Windows 7 Crash log help

wilderav

New Member
Hey everyone. I've been having a problem lately where any game that runs on steam crashes after about 10 minutes or so.

I've been through all the troubleshooting guides steam has to offer, contacted their support people (who don't seem to care.), and combed through various forums to try to find an answer with no success.

Anyway, someone pointed me in the direction of windows forums when I told them I had found the crash log of one of the games I'm having problems with.

Can anyone help me decipher what's going on here? I switched the name of one of them to open up in notepad, as it won't let me attach them here so I'll just copy and paste. Sorry for the length...

*** executable info
Name: e:\program files (x86)\steam\steamapps\common\tropico 3\tropico3.exe
Timestamp: 4b6c12df
Date: Fri Feb 05 04:45:19 201


*** hardware info
CPU Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz
CPU count 2
Phys. Memory 4095 MBytes
Memory In Use 25%
Disk Free 1837 MBytes


*** OS info
Windows Vista
Version 6.1.7600
MyDocs folder: C:\Users\THE MAHANS\Documents
AppData folder: C:\Users\THE MAHANS\AppData\Roaming


*** Debug::Init()
Time 2728176 milliseconds


Language: English
Boot::Mount Localization Data: 0.17000 ms
bootInit_FileSystems: 314.03999 ms
Version: 1.13.348
nvapi initialized successfully!
[Console Error] AutoRenderConfig - matching GPU: NVIDIA GeForce 8800 GTX
[Console Error] matched: 8800
[Console Error] level: High
[Console Error] AutoRenderConfig - GPU class: High
*** Engine info
Sizes:
GameObject: 72
GameObjectEx: 216
IRenderObj: 176
IRenderOp: 560
GameRenderObj: 460
RenderDevice :: Init
fullscreen video mode: 1680 x 1050 @ 59Hz
video hardware: 10de,0191 (NVIDIA GeForce 8800 GTX)
approx video memory: 739MB
approx texture memory: 2517MB
Engine::Init::InitRenderDevice: 209.62000 ms
Engine::Init::Terminal & Device: 230.69000 ms
DTM Reset slots:
2048 - 44
1024 - 80
512 - 220
256 - 450
Engine::Init::TextureManager: 51.49000 ms
Engine::Init::Shaders: 12.02000 ms
Engine::Init::GeomBuffers: 0.06000 ms
Engine::Init::Entities: 0.00000 ms
[*] Shadowmap initialization...
2048 x 2048
NV 16-bit depth texture, NULL color texture
Engine::Init::Shadowmap: 0.66000 ms
Engine::Init::UIL: 51.59000 ms
Engine :: Init: 346.66998 ms
bootInit_RegisterScriptFuncitons: 529.66998 ms
bootInit: 865.48999 ms
boot_start start: 874
InitPreload: 1.51000 ms
Rebuilding UIL cache
boot_start packs mounted: 999
EntitiesOp: 88.74000 ms
LuaAutorunOp started
[Console Error] Building "Substation" doesnt have entrance waypoints
[Console Error] ERROR: Door.InitStates: Cant find state Openingr for entity GuardPostBarrier
[Console Error] ERROR: Door.InitStates: Cant find state Closedr for entity GuardPostBarrier
LuaAutoRun: 175.99000 ms
LuaAutorunOp ended
Engine :: PostInit: 38.33000 ms
InitPostLoad: 89.45000 ms
GrannyBinaryPack :: LoadMeshes: 323.12999 ms
BinkPlayer::play(Movies\kalypso.bik)
GrannyBinaryPack :: LoadAnimations: 510.65999 ms
BinkPlayer::play(Movies\Haemimont.bik)
BinkPlayer::play(movies/nv1920x1200.bik)
RenderDevice::Reset begin
> RenderDevice::Reset - clearing frames...
> RenderDevice::Reset - clearing DEFAULT resources...
> RenderDevice::Reset - HW reset...
> RenderDevice::Reset - restoring DEFAULT resources...
RenderDevice::Reset end.
Rebuilding UIL cache
BinkPlayer::play(Movies\intro.bik)
Engine::SetTerrain: 0.01000 ms
[Console Error] LoadGame on
Engine::SetTerrain: 0.00000 ms
[Console Error] TransportCacheFlush
LateInit::TextureManager: 64.68000 ms
LateInit::Atlases::ReloadAtlasIndex: 5.92000 ms
LateInit::Atlases::LoadAtlases: 171.66000 ms
LateInit::Atlases: 177.70999 ms
LateInit::Shaders: 5.20000 ms
LateInit::Materials: 7.78000 ms
LateInit::Subsystems: 51.17000 ms
Entity :: PrecacheAllLoadData: 8.32000 ms
LateInit::Binary Meshes & Anims: 50.39000 ms
LateInit::particles: 625.92999 ms
LateInit::BillboardObjectRenderer: 128.42999 ms
Engine :: LateInit: 1113.30994 ms
mounting packs in dirs/ start...
mounting packs in dirs/ finished
[AsyncReader destructor]
[AsyncReader destructor] - waiting for the reader thread to finish
Total/current/peak reads: 12 / 1 / 8
Freeing 0 items in DTM memory
Engine::SetTerrain: 262.88998 ms
[*] Shadowmap initialization...
2048 x 2048
NV 16-bit depth texture, NULL color texture
Post-processing reloaded!
RenderDevice::Reset begin
> RenderDevice::Reset - clearing frames...
> RenderDevice::Reset - clearing DEFAULT resources...
> RenderDevice::Reset - HW reset...
> RenderDevice::Reset - restoring DEFAULT resources...
Post-processing reloaded!
RenderDevice::Reset end.
[*] Shadowmap initialization...
2048 x 2048
NV 16-bit depth texture, NULL color texture
Rebuilding UIL cache
Rebuilding UIL cache
Rebuilding UIL cache
Rebuilding UIL cache
Rebuilding UIL cache
Rebuilding UIL cache
-- PrintErrorInfo() start --
Writing minidump (if there's no 'Minidump Done' below, it crashed)
Minidump Done
Parsing map file (if there's no 'ParseMap Done' below, it crashed)
ParseMap Done
--------------------------------------------------------------
-- Exception Information
--

