software needed:
an Adobe Account (free) to use Fuse CC
Unreal engine (free)... I'm showing V4.15
Assumed knowledge = the ability to use Fuse + install Unreal engine
Optional; Photoshop + CCapp for Texture editing
Fuse steps;
Mixamo steps;
an Adobe Account (free) to use Fuse CC
Unreal engine (free)... I'm showing V4.15
Assumed knowledge = the ability to use Fuse + install Unreal engine
Optional; Photoshop + CCapp for Texture editing
Fuse steps;
- right click on a head and select "add matching parts"
- Pick the options you like for hair and outfit then export textures as Photoshop compatable files
- send your creation to Mixamo for rigging
- settings I find work best in Unreal are shown... if the idea of boobs frightens you then select the modesty mode but be aware that will show up in Unreal if your character wears something like a bikini
Mixamo steps;
- Login to Mixamo using your Adobe user name and password... this tends to happen for you if you upload from Fuse... when the character is finished rigging it can be saved to your account and the default face | setting work fine in Unreal
- use this character or select whatever other character you want to use in Unreal engine then download it in a Tpose as an FBX file type (just normal fbx is assumed)
- If you want to use any of the Mixamo animations in Unreal then you can select them for your character and download them as seperate files but you MUST have the Tpose installed in Unreal BEFORE you can add any animations
- download these animations as FBX (without skins) and default 30 frames, no key reductions
- collect all your poses and animations into one folder ready for use in Unreal... double check that all movement animations have '_inplace' as part of their name