Xbox Cloud Gaming arrives in India with local Azure nodes

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Microsoft’s Xbox Cloud Gaming has finally crossed a major milestone: after months of signals in the service code and scattered tests, cloud stacks tied to Xbox Cloud Gaming have been spotted and activated inside Microsoft’s Indian Azure regions — and public access is now rolling out for Indian players across web and supported apps.

A glowing map of India connected to cloud gaming devices and Halo Infinite on screen.Background / Overview​

Xbox Cloud Gaming (often called xCloud) lets subscribers stream Xbox titles from Microsoft’s Azure-backed servers to phones, tablets, PCs, TVs and other supported devices without owning an Xbox console. The service is bundled into Xbox Game Pass tiers and, over the last year, has been upgraded with higher-quality streaming tiers, a “Stream Your Own Game” option that streams eligible owned titles, and broader device integrations that include Samsung and LG smart TVs and a web-first experience at xbox.com/play. Microsoft has been iterating aggressively on the backend: moving to Series‑equivalent server blades, increasing bitrates, and introducing new quality tiers (including 1440p and “HQ” bitrate modes). Those infrastructure and encoding changes are the technical foundation that make a meaningful regional expansion — like an India launch — practical from a latency and user‑experience standpoint. The headline change for Indian gamers is straightforward: local Azure capacity in India (Central India / Pune and South India / Chennai) is now carrying Xbox Cloud Gaming stacks, reducing first‑hop latency for many Indian ISPs and making truly playable cloud sessions feasible for a much larger audience. Early reports and the first wave of hands‑on tests suggest substantially lower ping to cloud nodes for users close to these regions.

How we got here: the signals, the leak path, and confirmation​

What was spotted in the wild​

The rollout didn’t begin with a press release. Instead, the first public signs came from telemetry and tooling researchers and the Better XCloud community. The Better XCloud developer (red // Better xCloud) and other community sleuths flagged new Xbox Cloud Gaming stacks and quality modes appearing in Microsoft’s cloud configuration — a classic pattern for an imminent geographic expansion. Independent outlets picked up that signal and probed for practical signs of availability. Within hours of those observations, community users in India began reporting active nodes in Central and South India showing up in Better XCloud tooling and in live connection tests, and players shared screenshots and ping measurements showing single‑digit to low‑double‑digit ms to Chennai and Pune from some metro areas. Those community reports were immediately amplified by outlets covering the region and by Xbox‑focused sites reporting the new region as effectively live.

Official confirmation and news coverage​

Microsoft’s wider editorial channels (Xbox Wire) historically follow community detection with formal announcements; in this rollout, mainstream tech and gaming press in India (and international Xbox outlets) published practical how‑to articles within hours of the first user reports, confirming that Xbox Cloud Gaming was reachable through xbox.com/play and integrated apps in India. Indian tech publications also detailed local pricing parity and Game Pass plan availability tied to the new Essential/Premium/Ultimate lineup. Because this was a coordinated but quiet activation, early readers should treat the region activation as “live now” for many users while acknowledging that platform‑level announcements and localized marketing may follow over the next 24–72 hours.

Why India matters (quick market context)​

  • India is one of the fastest‑growing gaming markets globally in terms of user growth and mobile adoption. The country’s gaming spend and player base make it a priority geography for cloud services that rely on scale.
  • Microsoft has maintained multiple Azure regions in India for years (Central India — Pune; South India — Chennai; West India — Mumbai), giving the company the physical presence needed to run low‑latency game streaming. That infrastructure was essential to enabling this local launch.
  • The timing dovetails with recent device and retail movements in India — notably the arrival of Windows handhelds tuned to Game Pass workflows (e.g., the ROG Xbox Ally family) — and with Samsung/LG smart TV integrations that ease discoverability of cloud play on living‑room screens. Coupling local servers with more retail devices makes cloud gaming a practical proposition for Indian households.

The technical picture: servers, regions, quality tiers​

Where the servers sit​

Microsoft’s Azure footprint in India includes Central India (Pune), South India (Chennai) and West India (Mumbai). The new Xbox Cloud Gaming nodes have been mapped to Central India and South India, reducing physical network distance for a large slice of the Indian population and delivering the single most important variable for playable cloud gaming: lower latency. Industry region lists and contemporary deployment signals confirm these region assignments.

