An Xbox controller is no longer just a plastic bridge between your thumbs and a game console. In 2026, it has become a surprisingly flexible input device that can jump from living room to laptop, from cloud stream to accessibility setup, and even into some genuinely oddball experimental uses. The best part is that most of these capabilities are not hidden behind expensive add-ons or niche mods; many are built into Microsoft’s current controller ecosystem, which now spans Xbox Wireless, Bluetooth, USB, and broad device compatibility across Xbox consoles, Windows PCs, Android, and iOS. (xbox.com)
The modern Xbox controller sits at the center of Microsoft’s gaming strategy because it has to do more than satisfy console players. It must support couch gaming, PC gaming, cloud gaming, remote play, accessibility features, and a growing ecosystem of partner hardware that borrows the Xbox button layout and compatibility model. That shift is important because it shows how Microsoft has repositioned the controller from a single-purpose accessory into a universal input standard for its gaming stack. (xbox.com)
That evolution did not happen overnight. Microsoft has supported Xbox controllers on Windows for years, and today’s controller family still reflects that long transition from console-only hardware to cross-platform input. The current wireless controller supports pairing with Xbox consoles, Windows PCs, Android, and iOS, while the Elite family extends that flexibility with USB-C, Bluetooth, and wireless connectivity across console, PC, and mobile. (xbox.com)
What makes the topic interesting now is that the controller’s role is expanding even further as Microsoft pushes cloud gaming, remote play, accessibility gear, and mobile-first use cases. The company is also actively iterating on controller features such as the Share button, button mapping, and accessory support, which means the line between “controller” and “general-purpose gaming remote” keeps getting blurrier. (xbox.com)
There is also a growing rumor cycle around next-generation Xbox hardware, including speculation that future controllers could support direct-to-Wi‑Fi connectivity for cloud scenarios. That claim is not officially confirmed, so it should be treated cautiously, but it helps explain why controller design has become a bigger strategic story than it used to be. If Microsoft solves latency and pairing friction at the hardware layer, the controller becomes even more central to its cloud ambitions. (techradar.com)
That matters because a controller is only as useful as the number of environments it can follow you into. For casual players, it means you can move from console to laptop without buying another accessory. For enthusiasts, it means a single input device can remain central across a home setup that now spans living room TV, gaming laptop, handheld, and phone. (xbox.com)
It also lowers the cost of entry into PC and cloud gaming. Instead of buying a separate gamepad for each device, one controller can carry a household through multiple screens and usage modes. That is especially useful in homes where one machine is used for both entertainment and work. (xbox.com)
That is also why Microsoft keeps emphasizing supported-device matrices and app-based configuration. The controller is no longer “just compatible”; it is part of a larger ecosystem story that includes device switching, mapping, and convenience features that make it easier to stay in Microsoft’s gaming lane. The less friction there is, the more the controller acts like a passport rather than a peripheral. (xbox.com)
That simple fact hides a lot of nuance. Not every PC game benefits equally from controller input, and mouse-plus-keyboard remains superior for many genres. But for racing games, action titles, platformers, and couch-friendly PC setups connected to a TV, the Xbox controller often offers the best balance of precision, comfort, and familiarity. (xbox.com)
It also reflects where the market is moving. Gaming is no longer confined to a dedicated console under the TV, and the controller has to keep up with that reality. If a user can dock a laptop, stream from the cloud, or jump into a game from a Windows-based handheld, the Xbox controller becomes the familiar anchor across all of those experiences. (news.xbox.com)
In practical terms, the button makes the controller feel more native to a connected platform. You are not just playing; you are creating clips, saving moments, and feeding the social layer around the game. That pushes the controller from being a passive tool into a more active part of the gaming workflow. It is a small feature with an outsized psychological effect. (xbox.com)
This is one of the biggest changes in the history of console input. A controller used to imply proximity to a console. Now it can be the primary interface for a game that lives in a data center, on a home console across the house, or in a browser on a mobile device. That is a profound shift in how users understand ownership and access. (xbox.com)
This is where future hardware rumors become especially interesting. If Microsoft ever ships a controller with direct Wi‑Fi support, as reports have speculated, it would not just be a novelty. It would be an attempt to reduce one more hop in the input path between the player and the game session. That would be a meaningful engineering move, not just a marketing gimmick. (techradar.com)
