Nvidia has acknowledged it’s investigating a wave of gaming problems that began appearing in Windows 11 after Microsoft’s January 13, 2026 cumulative update (KB5074109), with community reports describing black screens, visible artifacts in games, and measurable frame‑rate regressions on some GeForce systems. Early triage points to a complex interaction between the January rollup, graphics drivers, and certain system configurations — and while Microsoft has issued follow‑up previews that address some black‑screen symptoms, GPU artifacts and performance complaints remain under active investigation by vendors and affected users. )
KB5074109 is the January 13, 2026 cumulative update for Windows 11 (applied to the 24H2 and 25H2 channels) that advances affected systems to OS builds 26100.7623 and 26200.7623. The package bundles security fixes (a large set of CVEs) together with a servicing stack update (SSU) and a few non‑security quality changes, including a correction intended to reduce NeurPU) idle power draw. Those platform‑level changes are why administrators treat this as a consequential monthly rollup despite its “minor” label.
Shortly after wide deployment, multiple independent streams of telemetry and user reports converged on two distinct problem classes:
For gamers and single‑PC users:
The January 2026 Windows servicing cycle illustrates the brittle edge of a finely balanced ecosystem: security fixes and platform improvements are essential, but the sheer breadth of drivers, firmware variants and third‑party software in the field makes even a routine cumulative update a potential source of creative regressions. NVIDIA’s investigation and Microsoft’s follow‑on preview are the right moves; what remains crucial is rigorous cross‑vendor triage, clear mitigation guidance that preserves security, and disciplined staging to keep work and play uninterrupted while the engineering teams finish the root‑cause analysis.
Source: Windows Latest Nvidia is looking into gaming issues after Windows 11 KB5074109 January 2026 Update (artifacts, black screen and other problems)
Background / Overview
KB5074109 is the January 13, 2026 cumulative update for Windows 11 (applied to the 24H2 and 25H2 channels) that advances affected systems to OS builds 26100.7623 and 26200.7623. The package bundles security fixes (a large set of CVEs) together with a servicing stack update (SSU) and a few non‑security quality changes, including a correction intended to reduce NeurPU) idle power draw. Those platform‑level changes are why administrators treat this as a consequential monthly rollup despite its “minor” label. Shortly after wide deployment, multiple independent streams of telemetry and user reports converged on two distinct problem classes:
- Consumer / gaming symptoms: short black screens, desktop wallpaper resets, visual corruption/artifacts during play (rectangularn titles such as Forza Horizon), driver resets, and measurable drops in average framerate and 1% lows on some NVIDIA GeForce rigs. These reports are heterogeneous — not every machine is affected — and severity varies by title, driver version and system configuration.
- Enterprise / cloud‑desktop symptoms: authentication failures for Azure Virtual Desktop (AVD) and Windows 365 Cloud PCs, and other context‑specific regressions. Microsoft has acknowledged and mitigated some of these enterprise problems with Knifacts and targeted out‑of‑band updates.
What users are reporting: black screens, artifacts, and FPS drops
Black screen and wallpaper reset reports
Multiple users reported a brief black screen during boot or just after sign‑in, where the desktop would disappear for a few seconds before recovering. In some cases the desktop wallpaper was left as a plain black background until the user reapplied personalization settings. These symptoms were reported across systems with NVIDIA and AMD GPUs, though community threads show a concentration of reproducible cases on NVIDIA hardware. Microsoft has characterized the boot/no‑boot reports as limited to a subset of commercial PCs and has acknowledged specific boot failures (UNMOUNTABLE_BOOT_VOLUME) in some scenarios.Artifacts in games (rectangles, shadowing)
Players of high‑profile titles — Forza Horizon 5 among them — posted screenshots and videos showing rectangular artifacts, shadowing anomalies, and other corruption after the January update. Those artifact reports coincided with users running recent GeForce drivers (591.xx series and later) and were occasionally visible only in demanding scenes or after extended play. Community reproductions remain the primary source for these claims and, as such, they are correlative signals rather than formally triaged vendor confirmations at this stage.Measurable frame‑rate regressions
Several users and independent test runs reported average FPS drops in the range of roughly 10–30% in affected scenarios, with 1%/0.1% lows becoming noticeably worse — the practical effect is more stutter and a degraded competitive experience for players sensitive to consistent frametimes. Some of these posts claim specific deltas (for example, “lost 10–20 FPS”) after installing KB5074109 and recovering normal behavior only after uninstalling the update. Independent tech editors and forum testbeds observed similar directional effects in a subset of configurations. These numbers should be treated as community and lab observations rather than guaranteed outcomes for all hardware combinations.Timeline and vendor responses
- January 13, 2026 — Microsoft releases KB5074109 (builds 26100.7623 / 26200.7623). The update addresses a large number of security issues and a set of platform fixes, including an NPU power behavior change.
