MSI’s Claw handhelds have officially gained support for Windows 11’s Xbox Full Screen Experience, a console‑style shell Microsoft is rolling out through the Windows Insider program — and MSI says the change brings measurable memory savings and modest framerate uplifts that make the Claw feel more like a dedicated gaming handheld.
Microsoft’s Xbox Full Screen Experience (FSE) is a session posture layered on top of Windows 11 that runs a chosen “home app” (most commonly the Xbox PC app) as a full‑screen launcher while intentionally deferring and suppressing many desktop subsystems and cosmetic shell elements. The aim is pragmatic: reduce background RAM use, minimize idle CPU wakeups, and present a controller‑first, large‑tile UI optimized for handheld play. The mode debuted on ASUS’ ROG Xbox Ally family and is now appearing on other OEM handhelds via staged Insider preview rollouts.
MSI has confirmed that the Claw family is included in the latest Windows 11 Insider preview distribution, allowing Claw owners who opt into the preview to enable FSE and set the Xbox app as their device home app. MSI’s announcements and hands‑on documentation highlight two headline effects: reclaimed system memory and small but consistent FPS gains in demanding games.
Early testers and reviewers have demonstrated consistent memory reclamation and measurable, if modest, gaming gains, particularly on 16 GB systems where every free megabyte matters. However, the benefits are bounded: FSE is a session‑level optimization, not a substitute for better drivers, higher sustained power budgets, or native engine optimizations. The rollout remains gated and preview‑only for now, so enthusiasts should test carefully and expect variability during the broader deployment.
In short: for Claw owners who want a more console‑like, resource‑efficient gaming experience and who don’t mind preview code, FSE is a compelling, low‑risk feature to try — provided firmware and drivers are current and expectations are set appropriately.
Source: OC3D MSI Claw confirms FPS boost with Xbox Full Screen Experience - OC3D
Background / Overview
Microsoft’s Xbox Full Screen Experience (FSE) is a session posture layered on top of Windows 11 that runs a chosen “home app” (most commonly the Xbox PC app) as a full‑screen launcher while intentionally deferring and suppressing many desktop subsystems and cosmetic shell elements. The aim is pragmatic: reduce background RAM use, minimize idle CPU wakeups, and present a controller‑first, large‑tile UI optimized for handheld play. The mode debuted on ASUS’ ROG Xbox Ally family and is now appearing on other OEM handhelds via staged Insider preview rollouts.MSI has confirmed that the Claw family is included in the latest Windows 11 Insider preview distribution, allowing Claw owners who opt into the preview to enable FSE and set the Xbox app as their device home app. MSI’s announcements and hands‑on documentation highlight two headline effects: reclaimed system memory and small but consistent FPS gains in demanding games.
What the Full Screen Experience actually does
Session posture, not a new OS
It’s important to stress that FSE is not a forked operating system. It doesn’t change kernel scheduling, GPU drivers, or anti‑cheat systems. Instead, FSE changes which userland elements Windows initializes and how the shell behaves during a gaming session. The selected home app becomes the visible shell; many nonessential startup items and Explorer ornamentation are deferred until the user explicitly switches back to the desktop. That reduces background memory footprint and the number of small CPU wakeups that introduce micro‑stutters on thermally constrained handheld APUs.UX and controls
When enabled, FSE presents:- A full‑screen, controller‑friendly launcher that aggregates Game Pass, Xbox purchases, and installed PC titles.
- Game Bar and Task View adaptations for controller navigation and quick entry/exit.
- Options to “Enter full screen experience on startup,” which defers many desktop startup apps until the first time you switch to the Windows desktop.
MSI’s claims and the observed numbers
MSI has published (and media outlets have reproduced) specific claims about the resource and performance impact of enabling FSE on Claw devices. The headline metrics circulating are:- Lower RAM usage: MSI reports FSE reduces Windows 11 RAM usage on Claw handhelds by roughly 5%, or about ~800 MB of memory in the reported tests.
