• Thread Author
Microsoft has begun rolling Gaming Copilot into the Windows 11 Game Bar, turning the overlay that millions of PC players already use into a live, context-aware AI assistant for in-game help, coaching, and account-aware recommendations.

Futuristic gaming setup with neon blue lighting, a large monitor, and a holographic 'Gaming Copilot' panel.Background​

Microsoft first introduced Copilot-branded assistants across its products over the past two years, and Gaming Copilot moves that ambition squarely into the core of the Xbox + Windows ecosystem. The official rollout to Windows 11 Game Bar began on September 18, 2025, and will appear gradually for users over the following weeks. A companion mobile deployment for the Xbox app is scheduled to become broadly available in October 2025, while optimizations for handheld gaming hardware and console integrations are incoming in subsequent updates.
Gaming Copilot has been tested with Xbox Insiders for months and appeared in earlier mobile betas, where Microsoft iterated on features such as Voice Mode, screenshot-based context, and account-aware responses that leverage play history and achievements.

What Gaming Copilot brings to the Game Bar​

Gaming Copilot is embedded as a new Game Bar widget and provides multiple interaction modes tuned for active gameplay. The immediate value proposition is to let players get help without leaving the game — no alt-tabbing, no browser searches, and minimal context switching.

Key features at launch​

  • Voice Mode: Talk to Copilot while playing. Players can use a Push-to-Talk hotkey or pin the Copilot widget for longer, hands-free conversations.
  • Context-aware help: Copilot can use screenshots captured from active gameplay to better understand and respond to questions about what’s happening on screen.
  • Game-specific guidance: Expect tips on quests, strategies, builds, and immediate problem-solving that keeps players in the moment.
  • Account-aware queries: Ask Copilot about your achievements, recent play history, or for game recommendations tailored to what you’ve played.
  • Second-screen mobile support: The Xbox mobile app will host Copilot as a companion so you can use it on a phone or tablet without obscuring your PC display.
  • Handheld optimizations: Microsoft says it is optimizing Copilot for Windows handhelds like the ROG Xbox Ally family, with further tuning planned for battery life and performance constraints.

How to access it (practical steps)​

  • Install or update the Xbox PC app on a Windows 11 device.
  • Open Game Bar with Windows logo key + G.
  • Locate and open the Gaming Copilot widget in the Home Bar.
  • Sign into your Xbox account to enable account-aware features.
  • Use the microphone toggle or configure a Push-to-Talk hotkey in the widget settings for Voice Mode.

Why this matters for PC gamers​

Gaming Copilot represents a low-friction AI assistant designed for the unique rhythm of modern play. It’s not a separate app you open and close — it’s an overlay meant to respond while you remain engaged in the game.
  • Reduced friction: Instead of leaving a game to search walkthroughs, Copilot aims to provide immediate, concise help so you can stay immersed.
  • Personalised assistance: By linking to your Xbox account, Copilot can recommend games and suggest next steps based on the player’s activity — a stronger contextual signal than generic web searches.
  • Accessibility boost: Voice Mode and quick tips can lower barriers for players who struggle with complex mechanics or UI-heavy games.
  • Second-screen synergy: Using Copilot on mobile keeps the primary display clean while offering an uninterrupted gameplay session.
For players who value sustained immersion and rapid troubleshooting, Copilot’s integration into Game Bar is a meaningful productivity and enjoyment enhancement.

Technical limitations and rollout constraints​

The initial rollout includes specific geographic and eligibility limits that matter for adoption and broader impact analysis.
  • Gaming Copilot is being deployed to Windows 11 users aged 18 and older.
  • Availability is global except in mainland China, where regulatory and data residency constraints may be factors.
  • The Game Bar integration launches gradually; not every eligible PC will see it on day one.
  • Language and region coverage will expand over time — early previews have been concentrated in English-speaking and selected Asia-Pacific markets.
  • The feature requires the Xbox PC app and a Microsoft account to access full, account-aware functionality.
These constraints mean the feature will appear piecemeal across Microsoft's installed base rather than as an instantaneous global flip.

