Microsoft’s growing prominence in generative AI and its implications for the video games industry have fueled both excitement and skepticism among developers and players alike. The company’s deep investments in OpenAI and its recent partnership with Inworld AI—culminating in the Narrative Graph...
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Microsoft’s ongoing investment in artificial intelligence has altered many aspects of its business, but within its gaming division, the application of generative AI remains significantly less prescriptive than some industry watchers might assume. Despite the company’s well-publicized...
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player experience
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south of midnight
studio autonomy
xbox game studios
With the flicker of a CRT monitor and the knowing hum of late-‘90s hardware, Quake 2 stands as an iconic pillar of gaming nostalgia. Fast-forward almost thirty years, and a name synonymous with Windows productivity—Microsoft—has harnessed the spirit of this classic for an experimental journey at...
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microsoft
player experience
quake 2
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Microsoft’s Copilot for Gaming represents the tech giant’s latest foray into embedding generative AI throughout its ecosystem, and this time, it’s targeting the ever-expanding world of Xbox and its community of gamers. As the gaming industry accelerates toward more connected, AI-enhanced...
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Expanding its reach far beyond productivity, Microsoft’s Copilot is about to collide head-on with the world of 3D gaming. According to reports from WinBuzzer and new job postings unearthed by eagle-eyed observers, Microsoft is plotting a course that could redefine both the boundaries of...
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A challenge achievement is always a moment of renewed excitement for Windows Xbox gamers, offering not only a subtle invitation to rethink how a game is played but also an incentive to subvert normal expectations. One such intriguing achievement is the “Finish the level in more moves than...
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The Elder Scrolls IV: Oblivion Remastered has commanded the attention of countless RPG fans with its legendary open world and expansive lore, and now, with the anticipated release of its remastered edition for Microsoft Windows, both old fans and a new generation of adventurers are primed to...
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I spent a good chunk of the recent long weekend plowing through Call of Duty—not solely because the adrenaline of narrowly escaping digital demise is preferable to, say, mowing the lawn, but because there's never a dull moment in this ever-morphing, sometimes confounding shooter universe. Yet...
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call of duty
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player experience
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How Ubisoft’s Open-Sourced Chroma Tool Marks a Watershed Moment in Game Accessibility
The Challenge of Game Accessibility: An Industry at a Crossroads
Video gaming has evolved from a niche pastime into a dominant force in global entertainment, captivating billions across every demographic...
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video game development
Microsoft’s experimental AI-powered Quake 2 demo makes a bold, if shaky, leap into the future of game ideation. At first glance, it’s a quirky mash-up of nostalgic 90s shooter aesthetics and modern generative AI technology—a recipe that promises both innovation and, inevitably, a fair share of...
Microsoft’s new AI-powered Quake II demo is turning heads as it blurs the line between classic gaming and modern artificial intelligence research. In a browser-based tech demo, Microsoft showcases how its Copilot AI platform and the Muse family of AI models can simulate an entire level of the...
In more than a decade working at Reallusion – a 3D and 2D software and content developer that specializes in Windows-based real-time animation and creation tools – Enoc Burgos has seen a lot of changes in the industry, but one thing is consistent in his role as director of partnership marketing...
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iclone
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windows