As I said, the lags occur every few seconds, not every twenty minutes. Still I've tried that option before with no effect.simply disable the auto power down when idle on the hard drive (usually set at 20mins default) in the power settings, unfortunately when running off a battery and not mains this feature will increase power drain.
The HDD is not fragmented, still I ran a defragmentation - only 10 files remained fragmented.Give the drive a nice defragmenting run. Other than that, it might be defective.
On a brand new HDD? I don't think so and I gave up scanning it during system boot.might also be worth running checkdisk in case of faulty sector which could cause the click/spinup/lag issue
On a brand new HDD? I don't think so and I gave up scanning it during system boot.
The problem is not the computer hardware inside, it is the fact gaming is one of the most demanding task you can ask of a computer, and therefore, is one of the most heat generating tasks. Even desktops with multiple large fan support often struggle to keep the electronics supplied with sufficient cool air flow through the case. There is no way a notebook, because of the size restraints, can provide adequate cooling. Additionally, with a PC, you can easily open the side and blast out all the heat trapping dust and dirt. Notebooks, being proprietary, just don't allow the "normal" user access for thorough cleaning. And since notebooks have fans, dust and dirt is sucked in. Dust build up is inevitable. No way around that. While the generated heat may not be enough to cause immediate failure or sudden reboots or freezes, it frequently causes the notebook to toggle down in speed. And long term exposure to high heat, even if not excessive, contributes to component aging.I also think that few notebooks make good game machines
Then you are the only person in the world with such skills - what is your trick? Seriously - you need to let the diagnostics run through completion.(I'm sure that beyond this point there are no files)
The trick? Lol. Defragmenter analization shows where is the data located.Then you are the only person in the world with such skills - what is your trick? Seriously - you need to let the diagnostics run through completion.
This fits my situation perfectly! Lags when game requests to load new graphic or location after like twenty seconds of inactivity. Sadly the report is just about creating a better algorithm for deciding when to park the heads. It doesn't cover how to actually implement this and few useful information relates to Linux.To decide when to park, many hard drives use a very simple fixed timein
algorithm. This algorithm assumes that if the drive has not been accessed for n
seconds (where n is a predefined constant), then it will probably remain idle for
a reasonably long time. Thus, the hard drive will always perform a head park
after n seconds of idle time. For laptop hard drives, n typically defaults to a
value on the order of 6 seconds.
It shows where the "stored" data is located. It does not show where temporary data is temporarily stored by the OS and other programs when they are running. If the system is trying to stash them in a bad location, it will cause problems.Defragmenter analization shows where is the data located.
I never said anything about the edge. I don't deal with extremes. You only scanned 60Gb of a 500Gb drive - that hardly left just the edges.And do you think that for some reason my OS wants to store temporary data at the edge of HDD platters?