What’s changed on streaming quality​

Over the past year Microsoft pushed higher bitrate and resolution modes into Xbox Cloud Gaming. One of the biggest end‑user upgrades was the introduction of 1440p streaming for higher tiers, alongside “HQ” bitrate modes for 720p/1080p that use much higher target bitrates than the legacy profiles. That shift narrows the perceptual gap with the highest‑end competitors by offering crisper visuals and fewer compression artifacts on larger screens. Not every title supports the boosted 1440p/“HQ” modes today, and Microsoft continues to gate those modes by device, network conditions, and subscription tier.

Stream Your Own Game and catalog reach​

Microsoft’s “Stream Your Own Game” feature (which allows eligible purchased titles to be streamed from Microsoft’s cloud where publisher permissions and technical compatibility allow) has expanded rapidly; published reporting has placed the number of eligible titles in the thousands, reflecting continued investment in making owned content available on the cloud surface. The practical upshot is more choice for Indian subscribers beyond the curated Game Pass catalog.

What the launch means in practice for Indian players​

Devices and where you can play​

  • Web browsers: xbox.com/play remains the primary cross‑platform entry point (works on modern Chromium/Safari browsers).
  • Windows and handhelds: the Xbox PC app will surface cloud play where supported; recent handhelds marketed for Game Pass (like ROG Xbox Ally) are now being sold in India and are primed for cloud usage.
  • Smart TVs and streaming sticks: Samsung and LG smart TV integrations — plus Amazon Fire TV support — make cloud play accessible on living-room screens without additional console hardware.

Pricing and plan fit​

Local reporting rebroadcasts Microsoft’s tiering moves: Game Pass in India is available in the remapped tiers (Essential, Premium, Ultimate), with cloud streaming included according to the plan rules Microsoft has applied globally. Entry‑level and mid tiers (Essential/Premium) offer differing catalog sizes and quality ceilings, while Ultimate remains the flagship for the broadest catalog and the top bitrate/1440p experience where supported. Published regional pricing was reported as part of India coverage. Buyers should verify exact local prices inside the Microsoft/Xbox account portal at purchase because regional taxes, promotions, and retail bundles may change final costs.

Network requirements and expectations​

Practical network guidance mirrors Microsoft’s global recommendations: a stable connection is more important than headline Mbps. Typical guidance:
  • Baseline: 10 Mbps is workable for lower‑quality sessions.
  • Recommended: 20–35 Mbps or higher for steady 1080p and the best possible HDR/1440p performance.
  • Latency target: under roughly 50 ms to the cloud node for comfortable single‑player action; sub‑30 ms is ideal for competitive play.
    Indian early testers report major reductions in geographic latency when connecting to Chennai and Pune nodes, which turns previously marginal experiences into playable sessions for many players. Expect variability by ISP, routing, home network quality, and Wi‑Fi environment.

Strengths of the rollout​

  • Lower latency for a huge potential player base: local nodes in Pune and Chennai materially reduce round‑trip time for many Indian cities, improving responsiveness and input feel.
  • Device breadth: availability through the web, PC app, TV integrations, and new handhelds means fewer device barriers for Indian gamers who already rely on phones, laptops, and smart TVs.
  • Strategic scale: India’s market size can make cloud gaming economically attractive, especially when paired with ad‑supported or lower‑price funnels Microsoft is reportedly testing globally. Those models can drive volume and monetization without requiring every user to buy a console.

Risks, limitations, and what to watch​

Not every title or mode is equal yet​

The highest‑quality 1440p/HQ modes and some “Stream Your Own Game” titles are gated by publisher permissions, encoding readiness, and device support. Expect a phased roll‑out of quality tiers and title compatibility rather than universal immediate parity with local console play.

Pricing and packaging risks​

Inside Xbox’s product roadmap there have been signals of pricing changes and new monetization models (including tests of ad‑supported free tiers and pricing tag updates discovered by tooling). Any region expansion raises the question of how Microsoft will localize prices and which benefits map to each tier across markets. Indian consumers should watch plan details closely — an expanded cloud footprint can be both a value opportunity and, eventually, a lever for price rebalancing.