For the controller, both modes are important. Remote Play reinforces the controller’s role as the home-console companion, while cloud gaming turns it into a truly portable gaming remote. Together, they make the Xbox controller feel less like a device and more like an access key to Microsoft’s broader gaming network. (xbox.com)
That functionality is more than a gimmick. It can help a player with limited mobility share control responsibilities, or let a parent and child work together in a game without handing off responsibility entirely. Microsoft’s accessibility ecosystem also includes the Adaptive Controller and Adaptive Joystick, both designed to expand who can participate in gaming and how. (xbox.com)
Microsoft has also signaled a broader commitment to customizable hardware and software input. Button mapping in the Xbox Accessories app and the ability to manage multiple profiles show that Microsoft sees personalization as part of the controller’s core value proposition. That is the right direction for modern input design. (xbox.com)
It also creates a subtler benefit: confidence. A newer player can learn by participating rather than watching, and that can make gaming feel less intimidating. In that sense, the feature is both technical and social, which is exactly why it deserves more attention than it typically gets. (xbox.com)
This is especially relevant now that many players expect their gaming life to move with them. A controller used with a phone clip or tablet stand can give mobile gaming a more console-like feel, while smart TVs and browser-based play can bring the same controller back into the living room without a console present. (xbox.com)
That matters because mobile gaming is no longer only about casual one-hand play. As cloud libraries grow and more console-quality games arrive on phones and tablets, the controller becomes a premium option for serious gaming on the go. In effect, the controller turns a phone into a lightweight console frontend. (news.xbox.com)
It also broadens the controller’s identity. It is not just an Xbox accessory anymore; it is an interface for a distributed gaming service. That distinction matters because it shifts the controller from product category to platform credential. (xbox.com)
This is a big deal in a gaming market that increasingly rewards personalization. Some users want swapped sticks and shorter triggers; others want simple button remaps or alternate profiles. Microsoft’s approach is to make the controller a flexible input surface rather than a fixed layout. (news.xbox.com)
It also reflects an industry-wide shift toward software-defined hardware. The controller remains physical, but its meaning is increasingly mediated by apps, firmware, and system settings. That makes the Xbox controller feel more like a configurable instrument than a static peripheral. (xbox.com)
The competitive implication is straightforward: the platform is no longer judged only by first-party hardware. It is judged by how well the ecosystem supports premium alternatives while maintaining compatibility, consistency, and software support. That helps Microsoft compete even when rivals innovate on the hardware edge. (windowscentral.com)
These experiments matter culturally because they show the controller’s value outside the narrow world of supported games. In the hands of tinkerers, the controller becomes a generic human interface device for media rigs, robotics, simulation setups, and custom control schemes. That is not officially the product story, but it is part of the reason the controller remains such a durable piece of hardware. (bgr.com)
The downside is that these use cases are highly uneven and usually unsupported. A drone hack may be clever, but it is not something most users should expect to work out of the box. Still, the existence of those experiments reinforces the controller’s reputation as a versatile input tool rather than a narrow console-only accessory. That flexibility is part of the Xbox brand’s quiet power. (bgr.com)
There is also a bigger market question looming: if Microsoft pushes toward Wi‑Fi-connected or otherwise more cloud-native controller designs, it could challenge how gamers think about latency, portability, and ownership. Even if those rumors never materialize exactly as described, they point to a future where the controller is no longer just a local accessory but a network-aware endpoint. That is where the real strategic value lies. (techradar.com)
Source: bgr.com 4 Cool Things You Didn't Know Xbox Controllers Could Do - BGR
Overview
The modern Xbox controller sits at the center of Microsoft’s gaming strategy because it has to do more than satisfy console players. It must support couch gaming, PC gaming, cloud gaming, remote play, accessibility features, and a growing ecosystem of partner hardware that borrows the Xbox button layout and compatibility model. That shift is important because it shows how Microsoft has repositioned the controller from a single-purpose accessory into a universal input standard for its gaming stack. (xbox.com)That evolution did not happen overnight. Microsoft has supported Xbox controllers on Windows for years, and today’s controller family still reflects that long transition from console-only hardware to cross-platform input. The current wireless controller supports pairing with Xbox consoles, Windows PCs, Android, and iOS, while the Elite family extends that flexibility with USB-C, Bluetooth, and wireless connectivity across console, PC, and mobile. (xbox.com)
