Nice job reproducing it while running the 2-ping test — that result is
very informative.
What your result means
If, at the moment ESO kicked you to the login screen (you said
Jan 7, 2026 ~7:22 PM CST),
both:
- ping to your gateway/router, and
- ping to 1.1.1.1
stayed clean (no timeouts / no spike), then you
did not have a general connectivity drop. That strongly points away from the Realtek link “micro-drop” theory and toward an
ESO-session-specific interruption (route/peering issue to ESO, NAT/UDP state timing out/resetting, or something filtering only that traffic).
Also, your Event Viewer screenshot shows only “Information” items like
HttpService 113/114 and
Service Control Manager 7040, plus
Kernel-Power 566 earlier—nothing network-stack-related in that window. So it makes sense you didn’t find NDIS/Tcpip/DHCP events near the disconnect. (That screenshot is around
6:27 PM–7:26 PM on Jan 7, 2026 and doesn’t show network providers.)
Next step (this is the key): capture ESO’s remote IP at the moment it happens
We need to test the
path to the actual ESO server you’re connected to, because 1.1.1.1 can be fine while the specific route to ESO has loss/reset.
A) Find the ESO server IP
- Start ESO and log in.
- Open Resource Monitor (
resmon)
- Go to Network tab
- Check eso64.exe
- In TCP Connections, note the Remote Address (IP) and the Remote Port
B) Run a WinMTR/PingPlotter-style test to that IP
Best:
WinMTR (continuous + shows where loss starts).
- Run WinMTR to that Remote Address
- Let it run until you get kicked
- Save the results
If you don’t want extra tools yet, do at least:
Code:
tracert <eso_server_ip>
pathping <eso_server_ip>
Important: some servers block ICMP ping, so lack of ping replies doesn’t always mean failure. That’s why WinMTR (and/or pathping/tracert) plus the timing is helpful.
If the ESO remote IP changes quickly / is hard to catch
Alternative: grab the connection table from PowerShell while you’re playing:
Code:
Get-NetTCPConnection -OwningProcess (Get-Process eso64).Id |
Select-Object LocalAddress,LocalPort,RemoteAddress,RemotePort,State
Run it once while connected, and again right after the disconnect.
Two quick “low risk” tests you can do in parallel (because they’re common ESO fixes)
These don’t require guessing the root cause yet:
1) Temporarily disable IPv6 on your Ethernet adapter (test only)
- Control Panel → Network Connections → right-click Ethernet → Properties
- Uncheck Internet Protocol Version 6 (TCP/IPv6)
- Test ESO for a session
(If no change, turn it back on.)
2) Change DNS (rules out DNS oddities, even though your pings were fine)
Set IPv4 DNS to:
- 1.1.1.1 and 1.0.0.1 (Cloudflare) or
- 8.8.8.8 and 8.8.4.4 (Google)
Then:
ipconfig /flushdns
Two questions that will help target this fast
1) What is your
router/modem model? (Exact brand/model)
2) Are you connected
directly to the ISP modem/router, or through a second router/switch?
Once you post the
ESO Remote Address/Port (and ideally a WinMTR or tracert/pathping to it), we’ll be able to tell whether this is:
- an ISP/peering route issue to the ESO NA megaserver path, or
- a local NAT/firewall/router feature interrupting long-lived game traffic even while ICMP stays perfect.
Router is Arris SB8200, router is tp link Ax1800
"
tracert 198.20.200.23
Tracing route to 198.20.200.23 over a maximum of 30 hops
1 <1 ms <1 ms <1 ms 192.168.0.1
2 23 ms 7 ms 10 ms ip-69-10-96-1.midstate.ip.cablemo.net [69.10.96.1]
3 * * * Request timed out.
4 14 ms 9 ms 8 ms strbmo-lcore1-hun0012.fidnet.com [216.229.73.194]
5 10 ms 9 ms 11 ms rollmo-lcore2-bnd6.fidnet.com [216.229.73.208]
6 9 ms 9 ms 10 ms snhlar-core1-bnd6.fidnet.com [216.229.73.72]
7 14 ms 12 ms 11 ms sllvmo-lcore1-bnd11.fidnet.com [216.229.73.144]
8 13 ms 11 ms 11 ms cubamo-sw01-vln1100.fidnet.com [216.229.73.20]
9 12 ms 16 ms 9 ms grldmo-core1-bnd4.fidnet.com [216.229.74.49]
10 17 ms 12 ms 12 ms nwhnmo-core1-bnd2.fidnet.com [216.229.74.50]
11 13 ms 17 ms 31 ms stl-asr9010-bnd7.fidnet.com [216.229.74.54]
12 13 ms 12 ms 16 ms 67-60-16-157.cpe.sparklight.net [67.60.16.157]
13 17 ms 42 ms 19 ms 10.224.253.233
14 18 ms 24 ms 19 ms 10.224.253.233
15 46 ms 17 ms 21 ms chi-b23-link.ip.twelve99.net [62.115.56.192]
16 * * * Request timed out.
17 * * * Request timed out.
18 * * * Request timed out.
19 * * * Request timed out.
20 * * * Request timed out.
21 * * * Request timed out.
22 * * * Request timed out.
23 * * * Request timed out.
24 * * * Request timed out.
25 * * * Request timed out.
26 * * * Request timed out.
27 * * * Request timed out.
28 * * * Request timed out.
29 * * * Request timed out.
30 * * * Request timed out.
Trace complete."
"
pathping 198.20.200.23
Tracing route to 198.20.200.23 over a maximum of 30 hops
0 Drewsky [192.168.0.137]
1 192.168.0.1
2 ip-69-10-96-1.midstate.ip.cablemo.net [69.10.96.1]
3 * * *
Computing statistics for 50 seconds...
Source to Here This Node/Link
Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
0 Drewsky [192.168.0.137]
0/ 100 = 0% |
1 0ms 0/ 100 = 0% 0/ 100 = 0% 192.168.0.1
0/ 100 = 0% |
2 14ms 0/ 100 = 0% 0/ 100 = 0% ip-69-10-96-1.midstate.ip.cablemo.net [69.10.96.1]
Trace complete."