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Hmm....now that is a debate best left well alone... Personally I prefer keyboard and mouse, mostly because it's what I'm most used to but I've also read somewhere that better accuracy is attained with this kind of set up..
If your playing a game like Call of Duty (C.O.D.), a FPS (first person shooter) then you'll be using the classic k'board and mouse set up.
This usually entails that the keys W,A,S,D are used for forwards, backwards, left and right with the mouse taking care of your visual movement as well as any firing/attacking that has to be done.. Anything else is taken care of by extra keys assigned on the keyboard or mouse.
At first, especially if you've never tried it before, it can take a while to get used to. Being able to...
If your playing a game like Call of Duty (C.O.D.), a FPS (first person shooter) then you'll be using the classic k'board and mouse set up.
This usually entails that the keys W,A,S,D are used for forwards, backwards, left and right with the mouse taking care of your visual movement as well as any firing/attacking that has to be done.. Anything else is taken care of by extra keys assigned on the keyboard or mouse.
At first, especially if you've never tried it before, it can take a while to get used to. Being able to...
Highwayman
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Yea theres a nice review up on gametrailers, one of my fave game info sites, although PC isn't known for ports of decent fighting games....look at the utterly dismal Wolverine or Xmen games
Batman: Arkham Asylum Video Game, Review | Game Trailers & Videos | GameTrailers.com
Batman: Arkham Asylum Video Game, Review | Game Trailers & Videos | GameTrailers.com
Highwayman
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yea they have new video previews/review/and retro features updated hourly...absolute shedloads of trailers for all formats
Yes its a great site indeed, i check it several times a day. Cant wait for this game to be released for the pc (have played the demo so many times now and theres always new ways to take out the enemies etc) On the eidos forum it says 15th of september as date for the pc due to them wanting to optimize nvidia physX for the game.
Highwayman
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So any idea what the physx will do? is it for extra flappy capes etc...lol
kemical
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Lol...not sure really but I've always been slightly suspicious of PhysX.. We've had flag waving in lots of games before the advent of PhysX and it doesn't seem to make the flag wave any better than before (or at least from what I can see anyway) 
Highwayman
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Lol...not sure really but I've always been slightly suspicious of PhysX.. We've had flag waving in lots of games before the advent of PhysX and it doesn't seem to make the flag wave any better than before (or at least from what I can see anyway)![]()
Well of the games I've got SACRED2 & TWO WORLDS seem to use physx for just about every weather effect known....almost to the point of making visibility hard...lol...although most of the UT3 Engine games have it too they only seem to pump the rendering speeds up (R6 Vegas 2 was vastly faster after physx came out on GPUs) or make slightly better damage models, that said sometimes you have to run 2 rigs side by side to spot the differences.
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Highwayman
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thats noticably nicer, although bit of rag dolling and maybe physical damage like gaping wounds with flesh ripped off the bone etc would add more atmosphere too, as it stands most of its a nice bit of spit n polish rather than gameplay enhancing, though that breakable scenery is deffo the way to go.
Now if they can add in the dx11 tessalation....
Now if they can add in the dx11 tessalation....
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Yes dx11 would be nice
Awaiting the new dx11 cards from ati... Speaking of that, the delay of Colin Mcrae dirt 2 is because they want to optimize the game for dx11 and win 7. Cant wait for that game either lol its gonna be a nice end to 2009 for the gamers i think
Highwayman
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To coin a phrase, the future certainly looks bright and like you guys, I can't wait to see what the new DirectX will look like in the raw.. Photo realistic gaming isn't that far away...
or the flip side of that would be "The futures so bright....I gotta wear (Nvidia 3d) Shades..." lol
BTW I just popped the demo on and it runs fanstically, I was quite surprised given the physx mentioned Nvidia 260's as the reccomended base cards....the details are quite remarkable for DX9.
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kemical
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It does look good.. This is what I meant about games getting better and better.. It seems the devs are really getting to grips with the software and making full use of all the trickery available.. Mind you, it does help if you have one of todays uber cards too..
Highwayman
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It does look good.. This is what I meant about games getting better and better.. It seems the devs are really getting to grips with the software and making full use of all the trickery available.. Mind you, it does help if you have one of todays uber cards too..![]()
Indeed, I can't wait to purchase such a úber card around early january 2010
kemical
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Well I would say that the really good cards started with the 8800's. They were awesome value for money and are still good mid range cards today.. As I've mentioned before I'm probably gonna wait until 2nd gen DX11 cards are out but then again reports are saying that the new cards will be 1.6 times faster than the card I already own so I may invest depending on final figures...
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