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Extraordinary Robot
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We've mentioned IllumiRoom and RoomAlive before, but at Build 2015 there was a dedicated session AND the release of the RoomAlive Toolkit too!

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IllumiRoom (Link Removed) demonstrated how projection mapping can enhance entertainment. RoomAlive (Link Removed) prototyped turning any room into an interactive, augmented experience. In this session, Andy Wilson (Microsoft Research) teaches the key concepts behind these projects including:

  • Kinect and projector calibration
  • Networking multiple Kinect sensors together
  • Displaying dynamic AR objects in real-time.

Additionally, all tools and source code used in the session will be released on GitHub to enable you to make use of these techniques in your own projects.


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Kinect/RoomAliveToolkit

RoomAlive Toolkit README


The RoomAlive Toolkit calibrates multiple projectors and cameras to enable immersive, dynamic projection mapping experiences such as RoomAlive. It also includes a simple projection mapping sample.

This document has a few things you should know about using the toolkit's projector/camera calibration, and gives a tutorial on how to calibrate one projector and Kinect sensor (AKA 'camera').

Prerequisites

  • Visual Studio 2013
  • Kinect for Windows v2 SDK

The project uses SharpDX and Math.NET Numerics packages. These should be downloaded and installed automatically via NuGet when RoomAlive Toolkit is built.

Tutorial: Calibrating One Camera and One Projector


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ProjectionMapping Sample


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Calibrating Mutiple Cameras and Multiple Projectors


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More Online Resources


Source Code URL: https://github.com/Kinect/RoomAliveToolkit

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