NVIDIA’s DLSS 5 reveal landed like a meteor: audacious, technically ambitious, and—judging by the reaction online—deeply, visibly divisive. The company’s cinematic trailer and GDC/GTC presentations framed DLSS 5 as a generational leap: neural rendering that fuses traditional 3D scene data with...
Software engineer Jeff Schomay’s weekend experiment—feeding an old-school, ASCII-based roguelike called Thunder Lizard into modern generative models and streaming back full-motion, photoreal-style frames—reads like a proof‑of‑concept for what many game developers quietly hope AI can do: turn...
ai
ai in gaming
ai rendering
ascii roguelike
edge inference
fal ai
frame rate
generative ai
hybrid graphics
image to image
indie developers
interactive media
latency
real time inference
real-time ai
real-timegraphics
software pipeline
temporal coherence
thunder lizard
whamm
In more than a decade working at Reallusion – a 3D and 2D software and content developer that specializes in Windows-based real-time animation and creation tools – Enoc Burgos has seen a lot of changes in the industry, but one thing is consistent in his role as director of partnership marketing...
2d software
3d graphics
animation
character creator
creation
creativity
digital creators
game design
game development
iclone
indie developers
motion capture
nvidia
omniverse
razer
real-timegraphics
reallusion
video production
visual effects
windows
In every one of the billion Windows 10 devices worldwide, there is a GPU for accelerating your AI tasks. From photo editing applications enabling new user experiences through AI to tools that help you train machine learning models for your applications with little effort, DirectML accelerates...
application
deep learning
developers
directml
gpu
hardware acceleration
healthcare
image processing
lobe
machine learning
model training
nuget
onnx
performance
real-timegraphics
tensorflow
video games
windows 10
windows ml
In every one of the billion Windows 10 devices worldwide, there is a GPU for accelerating your AI tasks. From photo editing applications enabling new user experiences through AI to tools that help you train machine learning models for your applications with little effort, DirectML accelerates...
artificial intelligence
development
directml
gpu
hardware acceleration
healthcare
image processing
lobe
machine learning
model inference
neural networks
nuget
onnx
open source
real-timegraphics
tensorflow
video games
windows 10
windows ml
The potential for a realtime movie maker "Sandbox for Cinema" with virtual acting using the new Crysis engine is looking extremely good, think of Garys mod on steriods.... Then just as that blow you away...watch the new Unreal 3 engine bladerunner inspired "Samaritan" demo running on 3x Nvidia...
3d graphics
cinema
console limitations
crysis
film
game development
gaming
garry's mod
graphics
next generation
nvidia
pc performance
real-timegraphics
realism
samaritan
sandbox
tech demo
unreal engine
video games
virtual acting
Futuremark®, the developer of the world's mostpopular benchmarking software, today released a new trailer for 3DMark® 11, the latestversion of their industry standard benchmark for real-time 3D graphics. The "HighTemple" tech demo trailer shows advanced tessellation and lighting effects rendered...
1080p
3dmark
advertising
benchmark
blizzcon
directx 11
free version
futuremark
game development
gaming
graphics
high temple
lighting effects
pedro camacho
post processing
real-timegraphics
screenshots
tech demo
tessellation
volumetric lighting