Hi
I am new on the forum.
I'm working with Side Effects Houdini and it crashes all the time due to "command exit code: -1073741819".
I thought it was a Houdini issue, but I tink now it is a Window issue.
Please advice.
Ragnar Egeland
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Today we are releasing the first update to the UWP Community Toolkit. To see the updates, first:
Get started with UWP Community Toolkit 1.1
Install the Link Removed directly from the Windows Store
Read the documentation
In under a month since the first release, we are humbled by the positive...
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When the layout of your Universal Windows Platform (UWP) app changes, there is often a slight pause as your app rearranges content to fit the new window size or orientation. Composition APIs let you create smooth-as-butter animations between these states so your layout changes won’t jar your...
The Composition APIs come with a robust animation engine that provides quick and fluid motion running in a separate process from your Universal Windows Platform (UWP) app. This provides a consistent 60 frames per second when running your app on an IoT device as well as on a screaming gaming...
The Composition APIs allow you to enhance the appeal of your Universal Windows Platform (UWP) app with a wide range of beautiful and interesting visual effects. Because they are applied at a low level, these effects are highly efficient. They run at 60 frames per second, providing smooth visuals...
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Guys, need your advice. I want to learn how to do creative short cartoons, such as this one.
where it can be learned online, what software should I use? o_O
Morgan Sorne is a multi-disciplinary, award-winning prolific visual artist, musician, actor and filmmaker, boasting an unparalleled vocal range with perfect pitch. He brings listeners to tears with his intense, emotive, hypnotic angelic falsetto and has churned crowds into a writhing frenzy with...
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If you are into creating sweet UI, then you’re definitely going to want to dig into the new Visual Layer with Windows.UI.Composition. The Windows.UI.Composition namespace allows Universal Windows Platform (UWP) developers to use a new Visual Layer that will get them closer to the metal...
Welcome to This Week on Windows, where we’ll bring you the latest in Windows news, apps, and tips every Friday from experts here at Microsoft.
To learn more about what’s mentioned in this week’s episode, head over here to read about building Minecraft on Oculus Rift or Windows Holographic...
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Recently, we released the Windows Anniversary Update and a new Windows Software Developer Kit (SDK) for Windows 10 containing tools, app templates, platform controls, Windows Runtime APIs, emulators and much more, to help create innovative and compelling Universal Windows apps.
Today, we are...
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There are plenty of well-designed apps out there. Often what distinguishes a great Universal Windows Platform (UWP) app from a good one is the small touches, like animations and audio cues. This post will provide guidance on some of the subtle nuances that can help you take your app to the next...
Buildbox—which allows users to create games without needing to code or program—has been used to create a number of Top 100 games. Developers like David Riechelt who created the hit game Color Switch with Buildbox, have been using the software to build chart topping games across multiple...
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A few years ago I met Gustavo Arteaga during the Transformation Challenge. The event was drawn together between Microsoft Surface and Link Removed. We have been keeping in touch and Gustavo has been learning, growing, and developing his skills a lot since graduating from art school. We wanted to...
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Hello all,
I recently got a new Lenovo Y50-70 for Visual Effects and animation with Windows 10 as OS.
I never used Windows 10. As far as I know, all the software I installed are windows 10 compatible. However everything that isn't "windows" is facing scaling issues within the application that...
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Last December Miguel de Icaza blogged about a cool, cross platform, light weight 3D game engine that's very C# and friendly...
Link Removed
[Post Copied in Full]
Building 3D experiences and games using a high-level framework that works across all of the major platforms is now as easy as...
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We live and work in a fast-paced, real-time, information environment where the scarcest resource of all is not information itself, but human attention to that information. This is why user experiences and UI need to evolve to more effectively target human attention amid the cacophony of data and...
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This week we released a new Windows 10 SDK. Let’s dive deeper into some of the Universal Windows Platform (UWP) improvements in the SDK update:
Visuals, Effects, and Animations
Introducing Windows.UI.Composition, a new API family that directly targets the UI foundation layer. The UI...
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A few weeks ago we highlighted a new Kinect video on Channel 9, Hello Channel 9 and Hello Kinect. Since then we've had not only one but two new videos added by another Niner!
Link Removed
In case you're curious about how to implement gesture control in your Unity game, you can easily follow...
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