What makes the topic interesting now is that the controller’s role is expanding even further as Microsoft pushes cloud gaming, remote play, accessibility gear, and mobile-first use cases. The company is also actively iterating on controller features such as the Share button, button mapping, and accessory support, which means the line between “controller” and “general-purpose gaming remote” keeps getting blurrier. (xbox.com)
There is also a growing rumor cycle around next-generation Xbox hardware, including speculation that future controllers could support direct-to-Wi‑Fi connectivity for cloud scenarios. That claim is not officially confirmed, so it should be treated cautiously, but it helps explain why controller design has become a bigger strategic story than it used to be. If Microsoft solves latency and pairing friction at the hardware layer, the controller becomes even more central to its cloud ambitions. (techradar.com)
The Controller as a Cross-Device Standard
The first thing many people still underestimate is how effectively the Xbox controller has become a cross-device standard. Microsoft’s current product pages are explicit: the wireless controller can connect to Xbox consoles with Xbox Wireless, and to Windows 10/11 PCs, tablets, Android, and iOS devices over Bluetooth. The same broad principle applies to the Elite Wireless Controller Series 2, which supports Xbox, Windows PC, and mobile through wireless, Bluetooth, or USB-C depending on the model. (xbox.com)That matters because a controller is only as useful as the number of environments it can follow you into. For casual players, it means you can move from console to laptop without buying another accessory. For enthusiasts, it means a single input device can remain central across a home setup that now spans living room TV, gaming laptop, handheld, and phone. (xbox.com)
Why this matters for consumers
For consumers, the biggest benefit is continuity. If you already know how an Xbox controller feels in your hand, that muscle memory transfers across platforms. You do not need to relearn a new stick layout every time you switch from console to cloud streaming or from one mobile game to another. (xbox.com)It also lowers the cost of entry into PC and cloud gaming. Instead of buying a separate gamepad for each device, one controller can carry a household through multiple screens and usage modes. That is especially useful in homes where one machine is used for both entertainment and work. (xbox.com)
- One controller can serve console, PC, and mobile use cases.
- Bluetooth support reduces friction for quick pairing.
- USB-C remains useful for stable wired play and charging.
- Button mapping adds customization on supported systems.
- Compatibility spans both Microsoft and many partner ecosystems. (xbox.com)
Why this matters for Microsoft
For Microsoft, this interoperability is strategic. Every device that accepts an Xbox controller becomes another place where Microsoft can keep players inside its software and subscription orbit, whether that means the Xbox app, cloud gaming, Remote Play, or Game Pass. The controller becomes a retention tool, not just a physical accessory. (xbox.com)That is also why Microsoft keeps emphasizing supported-device matrices and app-based configuration. The controller is no longer “just compatible”; it is part of a larger ecosystem story that includes device switching, mapping, and convenience features that make it easier to stay in Microsoft’s gaming lane. The less friction there is, the more the controller acts like a passport rather than a peripheral. (xbox.com)
PC Gaming and the Desktop Use Case
One of the most practical “you probably knew it, but maybe not in this form” capabilities is how deeply the Xbox controller has been integrated into PC gaming. Microsoft supports the controller on Windows, and its current hardware pages highlight PC compatibility as a core feature rather than a side note. The controller is also a natural fit for Xbox PC app gaming and Game Pass on Windows, where it makes a desktop feel a lot more like a console. (xbox.com)That simple fact hides a lot of nuance. Not every PC game benefits equally from controller input, and mouse-plus-keyboard remains superior for many genres. But for racing games, action titles, platformers, and couch-friendly PC setups connected to a TV, the Xbox controller often offers the best balance of precision, comfort, and familiarity. (xbox.com)
The growing importance of handheld-style Windows play
Microsoft’s broader Windows gaming work has made controller support even more relevant. As Windows experiences increasingly borrow handheld and console-like interfaces, the controller becomes part of the operating system story, not just the game story. That is an important shift because it makes navigation, library browsing, and in-game transitions more seamless. (techradar.com)It also reflects where the market is moving. Gaming is no longer confined to a dedicated console under the TV, and the controller has to keep up with that reality. If a user can dock a laptop, stream from the cloud, or jump into a game from a Windows-based handheld, the Xbox controller becomes the familiar anchor across all of those experiences. (news.xbox.com)
- PC compatibility is now a core selling point.