Network and last‑mile reality​

Even with local Azure nodes, Indian last‑mile variability is real: wireless home networks, ISP peering, and congested Wi‑Fi can degrade the experience. Some early testers reported very low ping but still saw visual artifacts or intermittent stutter, underscoring that bandwidth alone is insufficient if path stability and jitter are poor. Home‑network tuning (Ethernet or high‑quality 5GHz Wi‑Fi, QoS if available) will matter for the best experience.

Regulatory and data considerations​

Any cross‑border expansion must navigate local policy, data residency, and potential telecom partnership rules. Microsoft already operates local Azure regions to address many of these concerns, but ongoing regulatory changes (for example, data localization or telecom policy shifts) can affect long‑term operations and costs.

How to try it today: a short step‑by‑step checklist​

  • Sign into your Microsoft account and confirm your Game Pass tier (Essential/Premium/Ultimate) or check trial promotions.
  • From a modern browser, visit xbox.com/play and sign in to see your available cloud‑playable catalog. The web app is the fastest way to start without any native app installs.
  • Pair a controller (Xbox Wireless Controller is recommended) or use touch/mouse/keyboard where supported. For TVs, check the Xbox app or the preinstalled provider app on Samsung/LG devices.
  • If you want to experiment with server selection or diagnostics, community tools like Better XCloud can show which edge nodes you’re reaching; use such tools with caution and understand they are third‑party utilities.

Competitive context: how this changes the cloud market in India​

Microsoft’s local activation places Xbox Cloud Gaming head‑to‑head with regional and global cloud offerings that have been trying to carve India footholds — from NVIDIA GeForce Now to local telco or platform plays and Sony’s cloud efforts. Microsoft’s advantages are threefold: Azure’s existing local infrastructure, the bundled Game Pass catalog (including day‑one releases on top tiers), and broad device distribution through TV OEM partnerships and PC handhelds. NVIDIA remains a quality benchmark — especially on pure GPU horsepower and certain ultra‑high‑bitrate offerings — but Microsoft’s content library, deeper device partnerships, and now localized servers make Xbox Cloud Gaming the most convenient mass‑market entry point for many Indian players. The market is still nascent; user experience will continue to be differentiated by local ISP routing, device choices, and which titles each service supports.

Editorial analysis: strategic upside and sticky challenges​

The upside for Microsoft​

  • Rapid user acquisition: India offers an enormous user funnel for both subscription conversions and ad‑supported experimentation. A local footprint reduces friction for trial and conversion.
  • Ecosystem leverage: Game Pass bundling and device partnerships (TVs and handhelds) create a virtuous loop — hardware sales, content engagement, and recurring revenue.
  • Operational leverage: Local Azure regions let Microsoft amortize cloud costs across enterprise and consumer workloads, improving the long‑term unit economics of streaming.

The sticky challenges​

  • Price sensitivity: Indian consumers are highly price‑sensitive; Microsoft must balance monetization with local affordability if cloud gaming is to reach mainstream adoption beyond enthusiasts.
  • Quality expectations vs. reality: Even with local nodes, the “cloud feels local” promise depends on consistent last‑mile quality; inconsistent experiences will sour perceptions faster than they are built.
  • Content availability and publisher licensing: Stream Your Own Game and day‑one Game Pass access are huge draws, but publisher licensing or regional content restrictions can limit perceived value.

What to watch next​

  • Formal Microsoft/Xbox India communications: look for an official blog post from Xbox Wire or an Xbox India announcement that outlines regional launch timelines, retail demos, and formal pricing pages. Early pattern suggests an official announcement will follow community detections.
  • Native app availability and mobile‑store friction: mobile ecosystems still impose limits (Apple/Google policies). Microsoft’s web approach works, but native app distribution would simplify adoption — watch whether Microsoft secures wider native app paths or relies on web experiences.
  • Quality rollouts and title support: 1440p/HQ mode availability will expand over time, but early adopters should verify their favorite titles’ support before assuming a premium visual experience.

