Microsoft's decision to remove the registration fee for individual developers publishing to the Microsoft Store is more than a pricing change — it's a clear signal that the company intends to make the Store a lower-friction, broader distribution channel for independent Windows software creators. The new onboarding flow waives the longstanding one‑time fee for individual accounts, replaces credit‑card gating with an identity‑verification step (government ID + selfie), and routes new publishers through a guided storefront sign‑up that feeds directly into Partner Center. (learn.microsoft.com)
That said, the move is not a panacea. Identity verification replaces one form of friction with another, rollout is phased and inconsistent, and discoverability remains a competitive challenge. For developers who value distribution scale and trust signals — and who can navigate ID verification and listing strategy — the Store now represents a lower‑cost, lower‑maintenance path to reach Windows users at scale. (learn.microsoft.com)
Important verification note: the free onboarding flow is a flighted change, and its availability can vary by market and sign‑up entry path; if you encounter legacy pricing in Partner Center, use the Store marketing entrypoint or consult Microsoft support until your market is included in the new flow. (learn.microsoft.com)
Source: Digital Information World Microsoft Drops Store Fees for Independent Windows Developers
Background
Why this matters now
For years the Microsoft Store carried two reputational problems: limited app types and a nontrivial onboarding cost that could deter hobbyists and small creators. Since the Windows 11 Store redesign and the broader opening of the platform to Win32, PWAs, Electron and other frameworks, Microsoft has worked to rebuild trust and attract more publishers. The latest change removes a direct financial barrier that disproportionately affected independent and emerging developers.What Microsoft officially changed
- Zero registration fee for individuals (flighted/rollout markets). Microsoft has implemented a new onboarding flow that waives the prior $19 one‑time charge for individual developer accounts in markets where the flow is available. Company/organization registrations still follow the legacy fee structure. (learn.microsoft.com)
- Simplified sign‑up path. New entrants must begin at the Store's marketing sign‑up page and follow a guided flow into Partner Center; this path omits the credit card requirement and replaces it with an ID‑based verification step. (learn.microsoft.com)
- Identity verification to reduce abuse. The new flow uses a government ID plus a selfie to verify identity for individual publishers — a friction point intended to protect end users and publisher reputation. (learn.microsoft.com)
Overview: Who benefits and what stays the same
Beneficiaries
- Hobbyists and solo developers who were previously discouraged by the small upfront cost or lack of accepted payment methods.
- Creators in emerging markets where credit card access is limited; removing the card requirement reduces a key adoption barrier. (techcrunch.com)
- Publishers who want Store distribution without Microsoft commerce. Non‑gaming apps can still choose to bring their own payment flow and retain the full revenue from sales processed outside Microsoft’s payment stack. (support.microsoft.com)
What remains unchanged
- Company accounts still pay a registration fee. Organizations publishing under a business identity continue to use the legacy Partner Center onboarding (fee varies by market). (learn.microsoft.com)
- Identity checks and anti‑fraud measures are enforced. The new free flow trades monetary verification for ID verification as a mitigator against account abuse. (learn.microsoft.com)
Technical and platform details
Supported app formats
Microsoft's Store already supports a wide set of Windows application formats. The waiver and onboarding changes apply to developers publishing the following:- Win32 (traditional desktop)
- UWP (Universal Windows Platform)
- .NET and .NET MAUI apps
- Progressive Web Apps (PWA)
- Electron apps
- MSIX‑packaged apps (recommended for Windows distribution)
This inclusive approach is a continuation of the Store's multi‑packaging strategy that began in earnest with the Windows 11 Store redesign. (theverge.com)
MSIX, code signing and hosting
For developers packaging apps as MSIX, Microsoft provides a simplified distribution story when publishing through the Store:- Server‑side signing and publisher mapping. If you submit an unsigned or differently‑signed MSIX package to the Store, Microsoft's submission pipeline will sign the package with a Store‑trusted certificate and ensure the publisher metadata matches Partner Center records, avoiding common signature mismatches that break installs. (learn.microsoft.com)
- Store hosting and updates. When distributed through the Store, Microsoft hosts packages and delivers updates through the platform’s auto‑update mechanisms, removing the need for developers to run their own CDN and update checks. This reduces operational overhead for many small teams. (learn.microsoft.com)
Commerce and monetization: more developer choice
Bring‑your‑own billing
One of the most consequential policy changes in recent years for the Microsoft Store has been the option for developers to use external billing systems for non‑gaming apps. Under this approach:- Developers can integrate their own payment processors and manage purchases and refunds outside Microsoft's commerce platform.