- Wired and wireless paths both remain relevant.
- Button remapping helps tailor the experience to individual games.
- Game Pass and cloud services reinforce controller usefulness.
- Console-style play on PC reduces the learning curve for console gamers. (xbox.com)
The significance of the Share button
The modern controller’s Share button may seem minor, but it is a useful signal about what Microsoft expects players to do. Capturing screenshots and recordings directly from the controller shortens the distance between gameplay and sharing, and that matters in a creator-driven ecosystem. (xbox.com)In practical terms, the button makes the controller feel more native to a connected platform. You are not just playing; you are creating clips, saving moments, and feeding the social layer around the game. That pushes the controller from being a passive tool into a more active part of the gaming workflow. It is a small feature with an outsized psychological effect. (xbox.com)
Remote Play and Cloud Gaming
If the PC angle shows the controller’s versatility, Remote Play and Xbox Cloud Gaming show its reach. Microsoft’s official pages make clear that a supported controller can be used to stream games you already own on a console or to play through cloud services on phones, tablets, TVs, browsers, and other supported devices. That means the controller is no longer tethered to local hardware in the way traditional console accessories once were. (xbox.com)This is one of the biggest changes in the history of console input. A controller used to imply proximity to a console. Now it can be the primary interface for a game that lives in a data center, on a home console across the house, or in a browser on a mobile device. That is a profound shift in how users understand ownership and access. (xbox.com)
Why cloud gaming changes controller behavior
Cloud gaming puts a premium on responsiveness, pairing reliability, and network quality. Microsoft notes that supported controllers can be used across cloud services, and its mobile guidance recommends compatible controller setups along with broadband or 5GHz networking for the best experience. That is a reminder that the controller is now part of a larger latency equation. (xbox.com)This is where future hardware rumors become especially interesting. If Microsoft ever ships a controller with direct Wi‑Fi support, as reports have speculated, it would not just be a novelty. It would be an attempt to reduce one more hop in the input path between the player and the game session. That would be a meaningful engineering move, not just a marketing gimmick. (techradar.com)
Remote play versus cloud gaming
Remote Play and cloud gaming often get lumped together, but they solve different problems. Remote Play streams games that are installed on your own console, which means your hardware is still the server. Cloud gaming runs games from Microsoft’s cloud infrastructure and removes the console from the equation entirely. (xbox.com)For the controller, both modes are important. Remote Play reinforces the controller’s role as the home-console companion, while cloud gaming turns it into a truly portable gaming remote. Together, they make the Xbox controller feel less like a device and more like an access key to Microsoft’s broader gaming network. (xbox.com)
- Remote Play depends on your own console.
- Cloud gaming depends on Microsoft’s streaming infrastructure.
- Supported controllers work across TVs, phones, tablets, PCs, and browsers.
- Network quality has a real effect on input feel.
- The controller becomes useful even when you are away from the console. (xbox.com)
Accessibility and Shared Control
The controller’s most meaningful “extra” capabilities may be the ones that help people play more comfortably or more inclusively. Microsoft’s Xbox Controller Assist, previously known as Copilot mode, lets two controllers operate as if they were one, and that has obvious value for accessibility, coaching, or family play. It is one of those features that is easy to overlook until you need it. (xbox.com)That functionality is more than a gimmick. It can help a player with limited mobility share control responsibilities, or let a parent and child work together in a game without handing off responsibility entirely. Microsoft’s accessibility ecosystem also includes the Adaptive Controller and Adaptive Joystick, both designed to expand who can participate in gaming and how. (xbox.com)
Accessibility as product strategy
Accessibility is not just a moral priority; it is a design strategy. The Xbox ecosystem now includes adaptive hardware, thumbstick toppers, control assist, and remapping features that collectively make the controller platform more modular. That matters because a rigid, one-size-fits-all controller excludes users who need different button access, mounting options, or input combinations. (news.xbox.com)Microsoft has also signaled a broader commitment to customizable hardware and software input. Button mapping in the Xbox Accessories app and the ability to manage multiple profiles show that Microsoft sees personalization as part of the controller’s core value proposition. That is the right direction for modern input design. (xbox.com)
Why shared control matters
Shared control is especially useful because it solves problems that pure skill or pure hardware can’t. A difficult boss fight, a tricky driving section, or a navigation challenge can be made more manageable when another person can share responsibility through a second controller. That can reduce frustration while preserving the experience. (xbox.com)It also creates a subtler benefit: confidence. A newer player can learn by participating rather than watching, and that can make gaming feel less intimidating. In that sense, the feature is both technical and social, which is exactly why it deserves more attention than it typically gets. (xbox.com)
- Xbox Controller Assist links two controllers together.