Final assessment​

The activation of Xbox Cloud Gaming nodes in Pune and Chennai is a material step for the platform and for Indian gamers. It turns a long‑standing tease — “xCloud will come to India someday” — into an operational reality that genuinely improves latency and access for a broad swath of the country. Early reports show promising latency gains and playable sessions for many users, and Microsoft’s device ecosystem (web, PC app, TVs, and newly available Windows handhelds) provides a logical set of endpoints for adoption. That said, the rollout is not an instant panacea. Visual quality ceilings, title support, last‑mile variability, and pricing design will determine whether India becomes a growth engine for Xbox Cloud Gaming or a large experiment that requires continued engineering, retail, and commercial investment. The launch is strategically important and technically feasible today — but its long‑term success will depend on consistent quality, sensible local pricing, and clear communications from Microsoft as it folds India into its global cloud gaming footprint.
If you want to test the service right away, the simplest route is to sign in at xbox.com/play from a modern browser, try a free-to-play cloud title where available (Fortnite is often listed as a web-playable free title where supported), and compare latency to local nodes listed by diagnostics or community tools. Early adopters should document ISP, city, and device results: that data will be critical in the next 72 hours as Microsoft and ISPs observe real usage patterns and tune capacity.
Additional context for Windows Forum and technical readers: community tooling and threads tracking cloud nodes and quality — including Better XCloud diagnostics and forum threads discussing Indian rollout mechanics — are already populated with firsthand tests and step‑by‑step user notes that can help troubleshoot controller pairings, browser quirks, and Xbox app behaviors for cloud sessions in India. Those community logs are valuable for real‑world troubleshooting as the activation matures.

Source: Windows Central https://www.windowscentral.com/gami...e-gearing-up-for-an-official-launch-in-india/
 

Microsoft has flipped the switch on Xbox Cloud Gaming in India, opening Microsoft’s Azure-backed game streaming to Indian players and folding cloud play into the local Game Pass lineup — a move that instantly reshapes how many Indians will access console-quality games on phones, PCs, smart TVs and streaming dongles.

Neon Azure cloud sign above a living room setup for cross-device Xbox Cloud Gaming.Background / Overview​

Xbox Cloud Gaming (formerly Project xCloud) is Microsoft’s cloud-streaming layer for Xbox Game Pass: remote Xbox hardware in Azure datacenters runs titles, encodes the video, and streams gameplay to the player’s device while accepting controller input back over the internet. The service has been steadily expanding since its beta in 2020 and is now officially reachable from India via Microsoft’s web and app surfaces — notably the web-first entry at xbox.com/play and platform apps on smart TVs and streaming devices. Several Indian outlets that covered today’s rollout confirm the core mechanics and device coverage, with Microsoft’s public messaging and community telemetry aligning on the essentials. This launch is more than a checkbox in a global availability spreadsheet. It couples Xbox’s global content catalog (including day‑one first‑party releases on certain tiers) with local Azure capacity in India, which reduces regional network distance and therefore expected latency for many players. Early mapping and community diagnostics point to local Xbox Cloud Gaming stacks operating in Microsoft’s India Azure footprint — particularly Central India (Pune) and South India (Chennai) — the physical foundation that makes streaming playable for a broader set of users.

What’s included in the India rollout​

Devices and access​

  • Web browsers on Windows, macOS, and mobile (xbox.com/play) remain the fastest, no-install path for cloud play.
  • Native or partner apps are available on many Samsung and LG smart TVs and on Amazon Fire TV devices, expanding living‑room access without a console.
  • Windows PCs and supported Windows handhelds (including recent ROG Xbox Ally devices sold in India) can access cloud titles via the Xbox PC app where supported.
Players need a Microsoft account with an active Game Pass subscription that maps to the cloud‑streaming benefit in India, a stable internet connection (practical guidance below), and a compatible controller for the best experience. Some games support touch or keyboard/mouse in the web client, but controller pairing remains the primary input expectation.

Catalog, saves and cross‑device play​

Cloud play provides access to the Game Pass library available to your tier (catalog sizes vary by tier). Where supported, cloud saves sync across devices, enabling you to start on a console and continue on a phone or laptop mid‑session. Microsoft’s ongoing “Stream Your Own Game” efforts also increase the number of owned titles eligible for cloud streaming, though availability varies by title and publisher permission.

