The last time anyone saw a SimCity game released was years ago, as The Sims, a game developed by Will Wright, took over as the top dog for Electronic Arts and their game studio, Maxis. As an independent studio, Maxis developed many Sim games before The Sims, including Sim Farm, Sim Tower, Sim...
beta testing
city building
education
electronic arts
expansions
gamedevelopmentgame features
gaming community
gaming history
maxis
online gaming
public planning
simcity
simcity 5
simulation
software development
tactical games
technology
video games
Want to write a 3D game for Windows 8, but not sure where to start?
In this video, we'll show you the Visual Studio 3D Starter Kit, which is now available on the Visual Studio Developer Code Samples site for all editions of Visual Studio 2012 that support writing Windows Store apps, including...
3d games
3d scene
c++
camera class
code samples
developer tools
directx
gamedevelopment
image viewer
models
retail edition
shader designer
shaders
starter kit
textures
visual studio
windows 8
windows store
xaml
Often copied but never equalled the original Half Life was huge. It blew the industry away and showed many how it should really be done. Well that was way back in 98' and for several years now fans of the series have been waiting for a remake of the original. Fans loved the game so much they...
I had a look for new apps today and was extremely pleased to see a new Backgammon app. Looks like their are several new apps in the gaming section alone with a RTS called 'Armed' looking the most interesting.
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Join the Microsoft Visual C++ and Windows teams in Redmond on May 18, 2012, 0900 - 1700 PDT for an all-day Windows Camp focused on building Windows 8 Metro style apps with C++.
This event will be streaming live right here on Channel 9 (media player will be on this very page)! All sessions will...
c++
c++ development
coding skills
desktop app
developer tools
directx
event agenda
gamedevelopment
live streaming
metro style
microsoft
on-demand viewing
panel discussion
performance optimization
programming
sessions
visual c++
windows 8
windows runtime
xaml
Who thinks devolopers of todays game rely on patching and after release expansions way too much. Games are being rushed to met certain release dates and they are filled with bugs they are not taking the time to debug there games and do in-depth beta testing they think put it out we can patch it...
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We have just gotten to the stage (or more Link Removed uses have) where if we purchased all map packs for Black Ops, we would have spent more money on the map packs than the game itself. Have a read, what do you think?
Be sure to tune into Link Removed due to 404 Error tomorrow at 11 AM AST (GMT -3 on DST, do the other timezone conversions yourselves), to see awesome sauce from the brilliant devs at DICE.
The show is expected to reveal 64 player conquest, jet gameplay and 4v4 team deathmatch on a forest map...
battlefield 3
cologne
community
conquest
dice
ea uk
event announcement
forest map
gamedevelopmentgame reveal
gameplay
gaming events
gaming news
jet gameplay
mig-21
online multiplayer
streaming
team deathmatch
video games
youtube
ScriptTD is an open source project that allows anyone to easily create a new Tower Defense game for the Windows Phone 7 platform, without any prior programming knowledge. The project lets you create new art & audio and edit some XML files to bring it all together into a polished game without...
art assets
audio assets
coding
custom weapon
enemy targeting
game design
gamedevelopmentgame engine
game mechanics
game screens
open source
programming
scripttd
source code
tower defense
user interface
weapons
windows phone
xml
Animating objects in your game requires setting them up right. In this video, David Thany walks you through creating a sprite strip that animates your player character. Watch, then follow along at Link Removed.
We will be featuring a new XNA Game Development video each Monday for the next ten...
Interested in creating a game for Windows Phone using Silverlight? In this episode, Jeff Paries, Silverlight MVP and author of the book Silverlight Animation, walks through the source for his Bird Hunt game for Windows Phone 7. He offers tips on how to create a game concept and keep your scope...
animation
bird hunt
game concepts
game design
gamedevelopmentgame loop
gaming
jeff paries
marketplace
mobile games
mvp
silverlight
source code
tips
visual states
windows phone
Dan Greenawalt stops by the Channel 9 studio to talk about the E3 announcements surrounding Forza 4, the integration of Kinect and his love of tire dynamics.
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Sound and music are the extra kick that makes games truly immersive. In this video, David Thany explains what great games sound like and how to choose the right audio feel. Watch and follow at Link Removed.
We will be featuring a new XNA Game Development video each Monday for the next ten weeks...
Dropping graphics and sound into your game is easy. But what are the nuts and bolts
behind it? In this video, Josh Foss and Elbert Perez explain the Content Pipeline. Watch and follow along at Link Removed.
We will be featuring a new XNA Game Development video each Monday for the next ten...
When you crash-land on an alien planet, you find yourself alone and in constant danger. Everything on this planet seems focused on killing you, but you have no choice but to explore and stay alive. Sounds a bit like Metroid, doesn't it? It's actually the premise behind a new indie PC game called...
Games are only really games if things bump into one another. In this video, Josh Foss and Elbert Perez show you how and why collision works in both 2D and 3D. Watch, then code along at Link Removed.
We will be featuring a new XNA Game Development video each Monday for the next ten weeks. If...
Games can go wrong, but they don’t have to stay that way. In this video, Elbert Perez demonstrates how you can find and squash problems in your code with the debugger. Watch, then code along at Link Removed.
We will be featuring a new XNA Game Development video each Monday for the next ten...
next-gen Xbox was recently spotted in the wilds of an unnamed Electronic Arts (EA) studio. The console - an early build with no casing - is apparently housed inside a standard PC shell.
"Quite often when new consoles come around they're packaged into a PC shell, but actually what's...
3d rendering
architecture
console
development
ea studio
gamedevelopment
gaming
graphics
hardware
kinect
launch date
next-gen
pc gaming
performance
software
technology
video games
xbox
You don’t have to be a famous artist to make great game art. In this video, David Thany walks you through creating a background that sets the stage for your game. Watch, then draw along with the tutorial at Link Removed.
We will be featuring a new XNA Game Development video each Monday for the...