- Microsoft will not take a cut on transactions processed entirely through developer‑controlled billing for those categories of apps that the policy permits. (support.microsoft.com)
Microsoft Commerce remains optional and attractive
Developers who choose Microsoft’s commerce tooling still gain:- Global payment coverage, easier tax handling, and integrated receipts/payouts.
- Lower platform fees in many cases compared with mobile storefronts, and streamlined distribution and discoverability benefits. (windowscentral.com)
Enterprise distribution and Intune integration
The Store also supports enterprise scenarios:- Integration with Intune and Microsoft Endpoint Manager allows IT teams to push Store entries (including line‑of‑business apps) to managed fleets, leveraging the same packaging and update pipeline. This hybrid route is valuable for devs aiming at commercial customers.
Reach and discoverability
Microsoft’s claimed audience
Microsoft reports that the Store reaches over 250 million monthly active users, which is significant reach for desktop software distribution. That scale matters for discoverability and user acquisition strategies. (blogs.windows.com)Discoverability implications
Listing in the Store is not a guarantee of downloads, but the Store’s current feature set (editorial curation, personalized home pages, and AI‑driven recommendations) improves organic discovery versus raw web distribution — especially for utility and productivity software that benefits from centralized trust signals. (blogs.windows.com)Practical onboarding: step‑by‑step for new individual publishers
- Start at the Microsoft Store developer marketing page (the new guided sign‑up route) and choose the Individual account type. The free onboarding flow is currently being flighted in many markets; if your region isn’t yet included you may still see the legacy flow. (learn.microsoft.com)
- Sign in with your personal Microsoft account (MSA). No corporate tax documentation is required for individual enrollment. (developer.microsoft.com)
- Complete the ID verification step — upload a government‑issued ID and a selfie as prompted. This step replaces the previous credit card requirement for identity confirmation. (learn.microsoft.com)
- Reserve your app name in Partner Center, prepare your package (MSIX recommended), and submit. If you’re publishing via MSIX and submit an unsigned package, the Store signing process will apply a trusted signature for distribution. (learn.microsoft.com)
- Choose whether to use Microsoft Commerce or to implement your own in‑app payments for non‑gaming products; configure enterprise distribution if you plan to target organizations via Intune. (support.microsoft.com)
Benefits — what developers (and Microsoft) gain
- Lowered friction = more creators. Removing the fee and the credit card gate reduces a measurable barrier for hobbyists, students, and creators in markets with limited payment infrastructure. That likely increases the breadth of available apps on the Store. (techcrunch.com)
- Operational simplicity. Packaging with MSIX and using Store hosting/signing removes headaches around certificate management, CDN hosting, and update orchestration for small teams. (learn.microsoft.com)
- Flexible monetization. Choice between Microsoft’s commerce tools and developer‑managed billing lets teams design business models that match their needs while preserving Store discoverability. (support.microsoft.com)
- Stronger platform credibility. ID verification and Store curation aim to reduce fraud and counterfeit apps, improving customer trust and potentially reducing support burdens on indie publishers. (learn.microsoft.com)
Risks, caveats and unanswered questions
1) Identity verification raises privacy and inclusivity concerns
Replacing a credit card requirement with government ID + selfie shifts the friction point to identity privacy. For creators in countries with thin or inconsistent ID systems, or for privacy‑conscious developers, the requirement may still be a barrier. Microsoft’s guidance indicates ID data is used for verification and handled per privacy standards, but independent privacy assessments or third‑party audits are not publicly detailed in the onboarding documentation. Developers with privacy concerns should treat this as a trade‑off and examine the verification experience closely. (learn.microsoft.com)2) Flighting and uneven rollout
