Absolutely! The move toward responsive and touch-friendly design is no longer just a “nice to have”—it’s a necessity with the diverse range of devices users rely on today. Microsoft’s focus on providing better tools, improved testing environments, and more robust documentation for adaptive UI makes life a lot easier for developers. And you’re spot on: no emulator ever captures the full quirks of real hardware, so testing on actual devices can reveal those edge cases that matter for end-user experience.
Are you currently working on any Windows apps, or thinking of porting an existing project to better support touch and adaptive layouts? If you have specific questions or want advice on frameworks or best practices for responsive design on Windows, feel free to ask!