Strengths: where Microsoft has a real advantage​

Microsoft is uniquely positioned to make Gaming Copilot useful in ways that third-party assistants cannot easily match.
  • Deep platform integration: Embedding Copilot directly into Game Bar (Win+G) provides an immediate UX path to assistance without additional installation friction.
  • Account-level signals: Tying into Xbox account data — achievements, play history, and preferences — enables recommendations and responses that are personalized, not generic.
  • Cross-device strategy: Copilot’s presence on PC, mobile, and (soon) handhelds and consoles supports a continuous experience across devices, which benefits both casual and dedicated gamers.
  • Iterative, preview-driven development: The months-long Insider testing suggests Microsoft is actively refining features like Voice Mode and screenshot context before broad release.
  • Hardware optimization roadmap: Microsoft is explicitly planning for handheld constraints (performance and battery life), signaling awareness of the challenges of running a real-time assistant on constrained devices.
These strengths create a platform-level story: Copilot is less a standalone chatbot and more a native enhancement to Microsoft’s gaming ecosystem.

Risks and open questions​

Introducing an always-available, voice-enabled, account-aware AI assistant into live gameplay raises several practical and ethical issues that warrant scrutiny.

Privacy and data handling​

Gaming Copilot leverages screenshots and voice inputs to provide context-aware answers. That capability is powerful but also raises questions:
  • Voice and screenshot data are processed to produce responses. While Microsoft’s Copilot privacy controls allow users to opt out of using conversations for model training, the assistant saves conversations by default unless changed.
  • Some Copilot family documentation explains that user conversations can be used for model improvement unless opted out; exact retention policies and how screenshots are stored/processed inside Gaming Copilot require careful review by users.
  • Region-specific exclusions — notably the absence of mainland China — indicate Microsoft is adjusting availability based on regulatory landscapes and data residency considerations.
  • Users interested in minimizing data sharing should verify privacy controls, model-training opt-outs, and how to delete conversation history within Game Bar and the Xbox app.
Given the prevalence of image, screen, and voice data in a gaming context (including clips with potentially personal or sensitive information), players should treat the feature as one that requires explicit privacy-awareness.

Accuracy and reliability​

  • Copilot’s value depends on accurate, game-aware responses. Early tests show it can identify quests and provide strategy hints, but AI assistants can and will occasionally produce incorrect or outdated guidance.
  • Relying on an assistant for critical in-game decisions (for speedruns, competitive settings, or tournament play) may be problematic until the tool demonstrates consistent reliability across a variety of titles and scenarios.
  • The assistant must handle rapidly changing game states and ephemeral UI elements — doing so robustly across thousands of PC titles is a significant engineering challenge.

Competitive fairness and anti-cheat concerns​

  • Any tool that analyzes a player’s screen and provides real-time tactical advice can alter competitive balance. Tournament organizers and anti-cheat systems will need to define policies on AI assistants in sanctioned play.
  • Developers and esports leagues may push for settings that limit Copilot functionality during competitive modes or on ranked servers. Clear guidelines for the use or prohibition of AI assistants in official play are currently unresolved.

Performance and hardware impact​

  • Running an always-listening or frequently-accessed AI assistant can have performance costs, particularly on handhelds and older PCs. Microsoft has signaled optimization work is underway, but players should expect initial trade-offs in battery life and thermals on portable devices.
  • On GPUs and CPUs that are already stressed by demanding games, the extra overhead of context capture, local pre-processing, or network traffic could reduce FPS or increase latency in certain titles.

Dependency and player behavior​

  • Ready access to tips can change player behavior — some users may rely on Copilot to solve puzzles or progress through games rather than learning mechanics organically.
  • That shift is neither inherently positive nor negative, but it does change how developers design difficulty curves and how players experience discovery and mastery.

How Microsoft handles Copilot privacy and control (what players should know)​

Microsoft’s Copilot product line includes privacy controls that also apply to Copilot experiences more broadly, and several points are relevant for gamers:
  • Conversation storage: Conversations are saved by default; users can delete past conversations and control whether their interactions are used for model training.
  • Model training opt-out: Users signed into Microsoft services generally have toggles to prevent their conversations (text and voice) from being used to train Microsoft's models. This opt-out may take up to 30 days to propagate to systems.
  • Data minimization: Microsoft states it removes personally identifying elements from inputs used for training and does not use user files uploaded to Copilot for model training unless the user opts in.
  • Feature-specific controls: Settings for screenshots and capture behavior can be adjusted inside Game Bar’s capture options; players concerned about automated screenshot capture should review those settings before enabling Copilot’s screenshot features.
Players should proactively review and configure these privacy controls before relying on context-aware features that capture screen content or microphone input.

