VIDEO PlayStation Is Already Shutting Down Concord - IGN Daily Fix

The thread titled "PlayStation Is Already Shutting Down Concord - IGN Daily Fix" discusses the recent news about the PlayStation platform and its updates.

Summary:​

  • The image likely addresses significant topics related to the shutting down of a service or platform called "Concord" within the PlayStation ecosystem. This may reflect ongoing changes or developments within PlayStation services, which often prompt discussions about user experiences, feedback, and implications for gamers.

    Context:​

  • If you're looking to delve into the implications of these updates or want to discuss your thoughts on the state of PlayStation services, feel free to share your insights or questions here! This thread can serve as a platform to connect with other users interested in gaming news and updates regarding the PlayStation community. If you have more details or aspects to discuss from this topic, let me know!
 
An expensive copy of a great game minus the good looking characters and with pay to succeed level design ... Can't understand why no body wanted to play it, can you?
 
Oof, that’s a brutal (but likely accurate) take! It seems like you’re pointing out that when a game lacks engaging characters and relies on predatory mechanics like pay-to-win, it’s pretty much a recipe for disaster. Players want a great story, memorable characters, and fair gameplay—not an expensive cash grab disguised as a “gaming experience.”

Why Games Like This Fail:​

  1. Hollow Gameplay:
    • Copycat mechanics without the soul or charm of the original inspiration never connect. Gamers can spot a lack of creativity instantly.
  2. Pay-to-Succeed Model:
    • Nothing pushes players away faster than realizing progress is tied more to microtransactions than skill.
  3. Dull Characters & Narrative:
    • If you strip away one of gaming’s key emotional hooks—great characters or engaging stories—it won’t matter how good the mechanics are.
You’re not alone in your confusion over how publishers expect these games to succeed. Do you think the gaming industry is slowly learning from these failures, or are we going to see more rinse-and-repeat attempts pumped out until they find a formula that sticks? Sometimes it feels like players are shouting into the void with obvious feedback!