- Mid‑January 2026 — Community reports surface across forums, Reddit, and tech sites describing blackes in rare cases, Outlook POP/PST hangs, and GPU‑linked regressions. Microsoft marks several incidents as “Investigating” and pushes emergency out‑of‑band fixes for certain enterprise faults (for example, an AVD sign‑in OOB update).
- Late January 2026 — NVIDIA engineers (community posts captured by editors) acknowledge they are looking into reports of artifacts and black screens that co‑occurred with the Windows update. An NVIDIA staffer indicated that uninstalling KB5074109 appears to resolve some in‑game artifacts in customer reproductions, and that NVIDIA would continue triage even though the symptoms started after a Windows update. That vendor engagement is important because driver hotfixes are the usual rapid mitigation channel for OS‑driver interaction regressions.
- January 29, 2026 — Microsoft posts a Preview update, KB5074105 (Release Preview channel), which includes a fix described in its release notes as: “[Display and Graphics] Fixed: This update addresses black screen issues in isolated multiuser environments, typically after a Windows upgrade.” Early reports indicate this preview reduced certain black‑screen symptoms for some users, but it is not described as addressing artifact problems in games.
Verifying the technical facts
To separate what is proven from what is plausible, I verified the load‑bearing claims:- KB5074109 release date and OS build numbers: Microsoft documents the January 13,te and the OS builds 26100.7623 / 26200.7623 in its KB metadata and patch catalog. That matches independent reporting and community-tracked telemetry.
- KB5074105 preview content: Multiple KB summaries and release notes (Release Preview/Insider channels) list a specific graphics/display fix that mentions black‑screen behavior in isolated multiuser environments and after upgrades. This confirms Microsoft shipped a targeted preview that addresses at least some black‑screen scenarios.
- Vendor involvement: NVIDIA’s support forums and captured engineering comments referenced in the community press indicate NVIDIA is actively investigating game artifacts and related symptoms that appeared at roughly the same time as KB5074109 deployments. Community posts include NVIDIA staff responseving KB5074109 temporarily resolves some artifact reports. Those forum posts exist as vendor‑sourced community moderation entries rather than formal bug trackers or consolidated root‑cause reports.
Technical analysis: why a cumulative update can break games
Large cumulative updates are deceptively dangerous because they touch several parts of the stack at once:- The update includes a Servicing Stack Update (SSU) and the Latest Cumulative Update (LCU). SSUs modify how Windows installs and sequences updates; bundling them with LCUs means the on‑disk state and the rors from a simple LCU-only patch. That can leave systems in a subtly changed (or harder‑to‑undo) state, complicating remediation.
- Graphics interactions live at multiple layers: the Windows Display Driver Model (WDDM), kernel/user‑mode display components, the present/swapchain timing semantics, firmware (vBIOS/UEFI), and the vendor driver’s scheduling and synchronization code. A timing or handshake change in any of those OS components can change driver behavior in subtle ways that only appear under certain load patterns — for example, DirectX 12 engines with very high draw‑call rates. The symptom profile (high GPU utilization with lower delivered frame rates and stuttering) suggests submission / present timing and frame pacing issues rather than pure thermal or hardware throughput limitations.