Practical advice for gamers and IT pros​

  • If you intend to try Gaming Copilot:
  • Confirm your Windows 11 build is up to date and that the Xbox PC app is installed.
  • Check Game Bar settings and Copilot privacy toggles; decide whether to opt out of model training and whether you want conversations saved.
  • Configure Push-to-Talk hotkeys if you don’t want a continuous microphone or pinned widget.
  • Test Copilot in single-player, non-competitive sessions to understand how it impacts performance and whether responses are accurate for your games.
  • For competitive and streaming users:
  • Hold off on using Copilot in ranked/competitive matches until tournament rules clarify its permissibility.
  • Streamers should audit captured screenshots and overlays for personally identifiable information or content they don’t want publicly recorded.
  • For IT administrators and community managers:
  • Update community policy guidance around AI assistants and competitive fairness.
  • Communicate privacy and data policies to users clearly; provide instructions on how to disable or opt out of certain features.

Broader implications for game design and platform competition​

Gaming Copilot is not just a new widget — it’s a strategic signal about the future of platform-assisted play.
  • Design feedback loop: With Copilot offering insights and coaching, developers may see shifts in how tutorials, in-game help, and difficulty spikes are perceived. Designers might lean into richer, AI-assisted onboarding or explicitly build Copilot-aware mechanics.
  • Platform lock-in: Tighter integration between Xbox account data and personalized AI assistance creates more reasons for players to remain in Microsoft’s ecosystem rather than using third-party launchers or aggregators.
  • Competition with third-party tools: Several third-party overlay tools, modders, and companion apps already offer walkthroughs and overlays. Microsoft’s native approach competes directly by reducing friction and bundling features that previously required separate apps.
  • Regulatory scrutiny: The use of screenshots and voice data at scale will attract privacy and consumer protection attention, especially in jurisdictions with strict data processing rules. Microsoft’s regional exclusions and phased rollout suggest the company is navigating that environment cautiously.

What to watch next​

  • Console and handheld availability: Microsoft states Copilot will come to Xbox consoles and further handheld devices; the timing and feature parity across surfaces will determine how widely Copilot changes the ecosystem.
  • Competitive policies: Expect esports organizations and game publishers to publish guidance on Copilot use in ranked and tournament settings.
  • Privacy policy updates: Monitor updates to privacy and data handling guidance specific to Gaming Copilot as it exits preview and enters broader deployment.
  • Developer reactions: Game makers may respond with in-game toggles or server-side controls to manage AI assistant visibility and utility in multiplayer contexts.
  • Performance metrics: Real-world tests will reveal the overhead in CPU/GPU/bandwidth and whether handheld users see meaningful battery impacts.

Final assessment​

Gaming Copilot’s arrival in the Windows 11 Game Bar marks a noteworthy step in making AI assistance a native part of the mainstream gaming experience. The integration offers clear benefits: instant, context-aware help; personalized recommendations; and a second-screen mobile companion that keeps the main play surface clean. Microsoft’s platform strengths — account-level signals and deep Game Bar integration — make this a highly compelling feature for many players.
However, the launch also raises important concerns that cannot be swept aside. Privacy, data handling, competitive fairness, and hardware impact are real issues that require transparent controls and clear policy work from Microsoft, game developers, and competitive organizers. Players should approach Gaming Copilot with eyes open: configure privacy settings, test performance impacts, and avoid assuming AI answers are infallible.
If Microsoft continues iterating in public, improves transparency about data usage, and works with developers and tournament organizers to set reasonable guardrails, Gaming Copilot could become a transformative convenience for millions of players. Absent those safeguards and clear norms, the same technology risks creating new vectors for data exposure, competitive imbalance, and over-reliance on automated assistance.
The rollout that began on September 18, 2025 is only the opening chapter. Over the next several months, how Microsoft balances usefulness with privacy, accuracy with overreach, and convenience with fairness will determine whether Gaming Copilot becomes a beloved sidekick — or a contentious new element of modern play.

Source: Thurrott.com Microsoft's Gaming Copilot is Coming to the PC Game Bar on Windows 11
 

Microsoft has begun rolling out Gaming Copilot — an AI-powered, in‑overlay assistant for players — into Windows 11 via the Xbox Game Bar, bringing voice-first help, screenshot-aware guidance, achievement tracking, and personalized recommendations directly into the play session.

