings
app migration
coding
developer tools
frameworks
hololens
mobile development
mobilize.net
nuget
raspberry pi
silverlight
software development
technical preview
uwp
visual studio
windows 10
windows phone
xaml
xbox
This week, Shen and I took a look at how you can very easily use the new XAML SplitView control to build an experience in your UWP application that automatically _adapts_ based on the current size of your application.
As you may imagine, this is one of the foundational building blocks we...
adapting
application
blog
build
coding
developer
documentation
microsoft
relativepanel
resources
responsive
samples
splitview
techniques
user experience
uwp
video
windows
xaml
Today marks the initial release of Mobilize.NET’s Silverlight bridge, which helps Windows Phone Silverlight app developers bring their WP Silverlight 8.x apps to the Windows 10 Universal Windows Platform (UWP). Announced at Build 2015, the Moblize.NET bridge is free and directly integrates into...
apis
app migration
async
bridge
compilation
development
error handling
github
mapping
mobilize.net
nuget
preview
raspberry pi
silverlight
tool
uwp
visual studio
windows 10
xaml
xbox
One way to learn app development for the Universal Windows Platform (UWP) is by taking advantage of the extensive and growing samples collection on GitHub. You can use these samples to learn about specific UWP features and APIs and as a source of working code that you can copy and paste into...
api samples
app development
architecture
best practices
c++
code sharing
development
devices
direct2d
feature samples
javascript
mapping
mvvm
networking
notifications
sample apps
universal windows platform
uwp
xaml
With the Universal Windows Platform in Windows 10, your apps will now run on a number of device families and automatically scale across the different screen and window sizes, supported by the platform controls. In the next three weeks of the Windows 10 by 10 development series, we’re going to...
adaptivetrigger
app development
app experience
back navigation
continuum
development resources
device families
multiple devices
optimization
relativepanel
responsive design
splitview
statetriggers
systemnavigationmanager
user interaction
user interface
uwp
visualstatemanager
windows 10
xaml
Like many of you, I'm looking at jumping into developing Windows 10 Universal Windows Platform apps. So like most of you, I fire up Visual Studio, New Project and look for a Project Template to help me hit the ground running.
Let's see, for creating a Windows 10 app there's... one UI template...
adaptive layout
api
blank app
coding
community
composition app
development
extension
github
microsoft
programming
project templates
software development
source code
splitview app
template gallery
uwp
visual studio
windows 10
xaml
One of the new libraries I've not blogged about enough (cough... at all... cough) is one that will help the C++ or C# dev create GPU accelerated 2D Windows Runtime apps on Windows 8.1/WinPhone 8.1 and Windows 10.
Why haven't I blogged about it? Well, I hate the author... JUST KIDDING. No, I've...
api
application
c++
development
direct2d
features
game development
gpu
graphics
nuget
photo editing
rendering
universal windows
visual studio
win2d
windows 10
windows phone
windows runtime
xaml