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MonoGame says goodbye to XNA (and that's a great thing)
I've highlighted MonoGame a number of times but it's always been dependent on XNA, which has been dead for a few years now, making it a little complicated to use. Until last week. MonoGame has just reached a huge milestone and has left XNA behind for good... Here are just a few of our MonoGame...- News
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Windows 7 Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, & More
Rob Relyea, a Principal Program Manager on the Kinect for Windows team joins us again on Channel 9 to discuss all of the new features with the 1.5 release of the Kinect for Windows SDK. Download the 1.5 Release at Link Removed [00:33] Overview of the Kinect for Windows SDK 1.5 Release [03:00]...- News
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- 3d visualization avatar color mapping depth data developer tools face tracking green screen improvements kinect language pack performance recording sample code sdk skeletal tracking speech recognition user interface windows xna
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Windows 7 XNA: Game Development - Creating Player Animation
Animating objects in your game requires setting them up right. In this video, David Thany walks you through creating a sprite strip that animates your player character. Watch, then follow along at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten...- News
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- animation development series game design game development graphics player programming sprite strip tutorial xna
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VIDEO TWC9: Windows 8, Code Formatting Macro, You will love Debugger Canvas
This week on Channel 9, Dan is reunited with Brian to discuss the week's top developer news, including: [Link Removed] Microsoft News Center - Microsoft Unveils Windows 8, watch preview video on YouTube (5 min) and Link Removed (30 min) at Computex in Taiwan [Link Removed] BuildWindows.com -...- News
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Windows 7 XNA: Game Development - Playing Sounds
Sound and music are the extra kick that makes games truly immersive. In this video, David Thany explains what great games sound like and how to choose the right audio feel. Watch and follow at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten weeks...- News
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- audio choosing sounds david thany game design game development immersive music sound video series xna
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Windows 7 Windows Phone "Mango" Developer Tools Release
You can learn all about the next release of Windows Phone, code named "Mango" in Link Removed video- this video is strictly for the devs. Matt Bencke gave us all the 411 on what is to be expected in the Developer Tools that were released TODAY. Make sure to Link Removed and start developing...- News
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- application background processes calendar camera contact access deep linking developer tools emulator fast switching ie9 live tiles mango network release sensors silverlight sql server windows phone xna
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Windows 7 XNA: Game Development - Loading Content Into Your Game
Dropping graphics and sound into your game is easy. But what are the nuts and bolts behind it? In this video, Josh Foss and Elbert Perez explain the Content Pipeline. Watch and follow along at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten...- News
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- content pipeline game development graphics indie games multimedia programming sound tutorial video series xna
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Windows 7 XNA: Game Development - Making Games Respond with Collision
Games are only really games if things bump into one another. In this video, Josh Foss and Elbert Perez show you how and why collision works in both 2D and 3D. Watch, then code along at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten weeks. If...- News
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- 2d games 3d games animation coding collision design game development programming video series xna
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Windows 7 XNA: Game Development - Introducing Debugging
Games can go wrong, but they don’t have to stay that way. In this video, Elbert Perez demonstrates how you can find and squash problems in your code with the debugger. Watch, then code along at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten...- News
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- code debugging elbert perez game development games programming software tutorial video series xna
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Windows 7 XNA: Game Development – Creating A Beautiful Background
You don’t have to be a famous artist to make great game art. In this video, David Thany walks you through creating a background that sets the stage for your game. Watch, then draw along with the tutorial at Link Removed. We will be featuring a new XNA Game Development video each Monday for the...- News
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- artistic skills background david thany design game art game development gaming tutorial video series xna
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Windows 7 XNA: Game Development – Creating Player Animation
Animating objects in your game requires setting them up right. In this video, David Thany walks you through creating a sprite strip that animates your player character. Watch, then follow along at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten...- News
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- animation developers game design game development player programming sprite strip tutorial xna
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Windows 7 XNA: Game Development - The Game Loop
The Game Loop is the beating heart of your gameplay. In this video, Josh Foss and Elbert Perez dissect this critical component of game development. Watch, then code along with the tutorial at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten weeks...- News
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- coding elbert perez game development game loop gameplay josh foss programming tutorial video series xna
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Windows 7 XNA: Game Development - Designing the Game
What’s a game made of? In this video, follow Josh Foss as he maps out a 2D shooter game design from start to finish in just four minutes. Watch, then code along with the tutorial at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten weeks. If you...- News
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- 2d shooter coding design game development games josh foss programming tutorial tutorial series xna
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Windows 7 XNA: Game Development Intro
Get ready to jump into games! Charles Cox outlines the game you’ll create, the platforms you can choose from, and the toolset you’ll use. Watch this video, then follow the tutorial at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten weeks. If...- News
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- design game development interactive platform programming series tools tutorial video xna
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Windows 7 TWC9: mvcConf, WP7 Tools update, AsmSpy, JavaScript OO
This week on Channel 9, Dan and Brian are joined by Link Removed where we' discuss the week's top developer news, including: [00:50] IE9 Blog - Link Removed, includes perf improvements, geolocation API, and lots more [02:40] Scott Guthrie - Link Removed (mvcConf site) and Link Removed coming...- News
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- asp.net assembly developers expression encoder geolocation javascript live tiles maintainable code mvcconf odata optimization performance procrastination tools twc9 update visuals windows phone xna
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Windows 7 Effortless MJPEG Stream Decoding for Multiple Platforms: A Developer's Guide
Last year the Coding4Fun/Channel 9 guys asked me to work on a few things for Link Removed. One of these items was a way to output a webcam stream to Windows Phone 7 for use with Clint's Link Removed you may have read about. I figured the easiest way to accomplish this was by using a network/IP...- News
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Windows 7 Silverlight vs XNA for Windows Phone 7
Sean McKenna and Talon Ireland came down to discuss a few things they learned from building Unite in Silverlight on Windows Phone 7. They go over: - Pros/cons of silverlight vs. xna for building simple games - Dealing with the back button and tombstoning in games Link...- News
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- game development mobile gaming pros and cons silverlight software design tombstoning user experience windows phone xna
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VIDEO TWC9: VS2010 SP1 Beta, , Native Extensions for Silverlight, EF Code First
This week on Channel 9, Dan is joined by Clint Rutkas to discuss the week's top developer news, including: [watch] Jason Zander - Link Removed (Link Removed) includes a local Help viewer, unit testing for .NET 3.5, Performance wizard for Silverlight and more [watch] Adam Kinney - A new series...- News
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Windows 7 Using XNA for Developing Windows Phone Games
When talking about developing applications for the new Windows Phone platform, we usually focus on Silverlight. There is, however, another programming model for developing Windows Phone applications, and that’s XNA—a special programming model based on .NET that is specifically designed for...- News
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Windows 7 Inside Windows Phone#11:Obfuscation And Analytics
Microsoft and PreEmptive solutions have a partnership where Windows Phone developers (both Silverlight and XNA) get free access to Preemptive's Dotfuscator and their Runtime Intelligent Service. In this episode we interview Bill Leach, Preemptive's CTO, for a deep dive into Dotfuscator, a...- News
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- data analytics development dotfuscator monitoring obfuscation preemptive reverse engineering silverlight windows phone xna
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