Module: tropico3.exe
Address: 0023:00501947
Function: COULDN'T FIND OR PARSE MAP FILE
Error: Access violation
Remarks:
Read from location ffffffe1

CS:EIP:
f6 40 05 03 74 0a 50 57 e8 1c fa ff ff 83 c4 08
85 f6 75 dd 8a 4b 07 bf 01 00 00 00 d3 e7 85 ff

Registers:
EAX=ffffffdc CS=0023 EIP=00501947 EFLAGS=00010206
EBX=055d6678 SS=002b ESP=2fadfbb4 EBP=00000004
ECX=055d627c DS=002b ESI=00000000 FS=0053
EDX=00000000 ES=002b EDI=04a80cec GS=002b

Stack:
2fadfbb4: bc 02 00 00 78 66 5d 05 f7 d5 01 00 a8 bf d4 05 ¼...xf].÷Õ..¨¿Ô.
2fadfbc4: 00 00 00 00 4c 1e 50 00 ec 0c a8 04 00 00 00 00 ....L.P.ì.¨.....
2fadfbd4: ec 0c a8 04 f9 21 50 00 a8 bf d4 05 a8 bf d4 05 ì.¨.ù!P.¨¿Ô.¨¿Ô.
2fadfbe4: 01 bf d4 05 45 ae 50 00 a8 bf d4 05 4d 42 00 00 .¿Ô.E®P.¨¿Ô.MB..
2fadfbf4: a8 bf d4 05 4a 9b 69 00 0c 00 00 00 4d 42 00 00 ¨¿Ô.J›i.....MB..
2fadfc04: 87 a6 69 00 01 00 00 00 a8 bf d4 05 c0 00 00 00 ‡¦i.....¨¿Ô.À...
2fadfc14: a8 bf d4 05 68 34 50 00 a9 a3 01 00 01 00 00 00 ¨¿Ô.h4P.©£......
2fadfc24: a8 03 b0 05 94 fc ad 2f c0 00 00 00 e7 4c 4f 00 ¨.°.”ü*/À...çLO.
2fadfc34: 01 00 00 00 a8 bf d4 05 a8 bf d4 05 a8 bf d4 05 ....¨¿Ô.¨¿Ô.¨¿Ô.
2fadfc44: e8 97 57 05 50 03 b0 05 64 98 57 05 4c be 57 05 è—W.P.°.d˜W.L¾W.
2fadfc54: 0b 00 00 00 a8 03 b0 05 58 00 00 00 c4 67 b9 05 ....¨.°.X...Äg¹.
2fadfc64: a8 ff be 05 cc 10 a8 04 05 00 00 00 ec 0c a8 04 ¨ÿ¾.Ì.¨.....ì.¨.
2fadfc74: 01 00 00 00 7c 41 6f 00 a4 0c 8a 05 ec 0c a8 04 ....|Ao.¤.Š.ì.¨.
2fadfc84: 58 6f b8 05 01 00 00 00 2c 79 b8 05 a8 bf d4 05 Xo¸.....,y¸.¨¿Ô.
2fadfc94: 08 fd ad 2f 13 35 50 00 a8 bf d4 05 03 00 00 00 .ý*/.5P.¨¿Ô.....
2fadfca4: a8 bf d4 05 0a 2f 50 00 a8 bf d4 05 08 04 b0 05 ¨¿Ô../P.¨¿Ô...°.
2fadfcb4: a8 bf d4 05 94 a3 ac 05 00 00 00 00 08 fd ad 2f ¨¿Ô.”£¬......ý*/