- Third‑party overlays, anti‑cheat software and telemetry agents can amplify edge cases. Past incidents have shown that anti‑cheat hooks, overlay composition or multi‑plane overlay usage can trigger regressions when the OS changes compositingdling semantics. That makes reproducing the bug across diverse setups challenging and means vendor hotfixes may target limited workarounds first.
- Finally, when a system in the field had prior servicing failures (for example, a previous update rollback left metadata in a degraded state), the January cumulative could push the device over a cliff, resulting in more severe failures such as boot failures or UNMOUNTABLE_BOOT_VOLUME events. Those cases are rarer but historically consistent with bundled SSU/LCU deployment mechanics.
What NVIDIA’s involvement means (and what it doesn’t)
NVIDIA confirming it is “looking into” the reports is a standard and necessary step when an OS update correlates with graphics regressions, but it is not an admission of sole responsibility. The vendor’s active triage means:- NVIDIA will attempt to reproduce issues in controlled testbeds, correlate telemetry (driver logs, WDDM traces, Windows event logs), and identify whether a driver hotfms without requiring Microsoft to revert OS code. Vendor hotfixes are the fastest way to reach affected consumers who cannot or will not uninstall a security rollup.
- If the root cause is an OS change that breaks driver assumptions in a fundamental way, the full remediation may require coordinated fixes on both sides — a driver adjustment and an OS patch. Microsoft’s follow‑on preview (KB5074105) does demonstrate that the OS vendor can and did push changes that reduce some black‑screen behaviors. But the KB5074105 release notes do not claim to address in‑game artifact lists or all performance regressions — those remain under investigation.
- For users: a vendor hotfix is a low‑friction mitigation if you are experiencing symptoms and you trust the vendor’s driver channel. Hotfix drivers often have abbreviated QA cycles and are a pragmatic tradeoff between rapid remediation and wider QA coverage.
Practical and IT pros should do now
The right course of action depends on the role and the risk tolerance.For gamers and single‑PC users:
- 1.) Confirm: check Settings → System → About or run winver to confirm your Windows build. If you are on build 26100.7623 / 26200.7623 and you see visual corruption, note the time you installed updates and driver versions in use.
- 2.) Update drivers: install thece WHQL/Game Ready release from NVIDIA (or the corresponding AMD/Intel driver). Vendors often publish hotfixes once they can reproduce the issue. Use a clean driver install tool (DDU) if you’re testing whether driver changes solve the problem.
- 3.) Try KB5074105 (Release Preview) cautiously: if you are comfortable with Release Preview channel updates, KB5074105’s notes indicate a fix for some black‑screen conditions. If you manage a primary gaming rig, wait for stable channeeed the black‑screen fix immediately. Test first in a non‑critical environment.
- 4.) Uninstall KB5074109 only as last resort: removing a security cumulative exposes you to fixed vulnerabilities. If you must uninstall to restore a stable environment, create a disk image or system restore point first so you can return to the updated state if desired. The SSU permanence caveat means uninstalls can be more complex for some devices.
- 5.) Instrument your tests: use CapFrameX, PresentMon or the in‑game diagnostics to collect frametimes, averages and 1%/0.1% lows before and after mitigations. That hard data makes it easier to decide whether a driver, OS preview, or uninstall is actuallinistrators and fleet owners:
- 1.) Pause broad deployment: place KB5074109 on a cautious deployment band until vendor fixes and Microsoft’s follow‑ups complete validation for your hardware types. Pilot widely across GPU models, BIOS revisions and representative application workloads.
- 2.) Use Known Issue Rollback (KIR) where appropriate: Microsoft provided KIR artifacts and group policy mitigations to neutralize some enterprise‑facing regressions. That’s a safer route than uninstalling security rollups in managed environments.
- 3.) Maintain image hygiene: because the SSU component persists, ensure your image sequencing accounts for the combined update behavior. Test in lab images that mirror on‑prem firmware and driver inventories.
- 4.) Com of temporary mitigations (driver rollbacks, KB5074105 preview availability) and the security trade‑offs of removing monthly rollups.
Strengths, weaknesses and wider implications
Strengths of the response so far
- Microsoft acknowledged and documented severalns quickly and used Known Issue Rollback and out‑of‑band updates to mitigate enterprise impact — procedural mechanics that reduce the blast radius for managed customers.
