PC Partner Group, the manufacturer behind ZOTAC, INNO3D and Manli, has warned investors that graphics-card prices could keep rising through 2026 as graphics-memory supply remains constrained. But the company’s own published filing does not make the more specific claim that entry-level cards will face especially severe shortages in the second half of the year—a distinction that matters to anyone trying to budget a low-cost gaming PC.

Wccftech’s August 16 report, citing VideoCardz, framed the warning as a coming crunch for entry-level GPUs including the GeForce RTX 3050, RTX 5050 and Radeon RX 9050. PC Partner’s official full-year results, released in February, instead describe a broader VGA-card problem: demand for high-bandwidth memory in AI data centers has outstripped supply, memory makers have reduced production of conventional computer and graphics memory, and higher graphics-memory prices have already pushed card prices upward.

The company said it expects VGA-card price increases to continue through 2026, compensating for lower volume until graphics-memory supply improves. That is a meaningful warning from one of the industry’s largest board partners. It is also a warning about the entire add-in board market, not a published forecast assigning worse shortages to the low end.

Graphics cards and computer chips displayed in a futuristic server room, with rising market charts and coin stacks.PC Partner’s filing points to pricing pressure, not a low-end allocation forecast​

The difference is more than semantic. A “shortage” can mean there are fewer cards on shelves, while higher prices can reflect more expensive memory bundles, reduced vendor margins, distributor markups, or a deliberate decision by board partners to prioritize products that generate more revenue per unit.

PC Partner’s official disclosure says rising graphic-memory prices have already prompted GPU price increases and forecasts continuing price increases for VGA cards while output volume declines. It does not identify an entry-level SKU, memory capacity, region, retailer channel, or a second-half threshold at which the situation gets worse.

Nor does the filing say that RTX 3050, RTX 5050, or Radeon RX 9050 models are affected. Those product-level examples in the Wccftech report are observations and extrapolations around the wider market, rather than details confirmed by PC Partner’s investor communication.

That leaves the core practical conclusion intact: budget GPU prices are unlikely to become reliably better simply because a card uses less VRAM. But buyers should not treat a report about broad supply and pricing pressure as confirmation that every low-end model is about to disappear from retail.


AI memory demand is colliding with the consumer-PC bill of materials​

PC Partner’s explanation centers on memory allocation. The company says AI data-center demand for high-bandwidth memory has exceeded supply, leading major manufacturers to cut production of computer and graphics memory. Graphics cards do not use HBM in the same way as AI accelerators, but memory makers decide how to allocate wafer capacity, packaging resources, and capital across product lines. Tight supply and higher quotes for graphics DRAM can therefore affect consumer cards even when the most intense demand is elsewhere.

That trend is corroborated by the wider PC market. IDC has warned that memory shortages are driving a volatile 2026 market and expects pricing pressure to continue well beyond the immediate quarter. Its assessment is broader than discrete graphics, covering systems whose cost is rising through DRAM and storage as well as GPU memory.

For a PC builder, the important detail is that the GPU is no longer isolated from the rest of the machine’s cost problem. A cheaper graphics card may still be paired with more expensive DDR5 memory and SSDs, while an entry-level prebuilt can lose its price advantage if OEMs downgrade capacity or raise the system price to protect margins.

PC Partner is financially exposed to this reality in two directions. It sells consumer graphics cards through brands such as ZOTAC, while also investing in AI-server opportunities through NVIDIA’s partner program. Its filing acknowledges that AI hardware demand is reshaping component availability even as it creates new business opportunities for suppliers.

Lower-end cards may be vulnerable because they have less margin to absorb cost increases​

The supplied reporting’s basic concern about entry-level GPUs is plausible, even if the official PC Partner filing does not document it specifically. Lower-priced boards leave less room to absorb a rising memory bill, freight cost, retailer margin, and warranty provision. A $250 card cannot quietly absorb the same dollar increase as a $700 card without losing a much larger share of its margin.

Board partners also have an incentive to direct scarce components toward higher-priced models. The same manufacturing capacity, packaging work and memory procurement effort can produce a product with substantially greater revenue when attached to a midrange or premium GPU. That does not mean vendors will abandon lower-end products outright, but it helps explain why low-end availability can become erratic before a card is formally discontinued.

VideoCardz reported in March that MSI management saw NVIDIA GPU supply as roughly 20% short of market demand and planned to cut back on lower-end models while emphasizing higher-value products. That report was based on comments reported by Taiwan’s Money UDN, rather than a public allocation table from NVIDIA, so it should be read as evidence of board-partner behavior rather than a confirmed industry-wide quota.

Meanwhile, reports on AMD’s Radeon board pricing have pointed to higher GPU-and-memory bundle costs for add-in-card partners. VideoCardz characterized those reports as rumors and noted that any wholesale increase would not translate automatically into an identical retail-price increase. That caveat is essential: a manufacturer’s cost move and a U.S. store’s shelf price are related, but they are not the same event.

The advertised MSRP is becoming less useful as a buying signal​

The immediate effect for buyers is that MSRP has become a weak measure of availability. It remains useful for comparing product positioning at launch, but it does not tell a buyer whether a particular ZOTAC, ASUS, Sapphire, or Gigabyte card is actually in stock—or whether the least expensive version will remain available after a distributor receives a new shipment.

A $30 or $50 increase matters more at the bottom of the stack. It can push a build from a current-generation GPU toward a previous-generation card, a used model, an integrated-graphics system, or a console. It can also change the balance of a build: spending more on the graphics card may mean settling for less system RAM or storage, both of which are already under cost pressure.

Buyers who need a system in the next several months should price complete builds rather than waiting for a single GPU headline to improve. A card that looks expensive in isolation may be the better purchase if the rest of the component list is currently available at reasonable prices. Conversely, a cheap low-end card is not necessarily a bargain if it forces compromises that leave a new PC constrained from day one.

The sensible checklist is short:

  • Compare current street prices against the card’s launch MSRP, but judge value against competing cards that are actually in stock.
  • Check VRAM capacity, power requirements and real game performance before accepting an older model as a substitute.
  • Avoid paying a large premium for a low-end card solely because it is new; the used market and previous-generation inventory may offer better performance per dollar.
  • If buying a prebuilt, verify the exact GPU model, RAM capacity, SSD capacity and power supply instead of assuming the headline GPU defines the system’s value.

What has not been established​

There is no public PC Partner document, in the material reviewed, that puts a number on entry-level GPU shortages in the second half of 2026. There is also no official forecast specifying retail pricing for the United States, allocation by ZOTAC brand, or how long any pressure will last.

PC Partner’s next detailed results will be more useful than a generalized outlook because they may show whether higher prices have actually offset falling volume and whether the company’s branded VGA business is seeing a change in product mix. Until then, the confirmed signal is broad and unwelcome: graphics-memory constraints are raising GPU costs and reducing unit volume across the market.

For gamers, the consequence is straightforward. Affordable graphics cards have not been exempted from the memory squeeze; they simply face it with the least room for price increases.