2fadfcc4: a8 bf d4 05 a8 bf d4 05 a8 bf d4 05 a8 fc ad 2f ¨¿Ô.¨¿Ô.¨¿Ô.¨ü*/
2fadfcd4: f8 2e 50 00 2c ff ad 2f 00 00 00 00 30 32 43 56 ø.P.,ÿ*/....02CV
2fadfce4: 00 00 00 00 20 00 a8 04 08 00 00 00 00 00 00 00 .... .¨.........
2fadfcf4: 00 00 00 00 cc a2 54 00 20 00 a8 04 00 00 00 00 ....Ì¢T. .¨.....
2fadfd04: 65 2a 6b 00 00 00 00 00 1f 38 50 00 a8 bf d4 05 e*k......8P.¨¿Ô.
2fadfd14: a0 34 50 00 08 04 b0 05 88 0c a8 04 a8 bf d4 05 4P...°.ˆ.¨.¨¿Ô.
2fadfd24: 46 45 67 00 00 00 00 00 00 00 00 00 94 67 b9 05 FEg.........”g¹.
2fadfd34: 88 0c a8 04 30 00 00 00 a8 bf d4 05 6a 49 67 00 ˆ.¨.0...¨¿Ô.jIg.
2fadfd44: a8 bf d4 05 00 00 00 00 88 0c a8 04 02 00 00 00 ¨¿Ô.....ˆ.¨.....
2fadfd54: 88 0c a8 04 68 34 50 00 88 0c a8 04 02 00 00 00 ˆ.¨.h4P.ˆ.¨.....
2fadfd64: 8c 67 b9 05 d0 fd ad 2f 30 00 00 00 e7 4c 4f 00 Œg¹.Ðý*/0...çLO.
2fadfd74: 02 00 00 00 00 00 00 00 88 0c a8 04 00 00 00 00 ........ˆ.¨.....
2fadfd84: b0 73 fc 04 6c 67 b9 05 c8 74 fc 04 48 8a fc 04 °sü.lg¹.Ètü.HŠü.
2fadfd94: 04 00 00 00 8c 67 b9 05 20 00 00 00 00 00 77 03 ....Œg¹. .....w.
2fadfda4: 00 00 00 00 cc 10 a8 04 05 00 00 00 90 e8 4b 00 ....Ì.¨.....￾èK.
2fadfdb4: 00 00 77 03 00 00 00 00 af e8 4b 00 42 e1 3f aa ..w.....¯èK.Bá?ª
2fadfdc4: 00 00 00 00 00 00 00 00 88 0c a8 04 e8 fd ad 2f ........ˆ.¨.èý*/
2fadfdd4: 83 35 50 00 88 0c a8 04 01 00 00 00 88 0c a8 04 ƒ5P.ˆ.¨.....ˆ.¨.
2fadfde4: 00 00 00 00 5c fe ad 2f 85 a5 50 00 88 0c a8 04 ....\þ*/…¥P.ˆ.¨.
2fadfdf4: 64 67 b9 05 00 00 00 00 0a 2f 50 00 88 0c a8 04 dg¹....../P.ˆ.¨.
2fadfe04: b0 fe ad 2f 88 0c a8 04 38 7e f6 35 00 00 00 00 °þ*/ˆ.¨.8~ö5....
2fadfe14: 5c fe ad 2f 00 00 00 00 00 00 00 00 88 0c a8 04 \þ*/........ˆ.¨.
2fadfe24: fc fd ad 2f f8 2e 50 00 2c ff ad 2f 00 00 00 00 üý*/ø.P.,ÿ*/....
2fadfe34: 30 32 43 56 00 00 00 00 cc 0c a8 04 46 3f 4f 00 02CV....Ì.¨.F?O.