- NVIDIA’s willingness to investigate and engage with the community is productive and follows a useful precedent: vendor hotfix drivers in similar past incidents (for instance, targeted GeFrior Windows updates) restored many users to acceptable performance in days rather than weeks.
- The ecosystem’s transparency — public forum threads, press coverage and KB notes — helps admins and enthusiasts rapidly triage and decide between immediate mitigations and cautious patience.
Risks and unresolved weaknesses
- Root cause ambiguity: at the time of writing, artifact reports and performance drops are principally community‑sourced and vendor triage is ongoing. That leaves users in a reactive posture if they require guaranteed game performance. Unverified claims should be treated with caution.
- Security vs availability trade‑off: uninstalling a security cumulative to restore perforument that increases attack surface. Enterprise practitioners must weigh short‑term productivity against long‑term risk. Microsoft’s KIR and group‑policy controls help, but they’re not a perfect one‑click solution for every regression.
- Patch cadence and QA constraints: bunites patch distribution but makes full rollbacks and forensic analysis more complex when regressions surface. The servicing model — while necessary — increases the importance of pilot rings and OEM coordination.
Red flags and unverifiable claims
- Single‑user FPS deltas and per‑title artifact screenshots are valuable but not definitive proof of a universal regression. Where community posts claim exact FPS losses (for example “lost 10–20 FPS”), those observations are reproducible in some testbeds but not guaranteed for all GPUs, BIOS revisions, anti‑cheat stacks or overlay configurations. I explicitly mark those numbers as community‑reported benchmarks that require controlled replication for precise attribution.
- Some press headlines describing “bricking” across broad swaths of installs are disproportionate to the telemetry Microsoft describes as a limited number of commercial PCs affected by boot failures. While any such failure is serious, the available evidence indicates the most severe symptoms are concentrated in particular edge conditions — for example, devices that had prior servicing failures or highly specialized firmware states. Treat “bricking” as an accurate description for those worst cases, but not representative of the majority of installs.
How this episode should change update hygiene going forward
- Pilot rings are not optional. Enterprises should expand pilot testing to include diversity in GPU vendors, BIOS versions, anti‑cheat stacks and productivity workloads. Cumulative updates that touch kernel and boot components need broader pre‑flight.
- Faster, more transparent telemetry sharing between OS vendors and GPU vendors would accelerate root‑cause analysis. When an OS change ripples into driver timing assumptions, a joint post‑mortem — even a short technical brief — helps admins make safer operational choices.
- Improve mitigation tooling for consumers: easier KIR application or safer selective mitigation paths that preserve security posture while neutralizing a narrow behavioral change would reduce the pressure to uninstall entire rollups. Microsoft already has mechanisms; the user experience for non‑administrator consumers could be clearer and less risky.
Bottom line for Windows gamers (practical, prioritized)
- If you’re not experiencing problems: stay patched. The January cumulative fixes many CVEs; most devices will not see the regressions described in community threads.
- If you do see black screens or artifacting: update your GPU driver first (clean install). If symptoms persist and you need immediate relief, test KB5074105 in Release Preview (or wait for the stable channel) or consider vendor hotfix drivers if available. Only uninstall KB5074109 as a measured last resort after imaging/backup.
- Collect data: record frametimes and error events before any uninstall so you can make an informed decision with clear measurements.
The January 2026 Windows servicing cycle illustrates the brittle edge of a finely balanced ecosystem: security fixes and platform improvements are essential, but the sheer breadth of drivers, firmware variants and third‑party software in the field makes even a routine cumulative update a potential source of creative regressions. NVIDIA’s investigation and Microsoft’s follow‑on preview are the right moves; what remains crucial is rigorous cross‑vendor triage, clear mitigation guidance that preserves security, and disciplined staging to keep work and play uninterrupted while the engineering teams finish the root‑cause analysis.
Source: Windows Latest Nvidia is looking into gaming issues after Windows 11 KB5074109 January 2026 Update (artifacts, black screen and other problems)












