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- Jun 27, 2006
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There are many ways to spin a cube and in today's episode we're coming from a different... angle =P. Cooper Partin from the Windows Graphics team is joining to tell us about his work on the ANGLE project to enable OpenGL ES 2.0 support in Windows Store, Phone and Universal Windows apps. ANGLE is an open-source library initially developed by Google to allow Windows desktop apps to run OpenGL ES or WebGL content by translating calls to DirectX 9 or 11.
Timeline:
Link Removed Meet Cooper Partin
Link Removed What is ANGLE?
Link Removed Changes in ANGLE to support mobile devices
Link Removed Demo time!
Link Removed ANGLE NuGET package for Windows Store
Link Removed New window surfaces: core window and swapchain panel
Link Removed New OpenGLES template in Visual C++ for Android, iOS and Universal Windows
Links:
Link Removed
Link Removed
Timeline:
Link Removed Meet Cooper Partin
Link Removed What is ANGLE?
Link Removed Changes in ANGLE to support mobile devices
Link Removed Demo time!
Link Removed ANGLE NuGET package for Windows Store
Link Removed New window surfaces: core window and swapchain panel
Link Removed New OpenGLES template in Visual C++ for Android, iOS and Universal Windows
Links:
Link Removed
Link Removed