Hero fights a boss in a fantasy RPG, guided by a Gaming Copilot overlay.Background and overview​

Microsoft’s Copilot brand has expanded across Office, Edge, and Windows, and Gaming Copilot is the company’s most visible attempt to embed a conversational, contextual assistant inside the active gaming experience. What started as limited mobile previews and Xbox Insider experiments earlier in 2025 has now progressed to a staged Windows Game Bar deployment, positioned as a beta experience that will reach eligible players over the coming weeks.
The rollout officially began on September 18, 2025, and Microsoft has stated the feature will appear gradually for Windows 11 Game Bar users aged 18 and older in supported regions — with mainland China explicitly excluded at launch. Mobile second‑screen support via the Xbox app is scheduled to follow in October. These timing and availability details come from Microsoft’s announcement and contemporaneous reporting.
Gaming Copilot positions itself as a “personal gaming sidekick” whose core goal is to keep players in the game: reduce alt‑tabbing, eliminate context switching to browsers or watch videos, and let players get targeted help without breaking immersion. The feature set is explicitly iterative and labeled a beta, with Microsoft inviting feedback as it expands regional, device, and language coverage.

What Gaming Copilot does — features and interactions​

Gaming Copilot bundles several interlocking capabilities inside a Game Bar widget. The aim is to combine conversational AI with game-aware signals so answers feel timely and relevant rather than generic.
  • Voice Mode — A hands‑free interaction path that supports push‑to‑talk and a pinned mini‑widget for sustained voice conversations while you play. This is explicitly designed to let players ask for help during intense sequences without interrupting gameplay.
  • Screenshot / On‑screen understanding — With explicit permission, Copilot can analyze screenshots of active gameplay to ground responses in the exact visual state: identifying bosses, UI elements, items, or objectives and offering situation‑specific tactics. Capture and sharing settings are user‑controlled.
  • Account & achievement integration — When signed into an Xbox/Microsoft account, Copilot can reference play history and achievements to suggest what you should do next or how close you are to a completion goal. This personalization is a distinguishing element versus a generic chatbot.
  • Game detection and context awareness — Copilot attempts to detect the active title and tailor guidance to its systems, mechanics, and language. That allows the assistant to answer game‑specific questions such as build choices, boss strategies, or quest directions.
  • Second‑screen mobile support — The Xbox mobile app will act as a companion device so Copilot conversations can take place on a phone or tablet as a distraction‑free alternative to overlay text on the main display. Mobile deployment is slated after the PC Game Bar rollout.
  • Discovery and recommendations — Copilot can recommend games based on declared preferences or inferred tastes from your play history, bringing discovery into a conversational context rather than a storefront feed.
  • Pinned responses and UI integration — Replies can be pinned in the overlay so players can keep guidance visible without disrupting the action. The widget integrates into the existing Game Bar (Win+G) experience.

How the interaction flows (brief)​

  • Open Game Bar (Win + G) and select the Gaming Copilot widget.
  • Sign in with an Xbox/Microsoft account to unlock account‑aware features.
  • Use voice or text to ask a question, or capture a screenshot and ask the assistant to analyze it.
  • Receive a pinned, in‑overlay reply or follow‑up prompts and iterate in conversation.

Availability, requirements, and rollout nuances​

Microsoft’s public messaging makes three points clear: the rollout is phased, it’s gated by age and region, and the initial surface is the Game Bar on Windows 11 (though some reporting notes ambiguity about exact OS wording).
  • Rollout start: September 18, 2025; gradual visibility over subsequent weeks.
  • Platforms: Windows Game Bar (Windows 11 emphasized in several reports). Some reports mention possible confusion in Microsoft’s copy that could leave Windows 10 users uncertain; users should check their Game Bar/Xbox app updates and system compatibility.
  • Age & region: Initially limited to adults (18+) in selected markets; mainland China excluded at launch.
  • Mobile: Xbox app support for Copilot voice/chat as a second screen is scheduled for October.
There is a practical caveat: official copy and reporting differ slightly in how they describe “Windows” vs “Windows 11.” That ambiguity has real consequences for users still on Windows 10 and for organizations that manage varied PC fleets; checking the Xbox support pages and Game Bar documentation is recommended to confirm exact compatibility for a given machine.

