It seems any game that runs in 256 colors (Diablo II, Starcraft, Worms: Armageddon, Eternal Fighter Zero, etc) have difficulty rendering their palette properly, resulting in garbled graphics or even unplayable situations. The only workaround I can find so far is to actually kill explorer.exe and remove my taskbar, and launch the game from task manager itself in order to fix the palette issues. Some games, however, such as Worms, will not restore after being minimized or alt-tabbed out of, which is another issue altogether; thus I have to kill their processes. I've tried running said games on compatibility modes for windows 2000, windows XP, and windows Vista. I also attempted the compatibility options for disabling themes, disabling desktop composition, disabling DPI scaling, and running in 256 colors. None of these provide any positive aid in fixing these issues. In summary, palette issues in 8-bit games seem to be caused by the new taskbar, or perhaps something in explorer in general. Killing explorer.exe results in the taskbar's removal, and fixes the issue in these games. However, if there's a better workaround that doesn't involve removing core system processes, then I would like to know. My Specs: OS: Windows 7 Professional 64-bit Beta MOBO: Intel DG965RY CPU: Intel Core 2 Duo E6400 2.13ghz ; 2MB L2 Cache RAM: 6gb Crucial DDR2 800mhz RAM PC6400 (2x1, 2x2 dual channel setup) VIDEO: 256MB MSI NX8600-GTS OC (NVidia 8600 GTS series) ; Aero enabled.