kemical

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Windows 10 will see the release of DX12 which like AMD's Mantle see's the bulk of work spread across all the CPU's cores instead of just the first core taking all the brunt.

Now with the latest update of 3DMark (you'll need a full licence) users can see for themselves what a major change DX12 has the potential to bring.
http://www.guru3d.com/files-details/3dmark-download.html

You'll need the latest version of Windows 10 Preview Build 10041.
http://windows.microsoft.com/en-gb/windows/preview-iso

You will also need to use the GPU driver supplied by Windows Update as this is DX12 capable.
Nvidia:
349.90 WDDM 2.0 Also available here:
Link Removed

AMD:
15.200.1012.2 WDDM 2.0 Also available here:
http://forums.guru3d.com/showthread.php?t=397834

Here's some screenshots from my testing:
dx12.webp


dx12a.webp


Guru3D also has a short article which details a little further on the aspect of this new API:
http://www.guru3d.com/news-story/quick-test-directx-12-api-overhead-benchmark.html

As you can see above my GPU certainly isn't the latest and anyone owning either Fermi (Nvidia) or GCN (AMD) based GPU will be able to run this bench.
 


It looks like the test will not run with SLI turned on.

DX11_12 test CPU.webp
DX11_12 test.webp
 


Last edited:
Looking good Clark although I'm not sure whether SLI will come into it as really it's testing draw calls from the CPU.
 


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