Steam, the immensely popular digital video game distributor, announces in a news release this afternoon that it has made some changes to its behind-the-scenes code, server and client side, to optimize downloads.
The new content system is designed to do two things: deliver better download rates in more places around the world, and also to simply streamline the publishing process on Steam, ultimately making it possible to ship more games than we would have been able to with the old system.