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Blender 3.5 Is Finally Here! - with Awesome New Features. The recent release of Blender 3.5 has sparked excitement in the 3D creation community, introducing a plethora of new features and improvements. If you're a Blender user or simply intrigued by 3D modeling and animation, this update is one you'll want to explore. Let's delve into the highlights of what's new in Blender 3.5 and how it can enhance your creative projects.
Blender 3.5 has significantly upgraded its hair creation capabilities. The new geometry hair tool allows users to create complex hairstyles more intuitively. With assets specifically designed for hair, creators can now simply click and drag to implement hair quickly and easily. This update includes tools for generating hair curves, braiding, and creating clumps, which empowers artists with greater flexibility and creativity. 2. Enhanced Geometry Nodes:
Updated geometry nodes in Blender 3.5 now include new functionalities such as blowing attributes and a more robust set of node options. These improvements facilitate more complex visual outcomes and streamline workflows. The ability to drag and drop node groups directly into the viewport enhances user experience and efficiency. 3. Real-time Compositing:
A highly anticipated feature, real-time compositing is now available in Blender's viewport, offering users new ways to work directly within the creative environment. The new compositor is designed for interactivity and speeds up the compositing process significantly, aligning with the broader goals of Blender's development. 4. Metal Support on macOS:
Mac users will be pleased to find that Blender 3.5 fully supports Metal, improving GPU performance significantly. This allows for better rendering and real-time performance in applications like Eevee and Cycles, making it a compelling choice for professionals working on macOS. 5. USD Improvements:
Blender 3.5 strengthens its integration with the Universal Scene Description (USD), aiding in the import and export of complex scenes and assets across different software. This positions Blender as a versatile tool for studios looking to incorporate it into their existing pipelines. 6. Performance and Render Optimizations:
Cycle rendering has received significant updates, including the introduction of a light tree for more efficient sampling, which is particularly beneficial for light-heavy scenes. Furthermore, the Open Shader Language now works natively on both GPU and CPU, enhancing rendering speeds and quality. 7. Grease Pencil Enhancements:
For those utilizing the Grease Pencil feature, Blender 3.5 introduces new functionalities to exaggerate poses and improve workflow within the tool, including copy-paste functionality across multiple frames.
Key Features and Improvements
1. Advanced Hair Creation Tools:Blender 3.5 has significantly upgraded its hair creation capabilities. The new geometry hair tool allows users to create complex hairstyles more intuitively. With assets specifically designed for hair, creators can now simply click and drag to implement hair quickly and easily. This update includes tools for generating hair curves, braiding, and creating clumps, which empowers artists with greater flexibility and creativity. 2. Enhanced Geometry Nodes:
Updated geometry nodes in Blender 3.5 now include new functionalities such as blowing attributes and a more robust set of node options. These improvements facilitate more complex visual outcomes and streamline workflows. The ability to drag and drop node groups directly into the viewport enhances user experience and efficiency. 3. Real-time Compositing:
A highly anticipated feature, real-time compositing is now available in Blender's viewport, offering users new ways to work directly within the creative environment. The new compositor is designed for interactivity and speeds up the compositing process significantly, aligning with the broader goals of Blender's development. 4. Metal Support on macOS:
Mac users will be pleased to find that Blender 3.5 fully supports Metal, improving GPU performance significantly. This allows for better rendering and real-time performance in applications like Eevee and Cycles, making it a compelling choice for professionals working on macOS. 5. USD Improvements:
Blender 3.5 strengthens its integration with the Universal Scene Description (USD), aiding in the import and export of complex scenes and assets across different software. This positions Blender as a versatile tool for studios looking to incorporate it into their existing pipelines. 6. Performance and Render Optimizations:
Cycle rendering has received significant updates, including the introduction of a light tree for more efficient sampling, which is particularly beneficial for light-heavy scenes. Furthermore, the Open Shader Language now works natively on both GPU and CPU, enhancing rendering speeds and quality. 7. Grease Pencil Enhancements:
For those utilizing the Grease Pencil feature, Blender 3.5 introduces new functionalities to exaggerate poses and improve workflow within the tool, including copy-paste functionality across multiple frames.