- Adaptive devices expand the range of physical setups.
- Button mapping supports personalized layouts.
- Accessibility options benefit families and new players.
- Inclusive design helps Microsoft widen its audience. (xbox.com)
Mobile Gaming and TV-Based Play
Another underappreciated capability is how comfortably the Xbox controller fits into mobile gaming and TV-based cloud play. Microsoft’s mobile guidance says you can connect via Bluetooth or wired connection to compatible devices, and it supports controller use with phones, tablets, and browser-based cloud play. That makes the controller a bridge between traditional gaming hardware and the phone-first habits of modern users. (xbox.com)This is especially relevant now that many players expect their gaming life to move with them. A controller used with a phone clip or tablet stand can give mobile gaming a more console-like feel, while smart TVs and browser-based play can bring the same controller back into the living room without a console present. (xbox.com)
How the controller changes mobile UX
On mobile, the controller eliminates a lot of the compromises that touch controls impose. While touch overlays can be useful, they rarely match the comfort or precision of physical sticks and triggers. Using an Xbox controller can therefore make cloud gaming and remote play feel far closer to the experience players expect from a console. (xbox.com)That matters because mobile gaming is no longer only about casual one-hand play. As cloud libraries grow and more console-quality games arrive on phones and tablets, the controller becomes a premium option for serious gaming on the go. In effect, the controller turns a phone into a lightweight console frontend. (news.xbox.com)
TVs, browsers, and the no-console living room
Microsoft has expanded Xbox play to TVs and browser-enabled devices, which creates another interesting use case. A player can stream titles on supported smart TVs or use a browser on a computer or phone, keeping the controller as the main interaction method. That lowers the barrier to entry for households that do not want or cannot justify a dedicated console in every room. (xbox.com)It also broadens the controller’s identity. It is not just an Xbox accessory anymore; it is an interface for a distributed gaming service. That distinction matters because it shifts the controller from product category to platform credential. (xbox.com)
- Mobile support includes Bluetooth and wired options.
- Smart TV support extends the controller into the living room.
- Browser-based play reduces device lock-in.
- Touch controls remain available, but physical input is often superior.
- The controller helps unify the mobile and console experiences. (xbox.com)
Customization, Mapping, and Control Layers
The Xbox controller’s usefulness also grows through software-level customization. Microsoft supports button mapping through the Xbox Accessories app on Xbox consoles and Windows 10/11, which means the same physical device can be tuned for different genres, different accessibility needs, or different player preferences. That makes the controller more adaptive without needing a hardware redesign every time. (xbox.com)This is a big deal in a gaming market that increasingly rewards personalization. Some users want swapped sticks and shorter triggers; others want simple button remaps or alternate profiles. Microsoft’s approach is to make the controller a flexible input surface rather than a fixed layout. (news.xbox.com)
Why remapping is more important than it sounds
Remapping gives players a way to make the controller fit the game instead of forcing the game to fit the controller. That can matter for accessibility, yes, but it also matters for power users who want one setup for shooters and another for racing or strategy titles. (xbox.com)It also reflects an industry-wide shift toward software-defined hardware. The controller remains physical, but its meaning is increasingly mediated by apps, firmware, and system settings. That makes the Xbox controller feel more like a configurable instrument than a static peripheral. (xbox.com)
Partner controllers and ecosystem expansion
Microsoft’s ecosystem now includes many Designed for Xbox and licensed third-party controllers that lean into features such as Hall-effect sticks, displays, or advanced PC connectivity. That does not change the core Xbox controller’s role, but it does widen the definition of what “Xbox controller” means in practice. (news.xbox.com)The competitive implication is straightforward: the platform is no longer judged only by first-party hardware. It is judged by how well the ecosystem supports premium alternatives while maintaining compatibility, consistency, and software support. That helps Microsoft compete even when rivals innovate on the hardware edge. (windowscentral.com)
Experimental and Off-Label Uses