2fadfe44: 88 0c a8 04 7c 5c 77 05 20 00 a8 04 b6 fa 63 00 ˆ.¨.|\w. .¨.¶úc.
2fadfe54: 00 00 00 00 7c 5c 77 05 b8 fe ad 2f 0c 37 50 00 ....|\w.¸þ*/.7P.
2fadfe64: 88 0c a8 04 70 a5 50 00 b0 fe ad 2f 88 0c a8 04 ˆ.¨.p¥P.°þ*/ˆ.¨.
2fadfe74: 02 00 00 00 b8 fe ad 2f 00 00 00 00 00 00 00 01 ....¸þ*/........
2fadfe84: 00 00 00 00 00 00 00 00 00 00 00 00 61 ab 50 00 ............a«P.
2fadfe94: 70 a5 50 00 b0 fe ad 2f 08 00 00 00 68 61 82 03 p¥P.°þ*/....ha‚.
2fadfea4: 88 0c a8 04 90 0c a8 04 88 0c a8 04 64 67 b9 05 ˆ.¨.￾.¨.ˆ.¨.dg¹.
2fadfeb4: 00 00 00 00 10 00 00 00 4d fd 56 00 02 00 00 00 ........MýV.....
2fadfec4: 00 00 00 00 00 00 00 00 30 ef 56 00 cc 10 a8 04 ........0ïV.Ì.¨.
2fadfed4: 0b 00 00 00 20 22 55 77 60 22 55 77 68 12 35 00 .... "Uw`"Uwh.5.
2fadfee4: 35 3f 0b 00 7d fe 56 00 6d 12 35 00 84 3f 4e 00 5?..}þV.m.5.„?N.
2fadfef4: 6d 12 35 00 00 00 00 00 58 93 53 2a 10 ff ad 2f m.5.....X“S*.ÿ*/
2fadff04: 58 93 53 2a 21 34 00 00 20 e5 80 03 3c ff ad 2f X“S*!4.. å€.<ÿ*/
2fadff14: c0 30 66 00 00 00 00 00 58 93 53 2a 58 93 53 2a À0f.....X“S*X“S*
2fadff24: 18 ff ad 2f 88 f7 ad 2f 6c ff ad 2f 9c 99 6b 00 .ÿ*/ˆ÷*/lÿ*/œ™k.
2fadff34: 60 51 73 00 00 00 00 00 7c ff ad 2f 6d 3c 4e 00 `Qs.....|ÿ*/m<N.
2fadff44: 60 40 4e 00 2a 1c 4c 00 60 40 4e 00 d2 e3 3f aa `@N.*.L.`@N.Òã?ª
2fadff54: 00 00 00 00 58 93 53 2a 58 93 53 2a 50 ff ad 2f ....X“S*X“S*Pÿ*/
2fadff64: 50 ff ad 2f c4 ff ad 2f c4 ff ad 2f 50 a6 4c 00 Pÿ*/Äÿ*/Äÿ*/P¦L.
2fadff74: e6 54 e1 85 00 00 00 00 88 ff ad 2f d2 1c 4c 00 æTá…....ˆÿ*/Ò.L.
2fadff84: 00 00 00 00 94 ff ad 2f 77 36 cb 76 58 93 53 2a ....”ÿ*/w6ËvX“S*
2fadff94: d4 ff ad 2f 72 9d 56 77 58 93 53 2a 9e 44 e7 58 Ôÿ*/r￾VwX“S*žDçX
2fadffa4: 00 00 00 00 00 00 00 00 58 93 53 2a 00 00 00 00 ........X“S*....