- Framerate uplift: MSI documented 6.3–8.9% FPS gains in Cyberpunk 2077 on Claw models when FSE was active.
How to read these numbers
- The memory savings are real but modest in absolute terms on devices that ship with 24 GB or 32 GB; they matter most on 16 GB configurations where freeing ~800 MB–1.1 GB can reduce paging pressure and VRAM contention.
- FPS gains are explained by reducing background wakeups and returning that CPU/headroom and cache availability to game threads — not by changing GPU performance or drivers. Gains will therefore vary by game engine (some engines benefit more from extra memory/headroom), power/TDP settings, and driver maturity.
Why FSE can improve performance on handhelds
Reduced background noise
When a device boots into FSE with “enter on startup” enabled, Windows defers a range of userland startup services and Explorer decorations. That produces:- Lower baseline RAM usage (fewer resident processes and memory allocations).
- Fewer periodic background wakeups (less OS-induced jitter).
- Cleaner cache and less memory pressure for the foreground game process.
More usable memory
On 16 GB (or smaller) systems, reclaiming ~800 MB to ~1 GB of RAM is consequential. That extra working set can:- Prevent the OS or other processes from forcing in‑game data to page to slower storage.
- Allow larger driver and engine caches to stay resident, improving frame‑time consistency.
- Free some VRAM mapping overhead if GPU drivers can make better use of contiguous system allocations.
Independent validation and variability
Early independent tests and community benchmarks largely align with MSI’s claims: they consistently show reclaimed RAM and small FPS uplifts, but results vary by setup. Key takeaways from hands‑on reporting and community threads are:- Memory savings are typically on the order of several hundred MB to just over 1 GB depending on the baseline processes and installed software stack.
- FPS gains are real but modest in most AAA titles — commonly low single‑digit percentages, occasionally climbing into low double digits in particular scenarios with tight memory or when background noise was previously pronounced.
- Some outlets reported larger uplifts on the original ASUS ROG Ally hardware, where the feature was more tightly co‑developed; MSI Claw results are similar but depend heavily on driver/firmware parity.
Risks, caveats and what MSI / Microsoft warn about
While FSE is promising, several risks and caveats are worth highlighting:- Preview instability: FSE is currently distributed via the Windows Insider program as a controlled feature rollout. Early adopters can expect bugs, overlay conflicts, and gating variability. Rolling back Insider builds or troubleshooting regressions may be necessary for daily‑use devices.
- Gated availability: Visibility is server‑side gated by Microsoft and OEM entitlements — identical hardware may behave differently between units until the rollout completes.
- Overlay/OSD conflicts: Vendor utilities and overlays (MSI Center, RGB/OSD overlays) may conflict with FSE overlays and Game Bar integrations, causing glitches unless firmware and utilities are updated.
- Anti‑cheat and competitive play: Because FSE changes session composition, competitive players should validate anti‑cheat compatibility for titles they rely on. While FSE does not change kernel or driver stacks, certain overlays or deferred services can interact unexpectedly with anti‑cheat systems.
- Overhyped expectations: FSE is a practical, userland optimization — it won’t replace the benefits of better drivers, higher‑TDP thermals, or native engine optimizations. Claims of dramatic performance leaps are not supported by the evidence.
How to enable the Xbox Full Screen Experience on an MSI Claw (official path)
The supported way to try FSE on a Claw device follows Microsoft’s Insider preview flow and the Xbox PC app preview. Steps that early testers report:- Create a full system backup and a Windows recovery USB — Insider code can introduce regressions.
- Join the Windows Insider Program and select the channel containing the 25H2 / FSE preview bits (Dev/Beta historically carried the preview builds).
- Update Windows to the Insider build that contains the FSE preview (examples in reporting reference Build 26220.7051 / KB5067115 or later for visibility in some regions).