Then there are the oddball uses that remind you a controller is, at heart, an input device that can be repurposed far beyond Microsoft’s official scenarios. BGR highlighted one of the classic examples: using an Xbox controller to control a drone through a customized setup. That kind of hack is not mainstream, but it demonstrates how flexible the controller’s underlying inputs can be when a developer or hobbyist is willing to bridge the hardware to another platform. (bgr.com)These experiments matter culturally because they show the controller’s value outside the narrow world of supported games. In the hands of tinkerers, the controller becomes a generic human interface device for media rigs, robotics, simulation setups, and custom control schemes. That is not officially the product story, but it is part of the reason the controller remains such a durable piece of hardware. (bgr.com)
The appeal of hacking a familiar device
A familiar control layout has enormous value in unconventional projects. Developers and modders do not have to explain button semantics from scratch when using a widely recognized gamepad shape. That lowers the barrier to experimentation and makes the Xbox controller a common choice for prototypes and hobby builds. (bgr.com)The downside is that these use cases are highly uneven and usually unsupported. A drone hack may be clever, but it is not something most users should expect to work out of the box. Still, the existence of those experiments reinforces the controller’s reputation as a versatile input tool rather than a narrow console-only accessory. That flexibility is part of the Xbox brand’s quiet power. (bgr.com)
Why rumors of Wi‑Fi matter here
If Microsoft’s future controller hardware does move toward Wi‑Fi-based direct connectivity, as some reports suggest, then these off-label uses could become even more interesting. A controller that can talk more directly to cloud services or networked devices may be easier to adapt for custom workflows, especially where latency matters. But for now, that remains a speculative future rather than a present feature. (techradar.com)- Hacks prove the controller can be more than gaming hardware.
- Familiar layout makes custom projects easier to build.
- Unsupported experiments are still limited by technical complexity.
- Networked input could expand future niche uses.
- Off-label creativity often predicts mainstream features later. (bgr.com)
Strengths and Opportunities
The Xbox controller’s biggest strength is that it has become a platform-neutral gaming control surface without losing the familiarity that made it popular in the first place. Microsoft has taken a device that once served one console and turned it into a broad ecosystem tool that supports PC, mobile, cloud, accessibility, and sharing features. That breadth gives the controller more staying power than a simple console accessory would have. (xbox.com)- Broad compatibility across console, PC, mobile, and cloud devices.
- Strong brand familiarity and comfortable ergonomics.
- Accessibility features that make the hardware more inclusive.
- Customization options through the Xbox Accessories app.
- Share button and content capture for creator-friendly workflows.
- Room for ecosystem growth through partner devices and services.
- Potential future innovation in low-latency or Wi‑Fi-connected input. (xbox.com)
Risks and Concerns
The controller’s expanded role also creates complexity. As more features depend on software layers, platform support, and app configuration, the user experience can become fragmented. A feature that works beautifully on one device may be limited, unavailable, or differently implemented on another. (xbox.com)- Feature parity is inconsistent across devices and operating systems.
- Bluetooth, USB, and wireless modes can behave differently.
- Cloud gaming performance still depends heavily on network quality.
- Accessibility features may require extra setup or companion hardware.
- Rumors about next-gen features can create unrealistic expectations.
- Third-party controller innovation may outpace first-party momentum.
- Off-label hacks are impressive but not broadly accessible. (xbox.com)
Looking Ahead
The next stage of Xbox controller evolution will likely be defined less by new button shapes and more by how well Microsoft integrates the controller into the rest of its gaming platform. That means lower-friction pairing, smarter device switching, stronger cloud support, and more precise customization tools. It also means continuing to blur the line between a controller and a general gaming interface for any screen. (xbox.com)There is also a bigger market question looming: if Microsoft pushes toward Wi‑Fi-connected or otherwise more cloud-native controller designs, it could challenge how gamers think about latency, portability, and ownership. Even if those rumors never materialize exactly as described, they point to a future where the controller is no longer just a local accessory but a network-aware endpoint. That is where the real strategic value lies. (techradar.com)
- More seamless switching between Xbox, PC, mobile, and cloud play.
- Continued refinement of accessibility-first controller design.
- Deeper integration with Windows and handheld gaming devices.
- Growth in partner accessories and licensed controller variants.
- Possible hardware shifts aimed at reducing cloud gaming latency. (news.xbox.com)
Source: bgr.com 4 Cool Things You Didn't Know Xbox Controllers Could Do - BGR
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