Technical architecture, privacy, and permissions​

Microsoft describes Gaming Copilot as a hybrid system that balances local responsiveness with cloud‑hosted heavy lifting. Audio capture, UI, and local permission handling are managed on the PC, while large language models and image understanding services run in the cloud. This hybrid approach aims to keep latency low for interactive voice while leveraging powerful server-side models for complex reasoning.
Privacy and permissions are front-and-center in Microsoft’s messaging: the assistant’s ability to “see” game content is opt‑in and tied to capture controls inside the Copilot widget. Users retain control over screenshot capture and telemetry settings, and feedback controls let players thumbs‑up/down responses to help Microsoft refine accuracy. However, several technical and policy questions remain open and deserve scrutiny (see Risks section).

Early impressions and use cases​

Gaming Copilot’s promise is clearest in scenarios where pausing to research is costly: single‑player boss fights, complex puzzles, or moments when a player wants minimal spoilers but precise hints. Voice Mode and screenshot analysis reduce friction: rather than describing a complex visual state, a player can show a screenshot and ask Copilot to identify the threat or suggest tactics. That has immediate accessibility benefits for players with mobility or vision challenges.
Other practical use cases include:
  • Rapid, non‑spoiler hints for puzzle sequences.
  • Achievement guidance and progress checks tied to Xbox account data.
  • In‑session hardware or settings advice for performance tuning.
  • Discovery conversations that surface titles aligned with your recent play behavior.
Players testing early builds have noted the UX advantage of not needing a second device or alt‑tabbing to a browser; the overlay model is designed specifically to keep the play session uninterrupted.

Strengths and opportunities​

Gaming Copilot arrives with several clear strengths that may reshape how players interact with games and digital help.
  • Reduced context switching — The single biggest UX win is staying in the game: voice queries and pinned hints reduce the time-to-answer dramatically.
  • Multimodal context — Combining text, voice, and screenshots lets responses be anchored to the real visual state of the game, improving relevance over purely text-based chatbots.
  • Accessibility gains — Voice-first interactions and visual analysis can lower barriers for players with disabilities, offering quick descriptions and step-by-step help without complex input.
  • Ecosystem synergy — Integration with Xbox account data and the Xbox mobile app lets Microsoft tie discovery, achievements, and recommendations together in a way competitors may find hard to replicate quickly.
  • Handheld optimization potential — Microsoft is explicitly optimizing Copilot for Windows handhelds and branded devices, which could make it a compelling companion on battery‑sensitive hardware if efficiency is handled well.

Risks, concerns, and technical unknowns​

The power and convenience of an always‑available in‑game assistant bring real and material risks that Microsoft — and players — must manage carefully.
  • Privacy and data residency — Although Microsoft says screenshot capture and telemetry are opt‑in, the assistant’s cloud processing will inevitably transmit in‑game imagery and metadata to servers. That raises questions about what is stored, for how long, and how the data may be used for model training or product improvement. The initial exclusion of mainland China suggests regulatory and data‑residency concerns are already shaping availability. These are not theoretical; they have practical consequences for players in regulated contexts and for organizations.
  • Accuracy and hallucination risk — Like other LLM-based systems, Copilot can return confident but incorrect answers. In a gaming context this can be frustrating or even harmful (e.g., bad tactical advice), and Microsoft’s feedback loops will need to catch and correct systemic error modes. Early reports show mixed accuracy depending on the complexity of the query and the clarity of screenshot context. Users should treat Copilot’s recommendations as suggestions, not authoritative solutions.
  • Multiplayer and anti‑cheat concerns — In competitive multiplayer, an AI that explains enemy behavior, optimal loadouts, or real‑time strategies could tilt fairness if it provides operational advantages not equally available. Microsoft and game developers will need to define boundaries about what the assistant can analyze or recommend in live multiplayer matches. The current messaging frames Copilot as focused on single‑player and discovery, but enforcement and technical controls are unresolved.
  • Content‑safety and spoilers — Context‑aware guidance can inadvertently spoil story beats or reveal secrets. Microsoft will need strong safeguards (and opt‑outs) to avoid revealing spoilers when players are seeking help without wanting narrative leaks. Early design notes suggest the company is conscious of this, but implementation details are still emerging.
  • Performance and battery on handhelds — Optimizing for constrained devices like Windows handhelds requires careful tradeoffs between local processing, microphone capture, network latency, and battery life. Microsoft says it is tuning Copilot for these devices, but until real‑world testing is widespread, the practical battery and thermal impact remains unverified.
  • Ambiguity in platform wording — Some official messaging is inconsistent about whether the Game Bar deployment targets Windows in general or Windows 11 specifically. That ambiguity could create deployment confusion for users and IT managers. It’s a minor messaging issue with outsized operational impact.
  • Unverifiable or pending claims — Some forward-looking statements — for example, Microsoft’s plan to evolve Copilot into a full AI gaming coach and the precise timeline for console support — are directional rather than firm commitments. Those should be treated as roadmap intentions, not guaranteed features, until Microsoft publishes specific release plans. Flagging such claims is prudent.