Calls:
COULDN'T FIND OR PARSE MAP FILE

Modules:
e:\program files (x86)\steam\steamapps\common\tropico 3\tropico3.exe, loaded at 0x400000, size 5767168 bytes
E:\Program Files (x86)\Steam\GameOverlayRenderer.dll, loaded at 0xc90000, size 575272 bytes
C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvStereoApiI.dll, loaded at 0x36b0000, size 151144 bytes
C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll, loaded at 0x3f70000, size 485992 bytes
C:\Windows\system32\nvapi.dll, loaded at 0xcc20000, size 1625192 bytes
e:\program files (x86)\steam\steamapps\common\tropico 3\fmodex.dll, loaded at 0x10000000, size 375032 bytes
e:\program files (x86)\steam\steamapps\common\tropico 3\binkw32.dll, loaded at 0x18000000, size 176376 bytes
e:\program files (x86)\steam\steamapps\common\tropico 3\granny2.dll, loaded at 0x50000000, size 636152 bytes
C:\Windows\system32\nvd3dum.dll, loaded at 0x6df20000, size 9818728 bytes
C:\Windows\system32\d3dx9_41.dll, loaded at 0x6e890000, size 4178264 bytes
C:\Windows\system32\d3d9.dll, loaded at 0x6fb40000, size 1826816 bytes
C:\Windows\system32\mscms.dll, loaded at 0x6ff60000, size 481280 bytes
C:\Windows\system32\midimap.dll, loaded at 0x704e0000, size 16896 bytes
C:\Windows\system32\MSACM32.dll, loaded at 0x704f0000, size 72192 bytes
C:\Windows\system32\msacm32.drv, loaded at 0x70510000, size 20992 bytes
C:\Windows\system32\AUDIOSES.DLL, loaded at 0x70520000, size 195584 bytes
C:\Windows\system32\AVRT.dll, loaded at 0x70560000, size 14336 bytes
C:\Windows\system32\ksuser.dll, loaded at 0x70570000, size 4608 bytes
C:\Windows\system32\wdmaud.drv, loaded at 0x70580000, size 172032 bytes
C:\Windows\System32\MMDevApi.dll, loaded at 0x705b0000, size 213504 bytes
C:\Windows\system32\DSOUND.dll, loaded at 0x724d0000, size 453632 bytes
C:\Windows\system32\RASAPI32.dll, loaded at 0x72a40000, size 325120 bytes
C:\Windows\system32\sensapi.dll, loaded at 0x72be0000, size 10752 bytes
C:\Windows\system32\WINMM.dll, loaded at 0x72d50000, size 194048 bytes
C:\Windows\system32\apphelp.dll, loaded at 0x72dc0000, size 292352 bytes
C:\Windows\System32\PROPSYS.dll, loaded at 0x72e10000, size 988160 bytes
C:\Windows\system32\USERENV.dll, loaded at 0x72f10000, size 79360 bytes
C:\Windows\system32\uxtheme.dll, loaded at 0x72ff0000, size 245760 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16385_none_421189da2b7fabfc\comctl32.dll, loaded at 0x73080000, size 1680896 bytes
C:\Windows\system32\dwmapi.dll, loaded at 0x73240000, size 67072 bytes
C:\Windows\system32\VERSION.dll, loaded at 0x732e0000, size 21504 bytes
C:\Windows\system32\icm32.dll, loaded at 0x73320000, size 215040 bytes
C:\Windows\system32\cryptdll.dll, loaded at 0x73360000, size 58880 bytes
C:\Windows\system32\faultrep.dll, loaded at 0x73380000, size 320512 bytes
C:\Windows\system32\d3d8thk.dll, loaded at 0x733e0000, size 11264 bytes
C:\Windows\system32\dnsapi.DLL, loaded at 0x73730000, size 269824 bytes
C:\Windows\System32\wship6.dll, loaded at 0x73780000, size 10752 bytes
C:\Windows\system32\rsaenh.dll, loaded at 0x73790000, size 242936 bytes
C:\Windows\system32\CRYPTSP.dll, loaded at 0x737d0000, size 78848 bytes
C:\Windows\system32\POWRPROF.dll, loaded at 0x737f0000, size 145408 bytes
C:\Windows\system32\WINNSI.DLL, loaded at 0x73930000, size 16896 bytes
C:\Windows\system32\iphlpapi.DLL, loaded at 0x73940000, size 103936 bytes
C:\Windows\System32\wshtcpip.dll, loaded at 0x73ab0000, size 9216 bytes
C:\Windows\system32\mswsock.dll, loaded at 0x73ac0000, size 232448 bytes
C:\Windows\system32\profapi.dll, loaded at 0x73b30000, size 31744 bytes
C:\Windows\system32\WSOCK32.dll, loaded at 0x73b50000, size 15360 bytes