- Install the Xbox Insider Hub from the Microsoft Store and join the PC Gaming Preview to obtain the Xbox PC app preview if required. Some testers reported the FSE toggle won’t appear without the preview Xbox app installed.
- Update MSI firmware, MSI Center, and GPU drivers to the latest available versions from MSI. Apply BIOS/OSD updates to minimize overlay conflicts.
- Open Settings → Gaming → Full screen experience. Choose your home app (Xbox or another supported app) and optionally enable “Enter full screen experience on startup.”
Practical testing methodology for users who want to validate MSI’s claims
To produce reliable, reproducible results when testing FSE on a Claw device, follow a consistent methodology:- Use the same power/TDP profile and thermal limits for both test runs (FSE on vs FSE off).
- Reboot the device before each run to ensure the session posture starts from a clean baseline.
- Run an identical benchmark sequence (same resolution, presets, and capture method) at least three times per configuration and average the results to reduce noise.
- Monitor background process lists and resident memory to verify reclaimed RAM (Task Manager → Performance → Memory) and use a frame‑time capture tool for variance analysis.
- Confirm anti‑cheat and overlay behavior for any competitive titles before relying on the device for live play.
Market and product implications
Microsoft’s expansion of FSE from the ROG Xbox Ally onto other OEM handhelds like the MSI Claw is a strategic shift: it treats FSE as a platform capability OEMs can enable rather than a single OEM feature lock. That has several consequences:- It narrows the usability gap between Windows handhelds and dedicated handheld consoles by offering a low‑friction, controller‑first UX that appeals to mainstream handheld buyers.
- It gives OEMs an additional lever to optimize perceived performance without hardware changes — particularly useful in a market where thermals and battery capacity are fixed by design.
- It increases pressure on OEMs to keep firmware and middleware current: FSE’s benefits are tightly coupled to how cleanly OEM overlays and drivers interact with Microsoft’s session posture.
Recommendations for MSI Claw owners and for MSI/Microsoft
For owners:- Treat FSE as a safe experiment if you’re comfortable with Insider builds — back up first and test critical titles before relying on FSE for competitive sessions.
- Keep MSI Center, BIOS, GPU drivers, and Xbox app builds up to date to maximize compatibility and reduce overlay conflicts.
- Use a consistent benchmarking methodology to see whether the mode benefits your most-played games; measure both average FPS and frame‑time variance.
- Provide clear, model‑specific guidance and firmware bundles that explicitly address common OSD and overlay conflicts.
- Expand the feature‑flag visibility notes so users know when server‑gated entitlements will roll out to their exact SKU.
- Publish more detailed, reproducible benchmark data (including test conditions and power/TDP settings) so independent testers can validate claims consistently.
Final assessment
The arrival of the Xbox Full Screen Experience on MSI’s Claw handhelds is a meaningful, pragmatic improvement for Windows handheld gaming. By reducing background noise and presenting a controller‑first launcher, FSE delivers tangible user benefits: freed RAM, fewer background wakeups, and a cleaner UX that can translate into steadier framerates for certain titles and configurations. MSI’s reported numbers — roughly 5% less RAM (~800 MB) and mid‑single‑digit to low‑double‑digit FPS gains in Cyberpunk 2077 — are credible within the context of the tests documented so far, but they should be treated as representative examples rather than universal guarantees.Early testers and reviewers have demonstrated consistent memory reclamation and measurable, if modest, gaming gains, particularly on 16 GB systems where every free megabyte matters. However, the benefits are bounded: FSE is a session‑level optimization, not a substitute for better drivers, higher sustained power budgets, or native engine optimizations. The rollout remains gated and preview‑only for now, so enthusiasts should test carefully and expect variability during the broader deployment.
In short: for Claw owners who want a more console‑like, resource‑efficient gaming experience and who don’t mind preview code, FSE is a compelling, low‑risk feature to try — provided firmware and drivers are current and expectations are set appropriately.
Source: OC3D MSI Claw confirms FPS boost with Xbox Full Screen Experience - OC3D