Competitive and ecosystem implications​

Gaming Copilot strengthens Microsoft’s strategy of keeping more player activity inside the Xbox + Windows ecosystem. Personalized discovery tied to account history can drive engagement and purchases inside Microsoft’s storefronts. At the same time, it raises competitive questions for third‑party guide sites, walkthrough creators, and independent discovery services that have historically fed players via search engines and videos.
Console and handheld integration are logical next steps. Microsoft has said optimizations for upcoming handheld devices are in progress and that console support is planned, meaning Copilot could become a cross‑surface companion across PC, mobile, handheld, and console — a strategy that amplifies network effects if executed well. However, that same cross‑platform expansion increases the regulatory, privacy, and fairness scrutiny the product will face.

Practical guidance for gamers, streamers, and IT managers​

  • For players who want to try Gaming Copilot:
  • Update the Xbox PC app and ensure Game Bar is enabled.
  • Open Game Bar (Win + G) and look for the Copilot widget in the Home Bar once it appears in your region and account.
  • Privacy steps to take:
  • Review Copilot capture and telemetry settings inside the widget and disable screenshot sharing if you do not want image data sent to Microsoft.
  • Consider using a separate account if you prefer to limit linkage to your primary Xbox profile for testing purposes.
  • For streamers and competitive players:
  • Test Copilot in offline single‑player sessions first; treat any in‑overlay responses as potential spoilers or rule violations in competitive contexts until game developer guidance is available.
  • For IT administrators:
  • Verify rollout eligibility for managed devices and confirm whether your organization’s Windows 10 fleet will be supported or excluded; Microsoft’s wording has been inconsistent and may require manual checks.
  • Review telemetry, retention, and data transfer policies before enabling Copilot at scale in environments that process regulated or sensitive information.

What to watch next​

  • Console integration and official Xbox console support announcements — these will determine whether Copilot becomes a cross‑platform companion or remains primarily a PC/mobile second‑screen experience.
  • Developer guidelines and anti‑cheat policy updates from game publishers — how studios choose to permit or limit Copilot’s functionality in multiplayer contexts will shape real-world usage and fairness.
  • Privacy, retention, and model‑training disclosures — concrete details about what data Microsoft stores, for how long, and whether in‑game screenshots are used for model training will reduce uncertainty for privacy‑sensitive users and enterprises.
  • Real‑world battery/performance telemetry from handheld users — reports on battery life, thermal behavior, and latency on devices like the upcoming handhelds Microsoft references will clarify the viability of voice‑first assistance on constrained hardware.

Conclusion​

Gaming Copilot transforms the familiar Windows Game Bar into a potential real‑time, context‑aware assistant for Windows players, with voice interactions, screenshot analysis, achievement integration, and second‑screen mobile support as headline capabilities. The rollout that began on September 18, 2025, positions Copilot as a convenience and accessibility win that could reshape how players solve problems, discover games, and stay immersed.
At the same time, the feature’s long‑term success hinges on responsible handling of privacy, accuracy, and competitive fairness. Microsoft’s gated, iterative launch and explicit exclusion of mainland China underline that regulatory and technical constraints matter. Players and administrators should balance curiosity and experimentation with caution: review capture and account settings, treat the assistant’s answers as guidance rather than gospel, and await clearer policies for multiplayer and data use as the beta matures.
Gaming Copilot is a compelling first step toward an AI gaming coach; whether it becomes an indispensable in‑game partner or a niche overlay will depend on Microsoft’s execution on privacy, accuracy, and developer collaboration as the product moves beyond beta.

Source: extremetech.com Microsoft Rolls Out Gaming Copilot for Windows 11
 

Back
Top