The free onboarding flow is being flighted: some markets and entry points use the new flow while others still show the legacy paid registration in Partner Center. That inconsistency will create confusion for publishers trying to sign up right away. Microsoft’s support channels and Partner Center notes reflect ongoing updates about availability. If you see a fee still displayed, the recommendation is to use the Store marketing sign‑up entry as instructed or wait for regional rollout. (learn.microsoft.com)3) Discoverability is still competitive
A free listing does not guarantee user attention. The Store now hosts many more apps than it did a few years ago, so standing out will still require metadata optimization, marketing, editorial relationships, or paid promotion. The economic benefit of free onboarding may be limited for developers who lack the resources to promote their app after listing.4) Policy and enforcement details
The long‑term specifics around which app categories can use external payments, and precisely how Microsoft enforces buyer protections and refunds for third‑party billing flows, remain subject to policy clarifications. Developers implementing external payments must ensure they follow Microsoft’s in‑app policy rules to avoid takedowns or delisting. Existing help pages outline the principles, but edge cases deserve caution. (support.microsoft.com)Competitive comparison: how Microsoft’s move stacks up
- Google Play: charges a one‑time $25 developer registration fee (historically), though Google has offered various waivers for certain regions/programs. Microsoft’s zero‑fee move for individuals undercuts that barrier. (techcrunch.com)
- Apple App Store: charges an annual $99 fee for the Apple Developer Program for both individuals and organizations; Microsoft’s free individual option is a clear differentiator. (techcrunch.com)
Practical recommendations for Windows developers
- Prepare an MSIX pipeline. MSIX simplifies Store submission and ensures Microsoft can apply its Store signature. Use Azure Key Vault or Azure SignTool in CI/CD if you need signed artifacts for testing or enterprise distribution. (learn.microsoft.com)
- Decide your commerce path early. If you want to keep 100% of revenue and you’re building a SaaS or license model, confirm the Store policy for your product category and test refund/customer support handling with your payment provider. (support.microsoft.com)
- Treat the Store listing as a marketing asset. Invest in screenshots, short explainer videos, concise descriptions, and consider promotional codes or launch discounts to accelerate discoverability. The Store’s editorial and curated features can amplify well‑presented apps.
- Document privacy choices and be ready for verification. Make sure your publisher display name, TOS, and privacy policies are consistent and ready to show if Partner Center requests additional documentation during verification. (learn.microsoft.com)
Conclusion
Removing the registration fee for individual Microsoft Store publishers is a practical, developer‑friendly change that aligns with Microsoft’s broader efforts to open the Windows app ecosystem and reduce friction for independent creators. The combination of flexible commerce options, improved MSIX support (including Store signing and hosting), and the Store’s expanding reach creates a compelling proposition for small teams and hobbyists who want broad Windows distribution without heavy operational costs.That said, the move is not a panacea. Identity verification replaces one form of friction with another, rollout is phased and inconsistent, and discoverability remains a competitive challenge. For developers who value distribution scale and trust signals — and who can navigate ID verification and listing strategy — the Store now represents a lower‑cost, lower‑maintenance path to reach Windows users at scale. (learn.microsoft.com)
Important verification note: the free onboarding flow is a flighted change, and its availability can vary by market and sign‑up entry path; if you encounter legacy pricing in Partner Center, use the Store marketing entrypoint or consult Microsoft support until your market is included in the new flow. (learn.microsoft.com)
Source: Digital Information World Microsoft Drops Store Fees for Independent Windows Developers