Higher user ratings are one of the success factors for apps in the Windows Store. Understanding and acting on customer reviews and minimizing app crashes help increase customer satisfaction, and that in turn will increase app ratings.
In the new unified Dev Center dashboard you now have access...
analytics
app crashes
app development
app health
crash analysis
crash events
crash reports
cross-platform
customer satisfaction
data export
debugging
dev center
failure logs
javascript exceptions
memory failures
performance optimization
user feedback
user ratings
windows 10
windows store
In today’s cloud-first, mobile-first technology world, most Store apps have at least some integration with web services or other devices on a network. These include apps that fetch online weather content, news or sports scores, media or podcast downloaders and even peer-to-peer games, chat or...
api
background transfer
client certificate
connectivity
cross-platform
developer
http
json
media
memory
networking
p2p
performance
rest
sockets
upgrade
uwp
visual studio
voip
windows 10
Since the month ends with the release of Windows 10, a great way to kick it off is by highlighting the great Windows 10 Universal App Samples available on GitHub.
I mean, check out this list of samples!
Microsoft/Windows-universal-samples
This repo contains the samples that demonstrate the...
api
app samples
coding
community
cross-platform
desktop apps
development
github
insider preview
microsoft
mobile apps
programming
resources
sdk
software
tools
universal apps
uwp
visual studio
windows 10
With the recent release of the Marmalade Link Removed, apps and games built with the Marmalade SDK can now be targeted for and deployed to Windows 10 PCs or phones.
In most cases, your app will not require significant code changes to move to Windows 10. However, the SDK is still a limited beta...
apps
c++
cross-platform
deployment
development
example
gaming
guide
hevc
integration
marmalade
mobile
opengl
programming
sdk
software
tutorial
visual studio
windows 10
This week has already been a great one for PC gamers. One of the highlights was the very first PC Gaming Show, in which the community was able to celebrate with some of the biggest names in PC gaming and see the innovations that lie ahead. As one of the sponsors of the event, Xbox was on hand to...
cross-platform
directx 12
e3 2015
fable legends
game development
game dvr
gaming news
gears of war
gigantic
killer instinct
pc gamers
pc gaming show
phil spencer
sea of thieves
steam
vr gaming
windows 10
windows upgrade
xbox
xbox one
This walkthrough demo will cover setting up a basic Cordova project, setting up a repo in Visual Studio Online, setting up the appropriate environments to handle the targeted platforms for application release, and ensuring quality build results prior to making the definitions live.
As there are...
agent pools
alm
android studio
apache cordova
application release
build definitions
build process
cross-platform
development
environmental configurations
gradle
integration
microsoft build
mobile apps
quality assurance
queues
team project
tutorial
visual studio
xcode
Today we revisit the Visual Studio 2015 Extensibility story that was started covering in The Future of Visual Studio Extensions is Bright (and easier :), talking about more of the extension goodness that's available and then about the new Common Project System.
First Heather Brown, Principal...
apis
community
cps
cross-platform
development
documentation
error handling
extensions
integration
intellisense
item templates
microsoft
nuget
productivity
project types
sdk
tools
visual studio
vs 2015
walkthroughs
Today is a play and learn day. Last month at Build 2015, Microsoft Edge was introduced using a new web app/game that reimagined the age old Flight Simulator in a web world.
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What's great is that not only can you play the game, but you can learn how it...
3d modeling
audio api
build 2015
cross-platform
flight arcade
game development
heightmap
html5
interactive
javascript
manifoldjs
microsoft edge
mobile apps
remote debugging
terrain
user experience
vorlonjs
web audio
web development
webgl
Visual Studio Enterprise 2015 RC is an end-to-end solution for teams of any size with demanding quality and scale needs that are building and managing complex applications targeting Microsoft’s full Enterprise platform as well as cross-platform technologies.
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Microsoft Visual Studio Community 2015 RC is a new edition that enables you to unleash the full power of Visual Studio to develop cross-platform solutions.
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Today at //BUILD we are making an update available to the Visual Studio Tools for Universal Windows apps. Windows 10 is an exciting release for developers, with support for Universal Windows apps that run across all Windows 10 devices – on the phone in your pocket, the tablet or laptop in your...
Last week was the final week before Build, Ignite and more. Make sure you come back here Wednesday, Thursday and Friday to see Build streamed live!
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This week on Channel 9, Jeremy and guest host Kyle Gostinger, discuss the week's top developer news, including;
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At our...
3d printing
application
azure
big data
build
cloud computing
cross-platform
developers
event management
ignite
iot
microsoft
office 365
powershell
productivity
storage
tech news
virtual machine
web api
xamarin
Developing games in Visual Studio 2015 will be easier than ever! Soma announced last week that Microsoft and the Visual Studio team is working very closely three gaming engine developers, so closely that in the future there will be "co-installation" of these engines baked in. As someone who...
cocos2d
collaboration
community edition
cross-platform
development tools
epic games
game development
game studios
gaming engines
indie developers
installers
microsoft
mobile development
plugins
unity
unreal engine
visual studio
windows
xbox
This is the third of another four part series on building cross-platform apps using Xamarin and C#. In this episode Robert is joined by James Montemagno, a developer evangelist at Xamarin. James takes us for a tour of CocosSharp, a Xamarin library for building 2D Windows, iOS and Android games...
Today's episode is somewhat overdue, as the Cross-Platform Mobile Development experience has actually been in VS2015 previews since, well, Preview. Join us in today's packed episode as we go behind the scenes with Ankit and Ion on how the experience came to pass, what Visual Studio can bring to...
I try to keep this list down to only 10-15'ish shows but this past week was a huge one for content, series and announcements. One of the big ones was from Scott Guthrie, Azure App Service announcement.
Beyond that Windows 10 news, Win10 dev and the coming C# 6/.Net Core 5 and so much more...
agility
app service
azure
channel 9
cloud
cross-platform
developer
docker
dotnet
flexibility
game development
iaas
infrastructure
mobile apps
networking
sql server
universal app
visual studio
windows 10
I guess it's Peter Daukintis week. :) Today's project he's showing off the openFrameworks.
Reminder about openFrameworks?
openFrameworks is designed to work as a general purpose glue, and wraps together several commonly used libraries, including:
OpenGL, GLEW, GLUT, libtess2 and cairo for...
It's a great time to be alive if you're a fanatic about the particulars of various performance-boosting graphics APIs. AMD's Mantle is here , Microsoft's DirectX 12 is coming with Windows 10 , and at GDC in early March we'll hear the first news about a successor to the open-source...
amd
api
community
cross-platform
development
directx
gaming
gdc
graphics
innovation
khronos
linux
next-gen
opengl
performance
software
technology
updates
valve
windows 10
Hi, I have a mac. (yes ik, Y u in windows forum?! GET OUT FILTHY MAC USER)
I would like to know if its possible to download a windows game from the windows 8 store, onto a mac. Just the file. The rest I can handle, I have wine. If you need to know what game it is, Its "ARMED!".
Thanks!