Pricing and plans — what’s confirmed, and what’s disputed​

Multiple local reports published alongside the launch list Game Pass plans in India under Microsoft’s revamped tiering. The contemporary Indian pricing landscape reported by major outlets shows the new Essential/Premium/Ultimate split with local prices that differ by outlet: commonly reported figures are ₹499 for Essential, ₹699 for Premium, and ₹1,389 for Ultimate; PC Game Pass is reported near ₹939/month. These figures match several mainstream Indian tech outlets covering the rollout. Important caution: some earlier reports and syndications listed other local price points (for example, a prior article referenced ₹549 for Ultimate), and pricing remains subject to promotional bundles, taxes, and account‑level differences. Given these discrepancies and the rapid policy and price flux Microsoft has enacted globally this year, players should confirm final pricing inside their Microsoft/Xbox account before subscribing. Treat any single reported number as a snapshot that can vary by region, billing currency conversions, and promotional timing.

Technical picture: why local Azure nodes matter​

Latency wins and the physics of cloud gaming​

Cloud gaming is fundamentally a network challenge: the visual stream must be encoded and streamed to your device while controller inputs round‑trip back to a remote server. Latency (round‑trip time) and jitter impact perceived responsiveness more than raw bandwidth in many cases. Placing game servers in datacenters physically closer to players — Microsoft’s India Azure regions in Pune and Chennai — reduces that “first hop” latency and can turn previously marginal experiences into playable, low‑lag sessions for many cities and ISPs. Community telemetry and early tests show meaningful ping reductions for users routed to Pune/Chennai nodes.

Bandwidth and quality tiers​

Microsoft’s cloud service has advanced its encoding and bitrate options over the past year, adding higher‑quality “HQ” bitrate profiles and a 1440p mode for higher tiers where device and network conditions permit. General network guidance converges on the following practical thresholds:
  • Baseline: ~10 Mbps minimum for a usable, lower‑resolution session.
  • Recommended: 20–35+ Mbps for steady 1080p or better; higher sustained bitrates improve visual fidelity and reduce compression artifacts.
  • Latency target: sub‑50 ms to the regional node for comfortable single‑player action; competitive titles benefit from sub‑30 ms where possible.
Encoding improvements (moving toward AV1 in some cases, and broader HEVC/AVC optimizations) improve apparent quality at a given bandwidth, but they do not erase the physics of latency: distance and routing still matter. Expect quality tiers to remain gated by subscription level, device capability, and title support.

How to try Xbox Cloud Gaming in India today (practical checklist)​

  • Confirm your Microsoft/Xbox account and subscription tier inside account.microsoft.com or the Xbox app; ensure the subscription you hold includes cloud play for your region.
  • Use a modern Chromium browser (Microsoft Edge or Google Chrome) or Safari on iOS, and sign in at xbox.com/play to browse your cloud‑playable catalog. The web route is the fastest way to begin without native installs.
  • Pair a Bluetooth or wired controller (Xbox Wireless Controller recommended) and test a short session. For TVs, download the Xbox app or the preinstalled partner app on Samsung/LG smart TVs and sign in. Fire TV users should update their device software and the Xbox/partner app.
  • If you want diagnostics, third‑party tools such as Better XCloud can show which edge node you’re hitting; use such tools cautiously and understand they are community utilities, not official Microsoft telemetry.
Follow‑up tips:
  • Prefer wired Ethernet or high‑quality 5 GHz Wi‑Fi for best stability.
  • Disable background uploads or heavy concurrent streams on the same network during play.
  • Update GPU and browser media extensions on Windows for AV1/HEVC support where prompted.

Strategic analysis: what Microsoft gains — and what it still must prove​

Strengths and immediate upside​

  • Local infrastructure advantage: Azure’s established presence in India — notably Pune and Chennai — is an operational edge competitors without a local footprint lack; it materially improves latency for core metros.
  • Bundled content draw: Game Pass’s catalog strategy (day‑one first‑party titles, large curated libraries, and growing “stream your own game” eligibility) gives Microsoft a unique proposition compared with pure‑compute competitors. Bundling cloud play into widely promoted Game Pass tiers simplifies discovery and reduces churn friction.
  • Device reach and OEM partnerships: Smart TV integrations and Amazon Fire TV support expand reach into non‑console households — a crucial lever in a market with a high mobile and smart‑TV adoption curve.