C:\Windows\system32\rtutils.dll, loaded at 0x73c50000, size 37376 bytes
C:\Windows\system32\rasman.dll, loaded at 0x73c60000, size 76800 bytes
C:\Windows\system32\rasadhlp.dll, loaded at 0x749d0000, size 11776 bytes
C:\Windows\System32\fwpuclnt.dll, loaded at 0x74a00000, size 216576 bytes
C:\Program Files (x86)\Bonjour\mdnsNSP.dll, loaded at 0x74b30000, size 152864 bytes
C:\Windows\system32\pnrpnsp.dll, loaded at 0x74b60000, size 65024 bytes
C:\Windows\system32\napinsp.dll, loaded at 0x74b80000, size 52224 bytes
C:\Windows\System32\winrnr.dll, loaded at 0x74b90000, size 20992 bytes
C:\Windows\system32\NLAapi.dll, loaded at 0x74ba0000, size 51712 bytes
C:\Windows\syswow64\CRYPTBASE.dll, loaded at 0x75090000, size 36864 bytes
C:\Windows\syswow64\SspiCli.dll, loaded at 0x750a0000, size 96768 bytes
C:\Windows\syswow64\GDI32.dll, loaded at 0x75100000, size 310784 bytes
C:\Windows\syswow64\urlmon.dll, loaded at 0x75190000, size 1224704 bytes
C:\Windows\syswow64\iertutil.dll, loaded at 0x752d0000, size 2058240 bytes
C:\Windows\system32\IMM32.DLL, loaded at 0x754e0000, size 119808 bytes
C:\Windows\syswow64\WININET.dll, loaded at 0x75540000, size 977920 bytes
C:\Windows\syswow64\SHLWAPI.dll, loaded at 0x75640000, size 350208 bytes
C:\Windows\syswow64\MSCTF.dll, loaded at 0x756a0000, size 828928 bytes
C:\Windows\syswow64\SHELL32.dll, loaded at 0x75770000, size 12866560 bytes
C:\Windows\syswow64\RPCRT4.dll, loaded at 0x763c0000, size 662528 bytes
C:\Windows\syswow64\imagehlp.dll, loaded at 0x764b0000, size 154624 bytes
C:\Windows\syswow64\LPK.dll, loaded at 0x764e0000, size 25600 bytes
C:\Windows\syswow64\DEVOBJ.dll, loaded at 0x764f0000, size 64512 bytes
C:\Windows\syswow64\USER32.dll, loaded at 0x76510000, size 833024 bytes
C:\Windows\syswow64\ADVAPI32.dll, loaded at 0x76610000, size 640000 bytes
C:\Windows\syswow64\CFGMGR32.dll, loaded at 0x766b0000, size 145920 bytes
C:\Windows\syswow64\NSI.dll, loaded at 0x766e0000, size 8704 bytes
C:\Windows\syswow64\ole32.dll, loaded at 0x766f0000, size 1412608 bytes
C:\Windows\syswow64\COMDLG32.dll, loaded at 0x768a0000, size 486912 bytes
C:\Windows\syswow64\KERNELBASE.dll, loaded at 0x76980000, size 269824 bytes
C:\Windows\syswow64\USP10.dll, loaded at 0x769d0000, size 627200 bytes
C:\Windows\syswow64\SETUPAPI.dll, loaded at 0x76a70000, size 1668608 bytes
C:\Windows\syswow64\CLBCatQ.DLL, loaded at 0x76c10000, size 522240 bytes
C:\Windows\syswow64\kernel32.dll, loaded at 0x76ca0000, size 836608 bytes
C:\Windows\syswow64\CRYPT32.dll, loaded at 0x76da0000, size 1151488 bytes
C:\Windows\syswow64\MSASN1.dll, loaded at 0x76ec0000, size 33280 bytes
C:\Windows\SysWOW64\sechost.dll, loaded at 0x76ed0000, size 92160 bytes
C:\Windows\syswow64\msvcrt.dll, loaded at 0x76ef0000, size 690688 bytes
C:\Windows\syswow64\OLEAUT32.dll, loaded at 0x76fa0000, size 571904 bytes
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16385_none_ebf82fc36c758ad5\COMCTL32.dll, loaded at 0x77030000, size 530432 bytes
C:\Windows\syswow64\WS2_32.dll, loaded at 0x770c0000, size 206336 bytes
C:\Windows\syswow64\WINTRUST.dll, loaded at 0x77100000, size 172544 bytes
C:\Windows\syswow64\Normaliz.dll, loaded at 0x77500000, size 2048 bytes
C:\Windows\SysWOW64\ntdll.dll, loaded at 0x77530000, size 1289712 bytes

Last lua lines:

Realm folder:
Missions/CampaignCubaLibre/CampaignCubaLibre/

-- PrintErrorInfo() end --


*** Debug::Done()
Time (ms) 766355
 
Steam seems to update all the time. Have you seen that recently, or any messages about such a thing. If an upgrade did take place, it might have resulted in a need in your security settings to compensate.
 
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