Windows 11 Error code 0xc000007b - The application was unable to start correctly. Click ok to close the application

Malmern

New Member
Joined
Feb 5, 2023
Messages
6
Hi.

I'm having a bit of an issue with certain software and games.

This pops up when I try to start them:

Epic Failure.webp


I've tried several things,
including:

Reinstalling Epic Games Launcher.
Removing all instances of Visual C++ and reinstalling them.
Renaming all versions of xinput1_1 - 1_3.dll in System32 and SysWOW64 (Except 1_4.dll, I was denied) and reinstalling DirectX.
Uninstalling and reinstalling the lastest GPU drivers.
Manually adding all relevant .dlls from Visual C++ manually to affected folders (E.g. in Epic Games Launchers Portal\Binaries\Win32 folder)

I'm at a loss to what to do next,
I just reinstalled Windows 3 weeks ago,
and the problem was always there to begin with,
I've never been able to run the Epic Games Launcher and several games due to this error.

Most games on my computer that requires Visual C++ / DirectX works just fine...
 


The C is the error code indicates a third party error and 7b is The filename, directory name, or volume label syntax is incorrect. So sounds like it's trying to access a resource with an invalid path. Probably want to contact epic about or look if they have a bug report or a fix
 


The C is the error code indicates a third party error and 7b is The filename, directory name, or volume label syntax is incorrect. So sounds like it's trying to access a resource with an invalid path. Probably want to contact epic about or look if they have a bug report or a fix

I've tried Epic support,
they only told me to reinstall Epic Games Launcher,
and if that didn't help, contact Microsoft support,
I've also tried that, but they only told me to reinstall DirectX,
I've yet to hear back from MS support.

This does seem to be a Windows issue.
since it does affect more then just the EGL.

Could there an issue with the registry,
and if so, where do I start looking?
 


If it were a Microsoft error it would start 0x8

Ah, ok.

So the games and EGL are trying to access the same resource and failing?

And I know reinstalling Windows won't help since the problem occurred from the get go,
even before the reinstall a few weeks ago.

Is there any way to log what happens when I try to start the EGL?
 


These are some of the results I got:
procmon.webp

procmon 2.webp

procmon 3.webp

Are these results indicative of anything wrong,
and if so, is it fixable?
 


The invalid name and parameter entries are interesting. Also for fun try disabling Windows Defender and testing the epic launcher
 


Solution
A bit of an update:

I ran dependency walker on the process,
and this came out:

Depends1.webp
Depends2.webp
Depends3.webp
Depends4.webp
Depends5.webp
Depends6.webp
Depends7.webp
Depends8.webp
Depends9.webp
 


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