Sticky challenges and material risks​

  • Price sensitivity in India: India is a highly price‑sensitive market. Microsoft’s global tier revamp and the recent round of Game Pass price changes materially raised sticker prices in many countries; local adoption at scale depends on how Microsoft balances price, perceived value, and regional promotions. Multiple Indian outlets catalog those price shifts and the community reaction. Users should expect localized promotions but also the potential for periodic price adjustments.
  • Last‑mile network variability: Even with local Azure nodes, the most common failure mode will be ISP routing, congested home Wi‑Fi, or poor peering. Low advertised broadband numbers don’t guarantee good cloud gaming if jitter and packet loss are high. Microsoft’s improvements can only go so far without ISPs and last‑mile infrastructure matching the ambition.
  • Catalog and licensing caveats: Not every title in the Xbox ecosystem will be cloud‑playable at launch — certain publishers require technical validation or separate agreements for cloud streaming. Expect a phased parity between console/PC availability and cloud‑playable status.
  • Regulatory and operational contingencies: Operating in India brings evolving regulatory, data residency, and telecom policy requirements. Microsoft already runs local Azure regions to address data locality, but future rule changes can affect costs and service behavior over time.

A competitive snapshot: how this reshapes India’s cloud gaming landscape​

Microsoft’s local activation places Xbox Cloud Gaming in direct competition with global and regional cloud gaming options (notably NVIDIA GeForce Now, Sony’s cloud initiatives, and telco or set‑top partnerships). But Microsoft’s differentiator isn’t raw hardware or bitrate alone: it’s the combination of local Azure capacity, Game Pass content bundling (including frequent first‑party launches), and device partnerships spanning TVs and handhelds. For many mainstream Indian players — those who prioritize convenience over ultra‑low latency — Microsoft’s offering will be the easiest, broadest on‑ramp. NVIDIA and others still benchmark on certain quality metrics and ultra‑high‑bitrate offerings, but Microsoft’s content depth and distribution partnerships often win on “what you can play right now” and “how easily you can hit play.” The market will sort itself by price, per‑title library, and practical day‑to‑day performance on local ISPs.

What to watch next (short‑term signals)​

  • Official regional messaging from Xbox India and an Xbox Wire post that lays out regional pricing, precise availability, and support pages. Early community activations are typically followed by formal announcements.
  • Native app availability and any Apple/Google store friction that would make mobile access easier; Microsoft’s web strategy works well on iOS today, but native apps would lower adoption friction further on handhelds.
  • Roll‑out of higher‑quality streaming modes (1440p/HQ) in India for top tiers and which titles get immediate support. Performance parity will take weeks‑to‑months and will be driven by title readiness and device codec support.
  • Any local promotional pricing, telco bundles, or ISPs that strike optimized peering deals with Microsoft to improve routing and overall experience for subscribers. Those deals materially influence everyday performance and user sentiment.

Practical troubleshooting cheat‑sheet for readers​

  • Connect via wired Ethernet when possible; otherwise, use a lightly loaded 5 GHz Wi‑Fi band and position the device close to the router.
  • Close background sync clients (cloud backups, streaming uploads) during sessions.
  • If you experience high latency, test ping and traceroute to identify whether your traffic routes to Chennai/Pune nodes; community tools can help but use them with caution.
  • Keep controller firmware and browser up to date; enable hardware media extensions for HEVC/AV1 support in Windows if prompted.

Final assessment​

Microsoft’s activation of Xbox Cloud Gaming in India is a consequential, technically grounded step rather than a symbolic expansion. By leveraging local Azure regions (Pune and Chennai), broad device partnerships, and the Game Pass catalog strategy, Microsoft has removed a substantial barrier for many Indian players: the need for a modern console or high‑end gaming PC. For casual and many single‑player gamers, this will translate into instant access to a far larger catalog on devices they already own.
That said, the success of cloud gaming at scale in India will pivot on two things: consistent last‑mile network quality across ISPs and a pricing strategy that meets Indian consumers’ expectations. Microsoft has the infrastructure and content playbook; delivering a consistently excellent experience for millions of users will require sustained engineering, targeted local partnerships, and careful pricing and promotion choices. Players interested in trying the service should confirm their local Game Pass pricing inside their Microsoft account, test connectivity to the nearest Azure nodes, and temper expectations on per‑title quality until parity and high‑bitrate modes roll out more widely.
This is a meaningful milestone for cloud gaming in India — one that turns the abstract promise of “console‑grade play on a phone” into an immediately accessible reality for many users, while leaving clear technical and commercial threads for Microsoft to follow through on in the months ahead.
Source: Windows Report Xbox Cloud Gaming Officially Launches in India
 

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